Player Matchup

Nemesis
Nemesis
Platinum I
lizzzior
Nemesis
Platinum I
Level 156
God Stats
126W - 104L
1,640 SR
Queue Stats
1,038W - 1,104L
2,032 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,640 SR
2,032 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,733 SR
1,500 MMR
Tyr
Tyr
Bronze III
MotoBagor
Tyr
Bronze III
Level 88
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
lizzzior
Nemesis
20
0 / 0 / 0
23,041
922
16,097
18,129
18,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AgniCliodhnaApolloCernunnosAwilix

VS

Bans
HachimanThanatosHeimdallrIzanamiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 0
20,191
808
10,141
31,519
46,517
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Nemesis
lizzzior
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,097
Damage
10,141
18,129
Taken
31,519
18,226
Mitigated
46,517
10,879
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,141
2,244
0
12,102
31,519
46,517
0
952
30,267
128
131,411
W
Nemesis
lizzzior
Nemesis
16,097
7,237
0
10,879
18,129
18,226
1,435
1,023
17,106
0
172,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,041
Gold Earned
20,191
263
Minions Killed
181
18
Camps Cleared
2
447,362
Distance Traveled
482,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
20,191
808
181
7
2
482,771
0
W
Nemesis
23,041
922
263
11
18
447,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role