Player Matchup

Izanami
Izanami
DoctorDDog69420
Izanami
Level 67
God Stats
3W - 0L
1,751 SR
Queue Stats
29W - 33L
1,488 Elo+
Party 1
Fenrir
Fenrir
DublCup2gunsWaUP
Fenrir
Level 67
God Stats
1W - 1L
1,425 SR
Queue Stats
115W - 113L
1,483 Elo+
Solo
Chaac
Chaac
Z0mbieSlayr9000
Chaac
Level 118
God Stats
2W - 0L
1,721 SR
Queue Stats
127W - 103L
1,529 Elo+
Party 2
Anubis
Anubis
groundednspace
Anubis
Level 101
God Stats
4W - 3L
1,533 SR
Queue Stats
117W - 98L
1,531 Elo+
Party 2
Erlang Shen
Erlang Shen
thenumerouno
Erlang Shen
Level 147
God Stats
2W - 3L
1,498 SR
Queue Stats
68W - 61L
1,561 Elo+
Party 1
Team Averages
Level 100
1,586 SR
1,518 Elo+

VS

Team Averages
Level 80
1,466 SR
1,476 Elo+
Apollo
Apollo
Andromeda3898
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,413 Elo+
Party 3
Loki
Loki
DARK SOUL 1756
Loki
Level 119
God Stats
6W - 4L
1,704 SR
Queue Stats
198W - 186L
1,513 Elo+
Party 3
Khepri
Khepri
DGThunder
Khepri
Level 30
God Stats
0W - 1L
1,298 SR
Queue Stats
12W - 14L
1,498 Elo+
Solo
Zeus
Zeus
Moscrow
Zeus
Level 109
God Stats
1W - 4L
1,481 SR
Queue Stats
30W - 29L
1,518 Elo+
Solo
Kali
Kali
Subakki
Kali
Level 116
God Stats
5W - 6L
1,348 SR
Queue Stats
167W - 218L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 1
9,769
698
17,139
12,097
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 4
8,084
577
5,048
11,790
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 3
9,053
647
9,889
11,253
8,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 4
7,793
557
3,342
8,878
4,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
thenumerouno
Erlang Shen
10
0 / 2 / 8
7,394
528
6,290
13,488
10,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
6,302
450
5,062
13,460
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 0
7,863
562
7,015
12,160
4,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
DGThunder
Khepri
9
0 / 3 / 4
6,392
457
3,886
9,646
6,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
Moscrow
Zeus
12
3 / 2 / 0
7,389
528
9,084
5,612
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Subakki
Kali
11
3 / 2 / 1
7,313
522
6,701
13,116
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
8
8
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
2
4
0
0.5
L
Khepri
DGThunder
Khepri
0
3
4
0.67
W
10
1
1
10.5
W
4
1
4
6
L
Zeus
Moscrow
Zeus
3
2
0
1.5
L
Kali
Subakki
Kali
3
2
1
1.75
W
4
1
3
5.5
W
1
3
4
1
W
Erlang Shen
thenumerouno
Erlang Shen
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,708
Damage
31,748
57,506
Taken
53,994
33,280
Mitigated
22,358
17,858
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,062
2,858
0
2,090
13,460
3,884
0
214
13,246
0
38,118
L
7,015
1,837
0
696
12,160
4,972
0
1,477
10,683
0
59,539
L
Khepri
DGThunder
Khepri
3,886
1,195
0
2,757
9,646
6,950
0
167
9,479
12,637
0
W
17,139
12,289
0
5,212
12,097
5,026
2,679
3,154
8,943
0
100,121
W
5,048
626
0
4,573
11,790
4,621
0
1,951
9,839
0
48,265
L
Zeus
Moscrow
Zeus
9,084
1,135
0
601
5,612
1,512
504
1,383
4,229
47,319
0
L
Kali
Subakki
Kali
6,701
3,173
0
3,871
13,116
5,040
0
251
12,865
0
42,790
W
9,889
1,289
0
3,037
11,253
8,835
0
774
10,479
217
66,269
W
3,342
290
0
2,719
8,878
4,148
520
4,291
4,587
51,737
0
W
Erlang Shen
thenumerouno
Erlang Shen
6,290
4,585
0
2,317
13,488
10,650
44
3,399
10,089
0
22,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,093
Gold Earned
35,259
429
Minions Killed
325
0
Camps Cleared
0
1,425,180
Distance Traveled
1,306,881
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,302
450
57
4
0
227,756
0
L
Loki
7,863
562
97
7
0
269,496
0
L
Khepri
6,392
457
18
1
0
276,622
2
W
Izanami
9,769
698
146
10
0
259,836
1
W
Fenrir
8,084
577
64
5
0
320,020
2
L
Zeus
7,389
528
84
6
0
255,524
0
L
Kali
7,313
522
69
5
0
277,483
0
W
Chaac
9,053
647
102
7
0
291,043
2
W
Anubis
7,793
557
96
7
0
247,618
0
W
Erlang Shen
7,394
528
21
2
0
306,663
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role