Player Matchup

Tyr
Tyr
 
Tyr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Aonyx
Rama
Level 183
God Stats
8W - 7L
1,694 SR
Queue Stats
277W - 284L
1,555 Elo+
Party 3
Sylvanus
Sylvanus
Sylvium
Sylvanus
Level 16
God Stats
6W - 3L
1,591 SR
Queue Stats
11W - 4L
1,703 Elo+
Party 3
Pele
Pele
Thanatos9925
Pele
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 92L
1,369 Elo+
Party 1
Merlin
Merlin
ThePlab
Merlin
Level 114
God Stats
12W - 12L
1,552 SR
Queue Stats
124W - 115L
1,500 Elo+
Solo
Team Averages
Level 85
1,567 SR
1,526 Elo+

VS

Team Averages
Level 99
1,434 SR
1,427 Elo+
Hel
Hel
 
Hel
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
Creatures66
Sobek
Level 142
God Stats
8W - 17L
1,401 SR
Queue Stats
220W - 213L
1,471 Elo+
Party 2
Loki
Loki
Fordo_ARC77
Loki
Level 57
God Stats
1W - 6L
1,500 SR
Queue Stats
13W - 21L
1,282 Elo+
Party 4
Nike
Nike
JoshDReZ
Nike
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,416 Elo+
Solo
Heimdallr
Heimdallr
Nayruuu
Heimdallr
Level 154
God Stats
1W - 2L
1,267 SR
Queue Stats
324W - 293L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 2 / 1
8,235
549
3,522
12,587
6,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
Aonyx
Rama
14
2 / 0 / 4
8,559
571
9,690
10,283
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Sylvium
Sylvanus
12
1 / 0 / 4
7,795
520
4,161
10,257
9,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 0 / 1
8,197
546
6,341
10,693
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
ThePlab
Merlin
17
5 / 0 / 1
9,704
647
8,646
5,981
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 2 / 0
7,712
514
2,437
8,756
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,808
387
5,159
10,811
9,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

11
0 / 2 / 0
6,091
406
2,328
10,877
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
11
2 / 3 / 0
7,132
475
10,756
11,997
11,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Nayruuu
Heimdallr
11
0 / 3 / 0
6,505
434
8,184
10,407
4,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
2
2
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
2
1
0.75
L
Hel
 
Hel
0
2
0
0
W
Rama
Aonyx
Rama
2
0
4
4
L
0
2
0
0
L
0
2
0
0
L
Nike
2
3
0
0.67
L
Heimdallr
Nayruuu
Heimdallr
0
3
0
0
W
Sylvanus
Sylvium
Sylvanus
1
0
4
3
W
3
0
1
3.5
W
Merlin
ThePlab
Merlin
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,360
Damage
28,864
49,801
Taken
52,848
27,179
Mitigated
32,334
19,122
Healing
18,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,522
417
0
2,501
12,587
6,800
2,890
0
12,587
0
47,882
L
Hel
 
Hel
2,437
347
192
4,033
8,756
3,337
0
4,311
4,445
72,693
0
W
Rama
Aonyx
Rama
9,690
7,896
0
4,462
10,283
4,179
762
2,165
8,118
0
88,128
L
5,159
315
150
3,112
10,811
9,046
0
2,625
8,186
26,344
0
L
2,328
335
0
5,684
10,877
3,777
0
2,437
8,440
0
36,144
L
Nike
10,756
1,110
0
750
11,997
11,918
0
1,091
10,906
0
55,903
L
Heimdallr
Nayruuu
Heimdallr
8,184
4,322
0
4,688
10,407
4,256
0
2,343
8,064
0
64,459
W
Sylvanus
Sylvium
Sylvanus
4,161
1,743
2,738
5,027
10,257
9,590
0
2,798
7,459
10,005
0
W
6,341
2,416
475
3,075
10,693
4,030
0
1,318
9,375
0
55,175
W
Merlin
ThePlab
Merlin
8,646
162
0
844
5,981
2,580
0
1,315
4,666
94,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,490
Gold Earned
33,248
470
Minions Killed
406
0
Camps Cleared
0
1,571,269
Distance Traveled
1,408,907
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,235
549
78
5
0
331,863
0
L
Hel
7,712
514
132
9
0
263,294
0
W
Rama
8,559
571
160
11
0
314,339
0
L
Sobek
5,808
387
32
2
0
282,786
3
L
Loki
6,091
406
63
4
0
338,272
0
L
Nike
7,132
475
70
5
0
255,835
3
L
Heimdallr
6,505
434
109
7
0
268,720
1
W
Sylvanus
7,795
520
8
1
0
296,614
0
W
Pele
8,197
546
76
5
0
341,578
3
W
Merlin
9,704
647
148
10
0
286,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role