Player Matchup

Charon
Charon
Fries224
Charon
Level 156
God Stats
8W - 9L
1,558 SR
Queue Stats
873W - 787L
1,523 Elo+
Party 1
Arachne
Arachne
OmgTenshi-_-
Arachne
Level 127
God Stats
41W - 24L
1,667 SR
Queue Stats
160W - 123L
1,633 Elo+
Solo
Chaac
Chaac
R2kronos
Chaac
Level 154
God Stats
1W - 3L
1,479 SR
Queue Stats
1,024W - 934L
1,512 Elo+
Party 1
Ishtar
Ishtar
WhattsaPenta
Ishtar
Level 85
God Stats
12W - 15L
1,497 SR
Queue Stats
249W - 247L
1,559 Elo+
Party 1
Janus
Janus
xrudsumx
Janus
Level 146
God Stats
4W - 8L
1,384 SR
Queue Stats
342W - 331L
1,477 Elo+
Solo
Team Averages
Level 134
1,517 SR
1,541 Elo+

VS

Team Averages
Level 151
1,528 SR
1,488 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
JtheArcane
Artemis
Level 157
God Stats
6W - 5L
1,606 SR
Queue Stats
80W - 106L
1,500 Elo+
Party 2
Hercules
Hercules
Ovva9000
Hercules
Level 156
God Stats
5W - 0L
1,710 SR
Queue Stats
41W - 54L
1,449 Elo+
Party 2
Bellona
Bellona
TheTurkeyMaster
Bellona
Level 155
God Stats
1W - 0L
1,355 SR
Queue Stats
56W - 57L
1,510 Elo+
Party 2
Discordia
Discordia
Wisenheimer
Discordia
Level 166
God Stats
3W - 2L
1,469 SR
Queue Stats
74W - 83L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Fries224
Charon
13
0 / 2 / 1
8,217
457
6,773
11,861
12,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Arachne
OmgTenshi-_-
Arachne
17
3 / 0 / 0
9,497
528
6,847
19,552
8,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
R2kronos
Chaac
15
0 / 2 / 1
8,546
475
8,944
17,237
24,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ishtar
17
2 / 3 / 0
10,216
568
9,778
13,653
5,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
xrudsumx
Janus
14
0 / 6 / 0
8,676
482
4,580
12,816
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 1 / 3
8,496
472
4,244
13,718
9,628
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
JtheArcane
Artemis
17
2 / 0 / 2
10,473
582
8,715
11,757
4,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Hercules
Ovva9000
Hercules
15
2 / 1 / 4
9,453
525
6,263
15,926
12,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
2 / 1 / 0
11,408
634
17,078
18,072
21,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Discordia
Wisenheimer
Discordia
18
7 / 2 / 1
11,799
656
14,550
8,190
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
13
13
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
3
1.5
L
Charon
Fries224
Charon
0
2
1
0.25
W
Artemis
JtheArcane
Artemis
2
0
2
3
L
Arachne
OmgTenshi-_-
Arachne
3
0
0
3
W
Hercules
Ovva9000
Hercules
2
1
4
4
L
Chaac
R2kronos
Chaac
0
2
1
0.25
W
2
1
0
2
L
Ishtar
2
3
0
0.67
W
Discordia
Wisenheimer
Discordia
7
2
1
3.75
L
Janus
xrudsumx
Janus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,922
Damage
50,850
75,119
Taken
67,663
55,683
Mitigated
50,614
21,065
Healing
26,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,244
460
2,248
2,784
13,718
9,628
104
4,340
9,264
28,558
0
L
Charon
Fries224
Charon
6,773
1,149
0
2,508
11,861
12,285
0
3,153
8,708
27,305
0
W
Artemis
JtheArcane
Artemis
8,715
5,652
0
7,104
11,757
4,602
864
1,074
10,683
0
97,243
L
Arachne
OmgTenshi-_-
Arachne
6,847
4,285
0
6,403
19,552
8,958
0
4,674
14,878
0
84,950
W
Hercules
Ovva9000
Hercules
6,263
2,055
0
6,520
15,926
12,220
0
3,637
11,974
0
62,321
L
Chaac
R2kronos
Chaac
8,944
1,067
0
4,821
17,237
24,698
167
268
16,969
0
70,373
W
17,078
8,015
0
7,812
18,072
21,020
461
702
16,437
233
106,869
L
Ishtar
9,778
5,967
0
6,045
13,653
5,902
1,090
2,456
11,197
0
106,595
W
Discordia
Wisenheimer
Discordia
14,550
644
0
500
8,190
3,144
0
2,131
5,969
116,526
0
L
Janus
xrudsumx
Janus
4,580
124
0
1,288
12,816
3,840
312
8,390
4,426
80,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,152
Gold Earned
51,629
575
Minions Killed
627
0
Camps Cleared
0
1,868,217
Distance Traveled
1,851,345
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,496
472
34
2
0
356,859
0
L
Charon
8,217
457
26
1
0
378,886
7
W
Artemis
10,473
582
151
8
0
363,766
3
L
Arachne
9,497
528
127
7
0
437,753
0
W
Hercules
9,453
525
85
5
0
414,246
2
L
Chaac
8,546
475
87
5
0
387,126
0
W
Bellona
11,408
634
176
10
0
369,879
0
L
Ishtar
10,216
568
181
10
0
320,937
2
W
Discordia
11,799
656
181
10
0
346,595
8
L
Janus
8,676
482
154
9
0
343,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role