Player Matchup

Sun Wukong
Sun Wukong
FreyaRainbow
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
HalfGai
Loki
Level 159
God Stats
71W - 28L
1,731 SR
Queue Stats
328W - 128L
1,662 Elo+
Solo
Xing Tian
Xing Tian
MoreChillies
Xing Tian
Level 140
God Stats
2W - 2L
1,350 SR
Queue Stats
367W - 377L
1,579 Elo+
Solo
Anhur
Anhur
Orbbitt
Anhur
Level 98
God Stats
1W - 1L
1,188 SR
Queue Stats
9W - 6L
1,505 Elo+
Solo
Agni
Agni
TuanSi
Agni
Level 159
God Stats
2W - 4L
1,251 SR
Queue Stats
63W - 58L
1,502 Elo+
Solo
Team Averages
Level 137
1,404 SR
1,549 Elo+

VS

Team Averages
Level 125
1,439 SR
1,496 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AHquirky
Sylvanus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
Budooo
Susano
Level 106
God Stats
0W - 1L
1,229 SR
Queue Stats
2W - 3L
1,478 Elo+
Party 1
Achilles
Achilles
Forsales
Achilles
Level 173
God Stats
15W - 23L
1,515 SR
Queue Stats
472W - 470L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
qGoss
Baron Samedi
Level 85
God Stats
1W - 1L
1,450 SR
Queue Stats
5W - 5L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FreyaRainbow
Sun Wukong
9
1 / 0 / 0
5,420
542
2,536
6,659
5,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
HalfGai
Loki
11
7 / 2 / 0
6,636
664
6,180
8,058
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
MoreChillies
Xing Tian
8
0 / 0 / 0
5,100
510
2,471
6,884
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
Orbbitt
Anhur
9
0 / 1 / 3
5,372
537
2,147
4,682
1,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
TuanSi
Agni
12
1 / 0 / 4
6,394
639
3,745
3,631
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 1 / 0
5,743
574
3,461
5,797
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
AHquirky
Sylvanus
5
0 / 1 / 0
4,374
437
967
3,405
1,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
Budooo
Susano
9
0 / 4 / 2
5,058
506
2,302
9,042
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Forsales
Achilles
11
1 / 1 / 0
6,076
608
5,717
8,598
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
qGoss
Baron Samedi
10
1 / 2 / 1
5,399
540
3,314
5,320
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
0
1
L
Sylvanus
AHquirky
Sylvanus
0
1
0
0
L
Susano
Budooo
Susano
0
4
2
0.25
L
Achilles
Forsales
Achilles
1
1
0
1
W
Sun Wukong
FreyaRainbow
Sun Wukong
1
0
0
1
W
Loki
HalfGai
Loki
7
2
0
3.5
W
Xing Tian
MoreChillies
Xing Tian
0
0
0
0
W
Anhur
Orbbitt
Anhur
0
1
3
1.5
W
Agni
TuanSi
Agni
1
0
4
3
L
Baron Samedi
qGoss
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,079
Damage
15,761
29,914
Taken
32,162
14,743
Mitigated
12,500
10,654
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,461
2,416
0
1,763
5,797
1,710
0
1,923
3,874
0
42,125
L
Sylvanus
AHquirky
Sylvanus
967
277
1,540
1,172
3,405
1,583
0
57
3,348
4,577
0
L
Susano
Budooo
Susano
2,302
720
0
3,700
9,042
2,601
0
744
8,298
0
25,597
L
Achilles
Forsales
Achilles
5,717
1,561
0
2,803
8,598
4,549
0
862
7,282
0
33,540
W
Sun Wukong
FreyaRainbow
Sun Wukong
2,536
278
0
2,413
6,659
5,107
0
176
5,838
0
28,061
W
Loki
HalfGai
Loki
6,180
2,887
0
3,550
8,058
2,951
0
1,733
6,294
0
51,931
W
Xing Tian
MoreChillies
Xing Tian
2,471
173
0
1,936
6,884
4,412
0
861
5,935
15,383
0
W
Anhur
Orbbitt
Anhur
2,147
592
0
1,755
4,682
1,023
0
426
4,256
0
33,447
W
Agni
TuanSi
Agni
3,745
152
0
1,000
3,631
1,250
0
1,085
2,546
48,272
0
L
Baron Samedi
qGoss
Baron Samedi
3,314
431
200
1,390
5,320
2,057
0
2,630
2,690
37,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,922
Gold Earned
26,650
311
Minions Killed
262
0
Camps Cleared
0
1,035,227
Distance Traveled
913,747
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,743
574
86
9
0
179,335
1
L
Sylvanus
4,374
437
11
1
0
128,620
2
L
Susano
5,058
506
42
4
0
225,494
0
L
Achilles
6,076
608
59
6
0
187,059
2
W
Sun Wukong
5,420
542
49
5
0
191,094
1
W
Loki
6,636
664
76
8
0
223,335
0
W
Xing Tian
5,100
510
19
2
0
208,442
0
W
Anhur
5,372
537
73
7
0
197,419
0
W
Agni
6,394
639
94
9
0
214,937
1
L
Baron Samedi
5,399
540
64
6
0
193,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role