Player Matchup

Khepri
Khepri
JACKAEL915
Khepri
Level 124
God Stats
0W - 1L
1,295 SR
Queue Stats
37W - 42L
1,327 Elo+
Party 1
Horus
Horus
Kushinu1916
Horus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 204L
1,311 Elo+
Party 1
Anubis
Anubis
gecko2962
Anubis
Level 27
God Stats
2W - 2L
1,441 SR
Queue Stats
56W - 70L
1,284 Elo+
Party 1
Team Averages
Level 77
1,412 SR
1,307 Elo+

VS

Team Averages
Level 108
1,469 SR
1,439 Elo+
Lancelot
Lancelot
Mooz_dnc
Lancelot
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
43W - 48L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
averagejoe1977
Baron Samedi
Level 95
God Stats
4W - 4L
1,455 SR
Queue Stats
87W - 59L
1,433 Elo+
Solo
Horus
Horus
redneck grass
Horus
Level 120
God Stats
1W - 0L
1,451 SR
Queue Stats
52W - 26L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JACKAEL915
Khepri
7
0 / 0 / 1
8,537
610
215
4,433
954
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 10 / 2
9,903
707
10,768
22,473
18,157
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
gecko2962
Anubis
13
3 / 13 / 1
10,479
749
11,382
19,624
9,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Mooz_dnc
Lancelot
15
5 / 4 / 10
11,991
857
8,309
15,252
5,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
averagejoe1977
Baron Samedi
16
16 / 2 / 6
14,112
1,008
22,866
14,495
6,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 0 / 15
11,796
843
9,293
12,498
13,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
23
23
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Khepri
JACKAEL915
Khepri
0
0
1
0.5
L
2
10
2
0.3
W
Lancelot
Mooz_dnc
Lancelot
5
4
10
2.5
W
Baron Samedi
averagejoe1977
Baron Samedi
16
2
6
9.5
L
Anubis
gecko2962
Anubis
3
13
1
0.27
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,365
Damage
40,468
46,530
Taken
42,245
28,481
Mitigated
25,599
3,366
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
JACKAEL915
Khepri
215
0
0
0
4,433
954
0
2,550
1,883
1,919
0
L
10,768
5,946
370
1,143
22,473
18,157
0
8,819
13,654
0
26,557
W
Lancelot
Mooz_dnc
Lancelot
8,309
1,574
0
2,611
15,252
5,557
1,166
2,714
10,894
0
44,078
W
Baron Samedi
averagejoe1977
Baron Samedi
22,866
2,220
2,131
5,232
14,495
6,903
930
5,394
9,101
60,019
0
L
Anubis
gecko2962
Anubis
11,382
737
0
1,853
19,624
9,370
0
11,497
8,127
40,436
0
W
9,293
4,716
2,133
3,322
12,498
13,139
0
4,632
7,536
0
32,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
37,899
66
Minions Killed
160
0
Camps Cleared
0
440,082
Distance Traveled
788,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,537
610
3
0
0
36,400
0
L
Horus
9,903
707
17
1
0
224,092
0
W
Lancelot
11,991
857
53
4
0
290,143
0
W
Baron Samedi
14,112
1,008
64
5
0
233,268
0
L
Anubis
10,479
749
46
3
0
179,590
0
W
Horus
11,796
843
43
3
0
265,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role