Player Matchup

Artemis
Artemis
Banditø
Artemis
Level 185
God Stats
0W - 2L
1,260 SR
Queue Stats
100W - 105L
1,549 Elo+
Solo
Ne Zha
Ne Zha
HE D1D
Ne Zha
Level 157
God Stats
0W - 3L
1,180 SR
Queue Stats
57W - 67L
1,482 Elo+
Solo
Izanami
Izanami
Not Padme12
Izanami
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,391 Elo+
Party 2
Hun Batz
Hun Batz
The3nviousOne
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,467 Elo+
Party 2
Tiamat
Tiamat
VolairHydra
Tiamat
Level 129
God Stats
8W - 10L
1,524 SR
Queue Stats
417W - 418L
1,565 Elo+
Solo
Team Averages
Level 123
1,393 SR
1,491 Elo+

VS

Team Averages
Level 141
1,497 SR
1,548 Elo+
Charybdis
Charybdis
ActuallySgtcg
Charybdis
Level 137
God Stats
1W - 1L
1,352 SR
Queue Stats
83W - 66L
1,553 Elo+
Party 1
Martichoras
Martichoras
BloodyLen
Martichoras
Level 166
God Stats
15W - 14L
1,497 SR
Queue Stats
1,046W - 1,056L
1,556 Elo+
Solo
Nike
Nike
KEYT00N
Nike
Level 165
God Stats
5W - 3L
1,571 SR
Queue Stats
329W - 290L
1,551 Elo+
Party 1
Jing Wei
Jing Wei
KuruKinaar
Jing Wei
Level 106
God Stats
4W - 4L
1,497 SR
Queue Stats
305W - 274L
1,534 Elo+
Solo
Atlas
Atlas
Screamlxrd
Atlas
Level 133
God Stats
6W - 5L
1,567 SR
Queue Stats
298W - 311L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Banditø
Artemis
18
5 / 4 / 11
10,692
822
17,607
15,516
11,881
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
HE D1D
Ne Zha
19
5 / 3 / 11
10,600
815
17,243
14,754
8,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Not Padme12
Izanami
13
0 / 7 / 7
7,992
615
5,304
13,424
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
The3nviousOne
Hun Batz
14
2 / 8 / 4
8,496
654
5,885
13,460
7,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
18
7 / 4 / 7
11,652
896
15,850
16,831
24,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ActuallySgtcg
Charybdis
18
6 / 4 / 10
10,867
836
11,957
12,191
5,581
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Martichoras
BloodyLen
Martichoras
17
9 / 3 / 10
11,345
873
20,552
15,044
7,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
KEYT00N
Nike
18
5 / 4 / 19
10,970
844
20,194
17,612
23,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
KuruKinaar
Jing Wei
16
2 / 5 / 10
9,897
761
5,515
13,898
5,804
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
16
4 / 3 / 10
11,123
856
7,406
18,183
20,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
85
19
Kills
26
26
Deaths
19
40
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ActuallySgtcg
Charybdis
6
4
10
2.75
L
Artemis
Banditø
Artemis
5
4
11
2.63
W
Martichoras
BloodyLen
Martichoras
9
3
10
4.67
L
Ne Zha
HE D1D
Ne Zha
5
3
11
3.5
W
Nike
KEYT00N
Nike
5
4
19
3.63
W
Jing Wei
KuruKinaar
Jing Wei
2
5
10
1.4
L
Izanami
Not Padme12
Izanami
0
7
7
0.5
W
Atlas
4
3
10
3
L
Hun Batz
The3nviousOne
Hun Batz
2
8
4
0.5
L
Tiamat
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,889
Damage
65,624
73,985
Taken
76,928
57,627
Mitigated
63,390
20,086
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ActuallySgtcg
Charybdis
11,957
4,781
3,828
1,674
12,191
5,581
3,615
2,240
9,951
0
34,171
L
Artemis
Banditø
Artemis
17,607
6,330
983
3,849
15,516
11,881
1,019
2,393
13,123
0
37,312
W
Martichoras
BloodyLen
Martichoras
20,552
3,824
0
1,604
15,044
7,956
1,584
4,855
10,189
0
38,233
L
Ne Zha
HE D1D
Ne Zha
17,243
2,945
1,058
3,974
14,754
8,505
0
2,382
12,372
0
37,995
W
Nike
KEYT00N
Nike
20,194
604
535
455
17,612
23,128
663
3,707
13,905
3,885
25,754
W
Jing Wei
KuruKinaar
Jing Wei
5,515
3,496
1,076
2,146
13,898
5,804
1,813
1,348
12,550
0
23,698
L
Izanami
Not Padme12
Izanami
5,304
2,616
1,704
1,065
13,424
4,821
574
1,382
12,042
0
10,986
W
Atlas
7,406
2,350
1,350
2,094
18,183
20,921
145
3,320
14,863
17,065
0
L
Hun Batz
The3nviousOne
Hun Batz
5,885
680
905
798
13,460
7,947
241
1,402
12,058
0
13,587
L
Tiamat
15,850
1,622
1,670
4,080
16,831
24,473
168
2,580
14,251
22,980
380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,432
Gold Earned
54,202
134
Minions Killed
174
0
Camps Cleared
0
1,137,914
Distance Traveled
1,162,584
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,867
836
70
5
0
220,154
0
L
Artemis
10,692
822
56
4
0
226,062
0
W
Martichoras
11,345
873
42
3
0
227,856
0
L
Ne Zha
10,600
815
25
2
0
262,568
1
W
Nike
10,970
844
18
1
0
258,748
0
W
Jing Wei
9,897
761
31
2
0
221,021
0
L
Izanami
7,992
615
12
1
0
192,610
0
W
Atlas
11,123
856
13
1
0
234,805
0
L
Hun Batz
8,496
654
16
1
0
215,252
1
L
Tiamat
11,652
896
25
2
0
241,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role