Player Matchup

Thanatos
Thanatos
Hastati21
Thanatos
Level 11
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
NickSippen
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,674 Elo+
Party 2
Achilles
Achilles
Prim3Time
Achilles
Level 120
God Stats
1W - 3L
1,362 SR
Queue Stats
52W - 52L
1,480 Elo+
Party 2
Jing Wei
Jing Wei
SimonSax
Jing Wei
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
mamasgunn
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Team Averages
Level 44
1,420 SR
1,531 Elo+

VS

Team Averages
Level 64
1,594 SR
1,452 Elo+
Sun Wukong
Sun Wukong
Big Buffalo6315
Sun Wukong
Level 38
God Stats
45W - 53L
1,405 SR
Queue Stats
101W - 104L
1,412 Elo+
Party 1
Neith
Neith
Ciligerthy
Neith
Level 65
God Stats
3W - 1L
1,722 SR
Queue Stats
55W - 51L
1,495 Elo+
Party 4
Thanatos
Thanatos
Keysxr
Thanatos
Level 106
God Stats
22W - 12L
1,674 SR
Queue Stats
86W - 66L
1,509 Elo+
Party 4
Anubis
Anubis
ReiderNut
Anubis
Level 49
God Stats
6W - 3L
1,579 SR
Queue Stats
72W - 72L
1,444 Elo+
Party 4
Ra
Ra
likeaminiboss
Ra
Level 64
God Stats
20W - 12L
1,591 SR
Queue Stats
41W - 45L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hastati21
Thanatos
9
1 / 10 / 1
5,961
397
3,423
14,116
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
8
0 / 9 / 0
5,504
367
2,514
16,993
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Prim3Time
Achilles
13
1 / 3 / 0
7,399
493
10,439
20,505
19,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
SimonSax
Jing Wei
12
2 / 8 / 0
6,957
464
3,909
12,830
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
mamasgunn
Kukulkan
11
1 / 9 / 0
5,887
392
2,382
11,466
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big Buffalo6315
Sun Wukong
14
2 / 0 / 1
8,963
598
9,129
13,252
7,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
14
9 / 1 / 6
8,992
599
11,882
7,896
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Keysxr
Thanatos
16
17 / 1 / 6
10,324
688
18,902
14,281
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
ReiderNut
Anubis
13
6 / 1 / 9
8,802
587
10,474
6,320
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 2 / 7
8,853
590
5,646
6,000
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
5
Kills
38
39
Deaths
5
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Big Buffalo6315
Sun Wukong
2
0
1
2.5
W
Neith
9
1
6
12
L
Thanatos
Hastati21
Thanatos
1
10
1
0.15
W
Thanatos
Keysxr
Thanatos
17
1
6
20
L
Sobek
0
9
0
0
L
Achilles
Prim3Time
Achilles
1
3
0
0.33
W
Anubis
ReiderNut
Anubis
6
1
9
10.5
L
Jing Wei
SimonSax
Jing Wei
2
8
0
0.25
W
4
2
7
3.75
L
Kukulkan
mamasgunn
Kukulkan
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,667
Damage
56,033
75,910
Taken
47,749
41,045
Mitigated
24,459
12,152
Healing
24,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Big Buffalo6315
Sun Wukong
9,129
3,249
0
5,133
13,252
7,547
46
0
12,268
0
63,659
W
Neith
11,882
4,986
0
2,340
7,896
3,427
449
1,115
6,781
0
58,695
L
Thanatos
Hastati21
Thanatos
3,423
597
0
2,387
14,116
3,097
0
3,719
10,271
0
22,197
W
Thanatos
Keysxr
Thanatos
18,902
9,291
0
12,003
14,281
6,029
85
1,792
12,304
0
90,050
L
Sobek
2,514
944
0
1,210
16,993
11,603
0
3,524
13,469
11,527
0
L
Achilles
Prim3Time
Achilles
10,439
2,506
0
6,745
20,505
19,446
0
2,013
18,277
115
51,246
W
Anubis
ReiderNut
Anubis
10,474
695
0
2,789
6,320
4,982
347
881
5,439
60,186
0
L
Jing Wei
SimonSax
Jing Wei
3,909
3,034
0
1,560
12,830
3,680
0
3,166
9,664
0
37,937
W
5,646
63
167
1,618
6,000
2,474
1,129
1,220
4,682
50,641
0
L
Kukulkan
mamasgunn
Kukulkan
2,382
494
0
250
11,466
3,219
0
3,074
8,109
24,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,708
Gold Earned
45,934
198
Minions Killed
495
0
Camps Cleared
0
1,321,286
Distance Traveled
1,401,775
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,963
598
114
8
0
293,446
0
W
Neith
8,992
599
72
5
0
269,746
0
L
Thanatos
5,961
397
28
2
0
298,740
0
W
Thanatos
10,324
688
118
8
0
347,740
0
L
Sobek
5,504
367
16
1
0
275,524
0
L
Achilles
7,399
493
67
4
0
250,310
0
W
Anubis
8,802
587
99
7
0
254,898
0
L
Jing Wei
6,957
464
52
3
0
270,325
2
W
Ra
8,853
590
92
6
0
235,945
0
L
Kukulkan
5,887
392
35
2
0
226,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role