Player Matchup

Aphrodite
Aphrodite
AngelElanora
Aphrodite
Level 16
God Stats
8W - 3L
1,568 SR
Queue Stats
14W - 10L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
GhostWasp
Jormungandr
Level 34
God Stats
12W - 9L
1,696 SR
Queue Stats
14W - 10L
1,587 Elo+
Party 2
Da Ji
Da Ji
Roxfoxgaming
Da Ji
Level 109
God Stats
19W - 9L
1,640 SR
Queue Stats
65W - 63L
1,509 Elo+
Party 2
Team Averages
Level 53
1,635 SR
1,512 Elo+

VS

Team Averages
Level 54
1,511 SR
1,414 Elo+
Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Soulcatcher8900
Rama
Level 46
God Stats
11W - 6L
1,553 SR
Queue Stats
49W - 57L
1,356 Elo+
Party 1
Bellona
Bellona
Supermanxl12
Bellona
Level 28
God Stats
38W - 33L
1,479 SR
Queue Stats
46W - 45L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AngelElanora
Aphrodite
12
0 / 1 / 5
8,667
788
2,822
6,982
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jormungandr
GhostWasp
Jormungandr
13
3 / 1 / 3
9,659
878
5,412
8,991
9,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 3
9,404
855
5,920
8,457
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 1 / 1
8,749
795
4,171
6,610
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 4 / 1
7,839
713
5,021
9,223
3,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Supermanxl12
Bellona
6
0 / 1 / 1
7,188
653
645
2,385
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
3
3
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
1
1
2.5
W
Aphrodite
AngelElanora
Aphrodite
0
1
5
2.5
W
Jormungandr
GhostWasp
Jormungandr
3
1
3
4.5
W
3
1
3
4.5
L
1
4
1
0.38
L
Bellona
Supermanxl12
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,154
Damage
9,837
24,430
Taken
18,218
16,609
Mitigated
7,859
9,909
Healing
6,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,171
732
2,253
2,882
6,610
2,892
0
2,767
3,775
23,343
0
W
Aphrodite
AngelElanora
Aphrodite
2,822
0
2,644
4,133
6,982
3,239
1,061
2,179
4,803
24,116
0
W
Jormungandr
GhostWasp
Jormungandr
5,412
629
0
1,903
8,991
9,223
366
1,152
7,839
31,246
37
W
5,920
1,266
0
1,229
8,457
4,147
719
1,341
7,116
0
41,199
L
5,021
4,142
0
1,506
9,223
3,711
0
4,020
4,985
0
27,420
L
Bellona
Supermanxl12
Bellona
645
212
0
48
2,385
1,256
0
1,241
1,096
0
1,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,730
Gold Earned
23,776
135
Minions Killed
64
0
Camps Cleared
0
632,976
Distance Traveled
404,131
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,749
795
28
3
0
204,045
0
W
Aphrodite
8,667
788
47
4
0
223,606
1
W
Jormungandr
9,659
878
42
4
0
203,304
2
W
Da Ji
9,404
855
46
4
0
206,066
0
L
Rama
7,839
713
35
3
0
163,852
0
L
Bellona
7,188
653
1
0
0
36,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role