Player Matchup

Artemis
Artemis
B1n_N4ch-L4d3n_
Artemis
Level 129
God Stats
2W - 0L
1,671 SR
Queue Stats
105W - 114L
1,501 Elo+
Solo
Ix Chel
Ix Chel
Corben23
Ix Chel
Level 148
God Stats
1W - 0L
1,448 SR
Queue Stats
14W - 15L
1,474 Elo+
Party 1
Jing Wei
Jing Wei
SoulHuntsman
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
VenomXile
King Arthur
Level 154
God Stats
1W - 0L
1,687 SR
Queue Stats
7W - 8L
1,350 Elo+
Party 1
Tiamat
Tiamat
ZEPTIChunter
Tiamat
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 128
1,561 SR
1,465 Elo+

VS

Team Averages
Level 99
1,447 SR
1,444 Elo+
Cerberus
Cerberus
Hidarigawa
Cerberus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kali
Kali
OssieRund
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,185 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spoodyman163
Ah Muzen Cab
Level 139
God Stats
6W - 9L
1,389 SR
Queue Stats
362W - 361L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ŋightmare
Tsukuyomi
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,563 Elo+
Solo
Sylvanus
Sylvanus
СтарыйДобрый
Sylvanus
Level 146
God Stats
1W - 3L
1,345 SR
Queue Stats
359W - 364L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,048
1,008
4,237
3,511
1,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
Corben23
Ix Chel
12
3 / 1 / 5
6,768
1,128
7,355
4,298
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SoulHuntsman
Jing Wei
11
1 / 0 / 3
6,021
1,004
3,384
3,939
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
VenomXile
King Arthur
10
2 / 1 / 4
5,912
985
3,847
5,956
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
11
1 / 1 / 4
6,266
1,044
4,748
4,544
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hidarigawa
Cerberus
10
1 / 3 / 1
5,266
878
3,372
6,747
7,181
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kali
10
0 / 2 / 1
4,830
805
1,314
5,545
2,429
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Spoodyman163
Ah Muzen Cab
11
1 / 2 / 0
5,354
892
7,319
4,840
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
ŋightmare
Tsukuyomi
1
0 / 0 / 0
1,460
243
0
0
0
11
0 / 1 / 1
5,069
845
2,647
8,268
6,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
8
Kills
2
3
Deaths
8
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Ix Chel
Corben23
Ix Chel
3
1
5
5.5
L
Cerberus
Hidarigawa
Cerberus
1
3
1
0.5
L
Kali
0
2
1
0.25
W
Jing Wei
SoulHuntsman
Jing Wei
1
0
3
2.5
L
Ah Muzen Cab
Spoodyman163
Ah Muzen Cab
1
2
0
0.5
W
King Arthur
VenomXile
King Arthur
2
1
4
4
W
Tiamat
1
1
4
3
L
Tsukuyomi
ŋightmare
Tsukuyomi
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,571
Damage
14,652
22,248
Taken
25,400
10,489
Mitigated
17,928
11,153
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,237
1,051
512
656
3,511
1,308
448
735
2,776
0
8,994
W
Ix Chel
Corben23
Ix Chel
7,355
1,101
614
1,282
4,298
1,574
848
512
3,786
12,689
0
L
Cerberus
Hidarigawa
Cerberus
3,372
130
0
613
6,747
7,181
0
2,788
3,959
4,939
0
L
Kali
1,314
315
570
1,228
5,545
2,429
0
2,577
2,968
0
4,531
W
Jing Wei
SoulHuntsman
Jing Wei
3,384
2,781
0
0
3,939
1,398
321
1,179
2,760
0
6,047
L
Ah Muzen Cab
Spoodyman163
Ah Muzen Cab
7,319
729
379
458
4,840
1,968
0
2,007
2,833
0
16,890
W
King Arthur
VenomXile
King Arthur
3,847
224
216
252
5,956
4,126
264
2,189
3,767
0
7,043
W
Tiamat
4,748
104
5,032
2,589
4,544
2,083
98
1,404
3,140
16,139
0
L
Tsukuyomi
ŋightmare
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
2,647
881
1,762
2,423
8,268
6,350
0
4,731
3,537
6,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
21,979
94
Minions Killed
43
0
Camps Cleared
0
636,988
Distance Traveled
434,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,048
1,008
18
3
0
127,004
0
W
Ix Chel
6,768
1,128
17
3
0
121,371
0
L
Cerberus
5,266
878
6
1
0
97,006
0
L
Kali
4,830
805
5
1
0
116,379
0
W
Jing Wei
6,021
1,004
14
2
0
135,825
0
L
Ah Muzen Cab
5,354
892
25
4
0
116,375
0
W
King Arthur
5,912
985
10
2
0
111,162
0
W
Tiamat
6,266
1,044
35
6
0
141,626
0
L
Tsukuyomi
1,460
243
0
0
0
0
0
L
Sylvanus
5,069
845
7
1
0
104,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role