Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AnimeIsWeird211
Jormungandr
Level 87
God Stats
35W - 28L
1,566 SR
Queue Stats
328W - 323L
1,454 Elo+
Solo
Charon
Charon
ZWhiteTiger
Charon
Level 78
God Stats
3W - 1L
1,625 SR
Queue Stats
121W - 111L
1,488 Elo+
Party 1
Anubis
Anubis
Zalahsar
Anubis
Level 86
God Stats
20W - 3L
1,904 SR
Queue Stats
205W - 180L
1,518 Elo+
Party 1
Thoth
Thoth
joelow12
Thoth
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 85L
1,448 Elo+
Party 1
Team Averages
Level 90
1,619 SR
1,482 Elo+

VS

Team Averages
Level 98
1,461 SR
1,493 Elo+
Ra
Ra
CrimsonGuardian3
Ra
Level 80
God Stats
17W - 30L
1,373 SR
Queue Stats
390W - 365L
1,513 Elo+
Solo
Fafnir
Fafnir
Ghostie-I
Fafnir
Level 98
God Stats
1W - 1L
1,677 SR
Queue Stats
383W - 349L
1,463 Elo+
Party 2
Ishtar
Ishtar
NoxCaffreyy
Ishtar
Level 47
God Stats
1W - 2L
1,461 SR
Queue Stats
128W - 142L
1,414 Elo+
Party 2
Maman Brigitte
Maman Brigitte
mysticalneko1524
Maman Brigitte
Level 120
God Stats
2W - 4L
1,285 SR
Queue Stats
26W - 17L
1,572 Elo+
Party 2
King Arthur
King Arthur
ryvan1
King Arthur
Level 144
God Stats
50W - 69L
1,511 SR
Queue Stats
540W - 565L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 3 / 1
8,036
574
7,932
11,726
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
AnimeIsWeird211
Jormungandr
13
1 / 0 / 2
7,843
560
5,926
10,820
6,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Charon
11
0 / 0 / 11
7,859
561
4,959
5,882
5,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Zalahsar
Anubis
14
13 / 1 / 0
9,427
673
13,739
8,494
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
joelow12
Thoth
11
1 / 3 / 4
7,127
509
6,412
7,320
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,316
523
8,651
9,960
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Ghostie-I
Fafnir
11
1 / 4 / 2
6,556
468
2,138
12,633
12,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
10
0 / 3 / 2
6,213
444
5,079
9,948
3,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maman Brigitte
mysticalneko1524
Maman Brigitte
12
3 / 5 / 0
7,373
527
6,165
12,809
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ryvan1
King Arthur
11
0 / 3 / 1
6,393
457
6,263
14,113
13,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
7
7
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
1
1.17
W
Jormungandr
AnimeIsWeird211
Jormungandr
1
0
2
2
L
3
3
1
1.17
L
Fafnir
Ghostie-I
Fafnir
1
4
2
0.5
L
Ishtar
0
3
2
0.33
W
Charon
0
0
11
5.5
W
Anubis
Zalahsar
Anubis
13
1
0
13
W
Thoth
joelow12
Thoth
1
3
4
1
L
Maman Brigitte
mysticalneko1524
Maman Brigitte
3
5
0
0.6
L
King Arthur
ryvan1
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,968
Damage
28,296
44,242
Taken
59,463
24,485
Mitigated
37,337
13,908
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,932
3,705
0
2,976
11,726
4,917
3,259
4,110
7,616
0
70,229
W
Jormungandr
AnimeIsWeird211
Jormungandr
5,926
1,184
0
3,294
10,820
6,522
524
2,482
8,338
54,899
0
L
8,651
1,039
540
3,474
9,960
3,529
0
6,672
3,288
65,988
0
L
Fafnir
Ghostie-I
Fafnir
2,138
627
0
2,389
12,633
12,645
26
7,225
5,408
11,207
0
L
Ishtar
5,079
2,132
0
602
9,948
3,188
114
3,612
6,336
0
39,045
W
Charon
4,959
551
0
1,388
5,882
5,728
92
1,830
4,052
22,939
0
W
Anubis
Zalahsar
Anubis
13,739
460
0
5,750
8,494
4,442
0
3,701
4,793
63,364
0
W
Thoth
joelow12
Thoth
6,412
548
0
500
7,320
2,876
405
4,831
2,489
45,132
0
L
Maman Brigitte
mysticalneko1524
Maman Brigitte
6,165
873
0
3,978
12,809
4,555
0
6,127
6,682
48,622
0
L
King Arthur
ryvan1
King Arthur
6,263
517
0
994
14,113
13,420
0
7,400
6,713
0
41,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,292
Gold Earned
33,851
391
Minions Killed
314
0
Camps Cleared
0
1,333,889
Distance Traveled
1,385,113
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,036
574
109
8
0
233,231
2
W
Jormungandr
7,843
560
86
6
0
271,828
0
L
Ra
7,316
523
100
7
0
275,053
0
L
Fafnir
6,556
468
10
1
0
297,052
5
L
Ishtar
6,213
444
68
5
0
242,689
0
W
Charon
7,859
561
25
2
0
270,730
4
W
Anubis
9,427
673
95
7
0
298,560
0
W
Thoth
7,127
509
76
5
0
259,540
0
L
Maman Brigitte
7,373
527
76
5
0
311,712
0
L
King Arthur
6,393
457
60
4
0
258,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role