Player Matchup

Kuzenbo
Kuzenbo
Fire Fist Abe
Kuzenbo
Level 157
God Stats
2W - 9L
1,598 SR
Queue Stats
431W - 410L
1,523 Elo+
Party 1
Janus
Janus
JOKERx42O
Janus
Level 127
God Stats
0W - 2L
1,331 SR
Queue Stats
232W - 234L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
Ntinos GREEK 30
Sun Wukong
Level 119
God Stats
11W - 6L
1,719 SR
Queue Stats
398W - 388L
1,514 Elo+
Party 1
Ullr
Ullr
lusafer420
Ullr
Level 248
God Stats
6W - 11L
1,394 SR
Queue Stats
883W - 890L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
solshinx
Guan Yu
Level 148
God Stats
6W - 3L
1,678 SR
Queue Stats
277W - 284L
1,484 Elo+
Party 1
Team Averages
Level 160
1,544 SR
1,488 Elo+

VS

Team Averages
Level 121
1,591 SR
1,510 Elo+
Vulcan
Vulcan
Hitman110696
Vulcan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,406 Elo+
Solo
Janus
Janus
KÁLYMA
Janus
Level 151
God Stats
3W - 1L
1,649 SR
Queue Stats
128W - 130L
1,489 Elo+
Solo
Khepri
Khepri
MaybeDefinite
Khepri
Level 104
God Stats
8W - 0L
1,831 SR
Queue Stats
625W - 174L
1,773 Elo+
Solo
Izanami
Izanami
MickMazuta
Izanami
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 31L
1,418 Elo+
Solo
Guan Yu
Guan Yu
Stoned8
Guan Yu
Level 154
God Stats
10W - 10L
1,477 SR
Queue Stats
1,289W - 1,333L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
0 / 0 / 0
4,979
996
1,773
5,533
4,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
JOKERx42O
Janus
10
0 / 1 / 0
5,167
1,033
4,074
3,045
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Ntinos GREEK 30
Sun Wukong
11
0 / 0 / 1
5,004
1,001
3,361
5,136
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 2 / 0
5,029
1,006
2,313
6,305
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
solshinx
Guan Yu
5
0 / 0 / 0
4,476
895
220
974
280
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 0 / 2
6,130
1,226
8,118
3,309
1,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
KÁLYMA
Janus
11
1 / 0 / 1
6,137
1,227
5,148
1,679
907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 2
6,095
1,219
2,422
4,249
2,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MickMazuta
Izanami
10
0 / 1 / 2
5,846
1,169
3,170
5,046
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Stoned8
Guan Yu
11
1 / 0 / 2
6,806
1,361
1,642
5,079
3,161
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
3
3
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
0
0
0
W
Vulcan
1
0
2
2
L
Janus
JOKERx42O
Janus
0
1
0
0
W
Janus
KÁLYMA
Janus
1
0
1
1.5
W
0
1
2
1
W
Izanami
MickMazuta
Izanami
0
1
2
1
L
Sun Wukong
Ntinos GREEK 30
Sun Wukong
0
0
1
0.5
W
Guan Yu
Stoned8
Guan Yu
1
0
2
2
L
1
2
0
0.5
L
Guan Yu
solshinx
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,741
Damage
20,500
20,993
Taken
19,362
10,663
Mitigated
10,677
7,329
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
1,773
545
1,233
1,429
5,533
4,195
0
3,317
2,216
4,049
0
W
Vulcan
8,118
4,780
142
410
3,309
1,573
1,059
920
2,329
15,217
0
L
Janus
JOKERx42O
Janus
4,074
0
1,101
358
3,045
1,045
0
2,274
771
13,893
0
W
Janus
KÁLYMA
Janus
5,148
482
0
220
1,679
907
992
762
857
18,595
0
W
2,422
76
975
559
4,249
2,963
0
913
3,270
3,469
0
W
Izanami
MickMazuta
Izanami
3,170
1,912
154
294
5,046
2,073
1,860
1,270
3,707
0
10,630
L
Sun Wukong
Ntinos GREEK 30
Sun Wukong
3,361
97
514
728
5,136
2,717
0
4,256
880
0
8,683
W
Guan Yu
Stoned8
Guan Yu
1,642
92
5,497
3,734
5,079
3,161
267
1,594
3,352
0
4,040
L
2,313
811
334
325
6,305
2,426
0
5,045
1,260
0
5,172
L
Guan Yu
solshinx
Guan Yu
220
0
686
621
974
280
0
796
178
0
287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,655
Gold Earned
31,014
41
Minions Killed
80
0
Camps Cleared
0
457,415
Distance Traveled
559,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,979
996
1
0
0
113,644
0
W
Vulcan
6,130
1,226
26
5
0
127,708
0
L
Janus
5,167
1,033
26
5
0
97,645
0
W
Janus
6,137
1,227
17
3
0
102,970
0
W
Khepri
6,095
1,219
1
0
0
120,655
0
W
Izanami
5,846
1,169
32
6
0
104,887
0
L
Sun Wukong
5,004
1,001
6
1
0
127,805
0
W
Guan Yu
6,806
1,361
4
1
0
103,544
0
L
Ullr
5,029
1,006
8
2
0
101,931
0
L
Guan Yu
4,476
895
0
0
0
16,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role