Player Matchup

Bacchus
Bacchus
D_Day_Playz
Bacchus
Level 108
God Stats
1W - 0L
1,259 SR
Queue Stats
98W - 87L
1,431 Elo+
Party 1
Zhong Kui
Zhong Kui
Duuunte
Zhong Kui
Level 144
God Stats
2W - 3L
1,503 SR
Queue Stats
69W - 69L
1,443 Elo+
Party 1
Athena
Athena
KAID621
Athena
Level 88
God Stats
8W - 7L
1,414 SR
Queue Stats
92W - 127L
1,425 Elo+
Party 1
Surtr
Surtr
PickyBird
Surtr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,431 Elo+
Solo
Shiva
Shiva
unknownuchiha66
Shiva
Level 104
God Stats
2W - 4L
1,476 SR
Queue Stats
148W - 164L
1,433 Elo+
Party 1
Team Averages
Level 93
1,430 SR
1,433 Elo+

VS

Team Averages
Level 32
1,512 SR
1,303 Elo+
Ymir
Ymir
Dillington24
Ymir
Level 29
God Stats
1W - 3L
1,558 SR
Queue Stats
59W - 86L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
F33der2DaHoggs
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,113 Elo+
Solo
Ganesha
Ganesha
HondaCR5
Ganesha
Level 65
God Stats
2W - 3L
1,503 SR
Queue Stats
223W - 218L
1,488 Elo+
Solo
Nox
Nox
KORIAH6
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,225 Elo+
Solo
Izanami
Izanami
Sluggishmeat2
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D_Day_Playz
Bacchus
15
2 / 5 / 21
9,412
784
11,213
14,993
16,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Duuunte
Zhong Kui
18
17 / 5 / 12
12,450
1,038
25,326
18,912
16,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
KAID621
Athena
17
2 / 4 / 20
10,782
899
5,670
20,251
25,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
PickyBird
Surtr
17
2 / 2 / 20
9,901
825
8,692
16,433
16,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 3 / 19
11,107
926
12,785
19,999
27,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 7
10,682
890
14,010
18,251
20,409
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tsukuyomi
F33der2DaHoggs
Tsukuyomi
15
2 / 7 / 10
8,873
739
11,680
14,103
7,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Ganesha
HondaCR5
Ganesha
17
1 / 5 / 15
9,870
823
14,848
17,082
20,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nox
14
1 / 8 / 10
8,493
708
9,959
12,288
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
17
8 / 5 / 5
10,091
841
18,640
12,361
6,753
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
65
31
Kills
18
19
Deaths
31
92
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bacchus
D_Day_Playz
Bacchus
2
5
21
2.5
L
6
6
7
1.58
W
Zhong Kui
Duuunte
Zhong Kui
17
5
12
4.6
L
Tsukuyomi
F33der2DaHoggs
Tsukuyomi
2
7
10
1
L
Ganesha
HondaCR5
Ganesha
1
5
15
1.7
W
Athena
KAID621
Athena
2
4
20
3
L
Nox
1
8
10
0.75
W
Surtr
PickyBird
Surtr
2
2
20
6
L
Izanami
8
5
5
2.1
W
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,686
Damage
69,137
90,588
Taken
74,085
102,500
Mitigated
61,880
34,212
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
D_Day_Playz
Bacchus
11,213
1,429
1,451
1,711
14,993
16,830
768
5,763
9,230
19,033
0
L
14,010
1,917
575
2,214
18,251
20,409
0
7,105
10,512
28,164
0
W
Zhong Kui
Duuunte
Zhong Kui
25,326
3,217
1,635
6,315
18,912
16,687
3,522
7,482
11,430
42,070
1,742
L
Tsukuyomi
F33der2DaHoggs
Tsukuyomi
11,680
2,875
1,528
2,452
14,103
7,544
23
8,279
5,324
0
20,854
L
Ganesha
HondaCR5
Ganesha
14,848
1,320
555
2,037
17,082
20,648
0
8,329
8,091
26,771
0
W
Athena
KAID621
Athena
5,670
2,330
3,322
4,431
20,251
25,272
1,321
11,196
9,055
17,682
0
L
Nox
9,959
1,026
230
576
12,288
6,526
0
9,367
2,530
18,705
0
W
Surtr
PickyBird
Surtr
8,692
2,818
2,419
3,259
16,433
16,119
662
7,728
8,705
392
15,178
L
Izanami
18,640
13,888
746
2,249
12,361
6,753
0
8,130
3,985
0
37,284
W
12,785
2,303
3,104
6,565
19,999
27,592
1,400
6,648
13,351
416
23,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,652
Gold Earned
48,009
125
Minions Killed
138
0
Camps Cleared
0
1,083,953
Distance Traveled
993,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,412
784
19
2
0
193,902
0
L
Ymir
10,682
890
43
4
0
176,828
0
W
Zhong Kui
12,450
1,038
47
4
0
182,961
0
L
Tsukuyomi
8,873
739
10
1
0
222,386
0
L
Ganesha
9,870
823
0
0
0
220,531
0
W
Athena
10,782
899
18
2
0
234,103
0
L
Nox
8,493
708
33
3
0
185,221
0
W
Surtr
9,901
825
15
1
0
249,608
0
L
Izanami
10,091
841
52
4
0
188,926
0
W
Shiva
11,107
926
26
2
0
223,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role