Player Matchup

Ymir
Ymir
IconicOregon31
Ymir
Level 16
God Stats
0W - 3L
1,143 SR
Queue Stats
0W - 6L
1,094 Elo+
Party 3
Mulan
Mulan
JCxkingb453
Mulan
Level 47
God Stats
1W - 4L
1,719 SR
Queue Stats
34W - 46L
1,425 Elo+
Party 3
Hades
Hades
Jayson Wood
Hades
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,694 Elo+
Party 2
Loki
Loki
TSM GARBAGE6012
Loki
Level 104
God Stats
0W - 3L
1,398 SR
Queue Stats
34W - 36L
1,419 Elo+
Party 2
Skadi
Skadi
fin boy 134
Skadi
Level 25
God Stats
1W - 4L
1,147 SR
Queue Stats
1W - 6L
985 Elo+
Party 3
Team Averages
Level 54
1,381 SR
1,323 Elo+

VS

Team Averages
Level 132
1,490 SR
1,438 Elo+
Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FadiGuap
Loki
Level 69
God Stats
7W - 4L
1,544 SR
Queue Stats
21W - 24L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
Grizzlypt
Kukulkan
Level 115
God Stats
2W - 3L
1,418 SR
Queue Stats
28W - 31L
1,404 Elo+
Party 1
Artemis
Artemis
Nezyat
Artemis
Level 68
God Stats
2W - 5L
1,306 SR
Queue Stats
18W - 24L
1,476 Elo+
Solo
Ymir
Ymir
TooCold2Touch
Ymir
Level 268
God Stats
21W - 9L
1,682 SR
Queue Stats
722W - 733L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,054
505
2,408
9,910
4,531
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 0
5,042
504
5,895
9,128
4,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,088
509
3,068
5,258
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 1 / 0
3,881
388
442
2,246
529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
2 / 4 / 1
4,795
480
4,211
7,388
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 1 / 1
6,021
602
3,684
7,990
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
11
2 / 0 / 2
6,413
641
2,530
7,170
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Grizzlypt
Kukulkan
12
3 / 0 / 1
6,970
697
4,169
4,843
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Nezyat
Artemis
11
7 / 1 / 3
7,298
730
9,718
5,092
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 2 / 7
6,587
659
4,138
7,772
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
17
17
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
1
2.5
W
Loki
2
0
2
3
W
Kukulkan
Grizzlypt
Kukulkan
3
0
1
3.5
L
1
6
2
0.33
L
1
4
0
0.25
L
0
2
0
0
W
Artemis
Nezyat
Artemis
7
1
3
8.5
L
0
1
0
0
W
3
2
7
3.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,024
Damage
24,239
33,930
Taken
32,867
14,408
Mitigated
15,489
5,752
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,684
1,712
105
1,855
7,990
4,221
626
597
7,385
0
31,899
W
Loki
2,530
551
0
5,178
7,170
2,401
47
362
6,702
0
46,991
W
Kukulkan
Grizzlypt
Kukulkan
4,169
391
145
2,045
4,843
1,689
1,649
1,829
2,848
49,410
0
L
2,408
861
0
1,313
9,910
4,531
0
2,437
7,473
8,659
0
L
5,895
1,104
0
609
9,128
4,964
0
1,095
8,033
0
28,160
L
3,068
86
0
1,799
5,258
2,186
0
2,507
2,751
26,857
0
W
Artemis
Nezyat
Artemis
9,718
5,824
0
671
5,092
1,947
470
1,412
3,680
0
48,108
L
442
81
0
1,181
2,246
529
0
567
1,679
0
5,268
W
4,138
985
0
1,838
7,772
5,231
0
996
6,776
19,802
0
L
4,211
1,748
0
850
7,388
2,198
0
1,701
5,687
0
17,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,860
Gold Earned
33,289
138
Minions Killed
321
0
Camps Cleared
0
751,147
Distance Traveled
963,410
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,021
602
55
6
0
203,782
0
W
Loki
6,413
641
78
8
0
225,346
0
W
Kukulkan
6,970
697
88
9
0
177,684
0
L
Ymir
5,054
505
9
1
0
160,327
0
L
Mulan
5,042
504
33
3
0
181,242
0
L
Hades
5,088
509
65
7
0
179,061
1
W
Artemis
7,298
730
80
8
0
178,072
0
L
Loki
3,881
388
12
1
0
66,720
0
W
Ymir
6,587
659
20
2
0
178,526
0
L
Skadi
4,795
480
19
2
0
163,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role