Player Matchup

Freya
Freya
 
Freya
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Gaydam
Thor
Level 150
God Stats
3W - 9L
1,333 SR
Queue Stats
613W - 601L
1,525 Elo+
Party 2
Janus
Janus
LEE1683
Janus
Level 103
God Stats
0W - 3L
1,155 SR
Queue Stats
53W - 62L
1,486 Elo+
Party 2
Ra
Ra
Rickkyyyyy
Ra
Level 64
God Stats
2W - 3L
1,495 SR
Queue Stats
215W - 202L
1,528 Elo+
Party 2
Chronos
Chronos
bobby 1ight1998
Chronos
Level 158
God Stats
1W - 3L
1,420 SR
Queue Stats
747W - 730L
1,481 Elo+
Solo
Team Averages
Level 124
1,380 SR
1,504 Elo+

VS

Team Averages
Level 120
1,564 SR
1,540 Elo+
Raijin
Raijin
BanAnnerz
Raijin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 33L
1,554 Elo+
Party 3
Artemis
Artemis
Beasted1992
Artemis
Level 134
God Stats
2W - 1L
1,485 SR
Queue Stats
208W - 199L
1,518 Elo+
Solo
Ra
Ra
Korvalios
Ra
Level 156
God Stats
4W - 0L
1,806 SR
Queue Stats
32W - 24L
1,557 Elo+
Party 3
Charon
Charon
ShadeyCmore
Charon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,623 Elo+
Party 1
Vamana
Vamana
metalelf2000
Vamana
Level 136
God Stats
4W - 2L
1,528 SR
Queue Stats
100W - 105L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
4 / 3 / 3
6,648
1,108
5,038
5,955
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Gaydam
Thor
11
2 / 2 / 4
6,347
1,058
7,016
6,988
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
LEE1683
Janus
12
0 / 4 / 6
6,146
1,024
4,981
6,095
2,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 4 / 3
6,676
1,113
5,753
6,823
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
4,624
771
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BanAnnerz
Raijin
12
2 / 1 / 8
7,060
1,177
5,740
6,016
2,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
Beasted1992
Artemis
12
4 / 3 / 7
7,195
1,199
7,839
6,039
2,611
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 1 / 9
7,179
1,197
3,230
3,265
1,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
13
3 / 1 / 9
7,903
1,317
4,156
9,807
9,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
13
2 / 2 / 11
7,051
1,175
3,535
9,879
11,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
8
Kills
13
13
Deaths
8
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
3
3
1.83
W
Raijin
BanAnnerz
Raijin
2
1
8
6
W
Artemis
Beasted1992
Artemis
4
3
7
2.5
L
Thor
Gaydam
Thor
2
2
4
2
W
2
1
9
6.5
L
Janus
LEE1683
Janus
0
4
6
0.75
L
2
4
3
0.88
W
Charon
3
1
9
7.5
L
0
0
0
0
W
Vamana
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,788
Damage
24,500
25,861
Taken
35,006
16,573
Mitigated
27,018
5,961
Healing
16,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,038
1,442
539
865
5,955
3,267
0
4,082
1,804
8,321
0
W
Raijin
BanAnnerz
Raijin
5,740
311
1,669
1,370
6,016
2,449
863
1,212
4,804
14,118
0
W
Artemis
Beasted1992
Artemis
7,839
3,178
370
273
6,039
2,611
1,183
3,648
2,391
0
11,676
L
Thor
Gaydam
Thor
7,016
191
0
1,223
6,988
6,673
0
3,161
3,752
0
9,312
W
3,230
109
6,907
1,133
3,265
1,530
851
1,532
1,733
13,101
0
L
Janus
LEE1683
Janus
4,981
211
238
234
6,095
2,951
0
2,957
3,073
14,076
0
L
5,753
893
1,522
1,340
6,823
3,682
0
2,658
4,106
16,282
0
W
Charon
4,156
457
0
2,221
9,807
9,205
486
4,899
4,823
8,873
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
3,535
1,152
318
2,260
9,879
11,223
1,221
4,277
5,483
0
8,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,441
Gold Earned
36,388
56
Minions Killed
74
0
Camps Cleared
0
474,577
Distance Traveled
633,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,648
1,108
14
2
0
100,906
0
W
Raijin
7,060
1,177
23
4
0
120,214
0
W
Artemis
7,195
1,199
20
3
0
105,224
0
L
Thor
6,347
1,058
2
0
0
123,981
0
W
Ra
7,179
1,197
20
3
0
152,970
0
L
Janus
6,146
1,024
16
3
0
120,484
0
L
Ra
6,676
1,113
24
4
0
129,206
0
W
Charon
7,903
1,317
5
1
0
130,474
0
L
Chronos
4,624
771
0
0
0
0
0
W
Vamana
7,051
1,175
6
1
0
124,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role