Player Matchup

Arachne
Arachne
BbyD2kills
Arachne
Level 126
God Stats
26W - 28L
1,499 SR
Queue Stats
139W - 161L
1,445 Elo+
Party 2
Athena
Athena
CapRexUrHart
Athena
Level 105
God Stats
29W - 28L
1,513 SR
Queue Stats
224W - 244L
1,436 Elo+
Party 2
Hachiman
Hachiman
g1mac24
Hachiman
Level 129
God Stats
8W - 12L
1,448 SR
Queue Stats
183W - 201L
1,475 Elo+
Party 2
Poseidon
Poseidon
jcdv12
Poseidon
Level 45
God Stats
2W - 5L
1,510 SR
Queue Stats
9W - 11L
1,410 Elo+
Solo
Chaac
Chaac
shadow7205
Chaac
Level 102
God Stats
16W - 10L
1,670 SR
Queue Stats
20W - 26L
1,436 Elo+
Party 2
Team Averages
Level 101
1,528 SR
1,440 Elo+

VS

Team Averages
Level 116
1,511 SR
1,511 Elo+
Osiris
Osiris
FrostMiester47
Osiris
Level 147
God Stats
1W - 0L
1,671 SR
Queue Stats
23W - 21L
1,525 Elo+
Party 1
Chernobog
Chernobog
OngONGod
Chernobog
Level 88
God Stats
1W - 1L
1,711 SR
Queue Stats
13W - 11L
1,533 Elo+
Party 1
Discordia
Discordia
Run You
Discordia
Level 139
God Stats
1W - 0L
1,440 SR
Queue Stats
10W - 10L
1,487 Elo+
Party 1
Pele
Pele
SnowieIX
Pele
Level 99
God Stats
1W - 2L
1,229 SR
Queue Stats
48W - 44L
1,469 Elo+
Solo
Sobek
Sobek
Srepins
Sobek
Level 108
God Stats
1W - 0L
1,504 SR
Queue Stats
30W - 24L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BbyD2kills
Arachne
9
1 / 4 / 0
5,601
560
4,223
9,561
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
8
0 / 2 / 1
5,490
549
2,649
9,544
6,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
g1mac24
Hachiman
10
1 / 2 / 0
5,844
584
5,069
8,024
2,686
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
jcdv12
Poseidon
11
0 / 1 / 0
6,139
614
3,721
4,112
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
10
0 / 3 / 1
5,869
587
6,446
9,156
5,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,416
642
3,950
10,087
9,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
OngONGod
Chernobog
11
3 / 1 / 1
6,834
683
8,152
7,273
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Run You
Discordia
10
0 / 0 / 4
5,935
594
3,206
3,324
1,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
13
8 / 0 / 1
7,427
743
7,575
8,948
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Srepins
Sobek
9
0 / 0 / 4
5,816
582
3,239
7,122
5,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
BbyD2kills
Arachne
1
4
0
0.25
L
Athena
0
2
1
0.25
W
1
1
1
1.5
W
Chernobog
OngONGod
Chernobog
3
1
1
3.5
W
Discordia
Run You
Discordia
0
0
4
2
W
Pele
8
0
1
8.5
W
Sobek
Srepins
Sobek
0
0
4
2
L
Hachiman
g1mac24
Hachiman
1
2
0
0.5
L
Poseidon
jcdv12
Poseidon
0
1
0
0
L
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,108
Damage
26,122
40,397
Taken
36,754
19,510
Mitigated
22,203
9,508
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BbyD2kills
Arachne
4,223
2,708
0
1,864
9,561
3,239
0
1,114
8,447
0
37,745
L
Athena
2,649
905
0
1,999
9,544
6,781
0
2,260
7,284
21,781
0
W
3,950
1,611
0
3,834
10,087
9,697
0
0
10,087
0
37,618
W
Chernobog
OngONGod
Chernobog
8,152
4,470
0
3,947
7,273
2,656
1,051
1,340
5,917
0
52,591
W
Discordia
Run You
Discordia
3,206
38
0
1,442
3,324
1,006
480
521
2,765
43,424
0
W
Pele
7,575
1,990
0
2,450
8,948
3,148
0
1,404
7,512
0
52,474
W
Sobek
Srepins
Sobek
3,239
567
0
2,140
7,122
5,696
324
2,877
4,103
14,962
0
L
Hachiman
g1mac24
Hachiman
5,069
2,808
0
2,402
8,024
2,686
0
538
7,486
0
43,319
L
Poseidon
jcdv12
Poseidon
3,721
454
0
978
4,112
1,525
0
2,533
1,579
49,931
0
L
Chaac
6,446
1,035
0
2,265
9,156
5,279
0
0
9,156
0
40,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
32,428
350
Minions Killed
354
0
Camps Cleared
0
1,091,210
Distance Traveled
1,062,359
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,601
560
57
6
0
249,831
2
L
Athena
5,490
549
32
3
0
216,820
0
W
Osiris
6,416
642
75
8
0
189,219
0
W
Chernobog
6,834
683
79
8
0
195,865
0
W
Discordia
5,935
594
78
8
0
200,707
0
W
Pele
7,427
743
89
9
0
246,912
0
W
Sobek
5,816
582
33
3
0
229,656
3
L
Hachiman
5,844
584
80
8
0
194,161
0
L
Poseidon
6,139
614
113
11
0
213,491
2
L
Chaac
5,869
587
68
7
0
216,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role