Player Matchup

Bakasura
Bakasura
HYDROGRANADE
Bakasura
Level 88
God Stats
7W - 4L
1,583 SR
Queue Stats
143W - 147L
1,381 Elo+
Party 1
Freya
Freya
Jetz1231
Freya
Level 73
God Stats
2W - 1L
1,760 SR
Queue Stats
107W - 111L
1,399 Elo+
Party 1
Amaterasu
Amaterasu
UnrulyJester
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,351 Elo+
Party 1
Team Averages
Level 56
1,614 SR
1,377 Elo+

VS

Team Averages
Level 72
1,542 SR
1,441 Elo+
Mulan
Mulan
 
Mulan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Savage beast983
Merlin
Level 62
God Stats
2W - 0L
1,578 SR
Queue Stats
12W - 13L
1,373 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Scythe421
Ah Muzen Cab
Level 67
God Stats
29W - 25L
1,548 SR
Queue Stats
277W - 296L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HYDROGRANADE
Bakasura
12
3 / 6 / 2
9,399
723
7,039
17,462
9,655
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
Jetz1231
Freya
11
1 / 4 / 2
8,584
660
7,215
14,126
4,339
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
UnrulyJester
Amaterasu
12
2 / 6 / 4
9,148
704
5,253
19,344
7,579
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
9 / 3 / 6
11,175
860
16,089
11,827
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 3 / 11
10,808
831
10,565
6,667
2,328
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Scythe421
Ah Muzen Cab
14
3 / 0 / 10
10,658
820
15,643
7,425
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
16
16
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
3
6
4
L
Bakasura
HYDROGRANADE
Bakasura
3
6
2
0.67
L
Freya
Jetz1231
Freya
1
4
2
0.5
W
4
3
11
3.17
W
Ah Muzen Cab
Scythe421
Ah Muzen Cab
3
0
10
8
L
Amaterasu
UnrulyJester
Amaterasu
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,507
Damage
42,297
50,932
Taken
25,919
21,573
Mitigated
11,727
11,883
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,089
3,092
0
4,507
11,827
6,248
240
2,908
8,868
0
36,385
L
Bakasura
HYDROGRANADE
Bakasura
7,039
5,249
542
5,351
17,462
9,655
114
4,143
13,319
0
21,793
L
Freya
Jetz1231
Freya
7,215
2,531
45
2,743
14,126
4,339
0
1,784
12,342
33,806
0
W
10,565
1,718
187
846
6,667
2,328
1,063
994
5,527
45,557
0
W
Ah Muzen Cab
Scythe421
Ah Muzen Cab
15,643
9,044
0
2,534
7,425
3,151
1,516
4,153
3,190
0
58,696
L
Amaterasu
UnrulyJester
Amaterasu
5,253
3,048
0
3,202
19,344
7,579
0
5,328
14,016
0
19,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,131
Gold Earned
32,641
143
Minions Killed
175
0
Camps Cleared
0
716,903
Distance Traveled
679,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,175
860
26
2
0
226,084
0
L
Bakasura
9,399
723
60
5
0
249,500
0
L
Freya
8,584
660
46
4
0
235,024
0
W
Merlin
10,808
831
70
5
0
200,508
0
W
Ah Muzen Cab
10,658
820
79
6
0
252,471
0
L
Amaterasu
9,148
704
37
3
0
232,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role