Player Matchup

Khepri
Khepri
Gold II
BimiTenpix
Khepri
Gold II
Level 180
God Stats
4W - 2L
1,575 SR
Queue Stats
124W - 129L
1,639 MMR
Solo
Rama
Rama
Gold I
GoBirds215
Rama
Gold I
Level 65
God Stats
1W - 0L
1,641 SR
Queue Stats
63W - 65L
1,652 MMR
Solo
Thoth
Thoth
Gold V
XxVILYxXTTV
Thoth
Gold V
Level 98
God Stats
1W - 0L
1,460 SR
Queue Stats
21W - 21L
1,474 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum I
jorgehdez1
Ao Kuang
Platinum I
Level 88
God Stats
1W - 1L
1,709 SR
Queue Stats
56W - 43L
1,809 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
tw1tchma1n2951
Sun Wukong
Gold I
Level 131
God Stats
4W - 2L
1,703 SR
Queue Stats
123W - 115L
1,630 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,618 SR
1,641 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,335 SR
1,619 MMR
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold I
Mllama
Nu Wa
Gold I
Level 104
God Stats
1W - 5L
1,404 SR
Queue Stats
275W - 289L
1,684 MMR
Party 3
Hel
Hel
Gold III
ayospecsttv
Hel
Gold III
Level 115
God Stats
0W - 1L
1,443 SR
Queue Stats
12W - 10L
1,716 MMR
Party 2
Hachiman
Hachiman
Gold V
lNotRambol
Hachiman
Gold V
Level 88
God Stats
0W - 1L
1,171 SR
Queue Stats
8W - 9L
1,582 MMR
Party 2
Loki
Loki
Gold II
what snowy
Loki
Gold II
Level 125
God Stats
0W - 4L
1,159 SR
Queue Stats
365W - 384L
1,610 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BimiTenpix
Khepri
13
0 / 1 / 8
9,231
513
3,406
9,833
9,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 5 / 0
9,981
555
6,058
14,666
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 10
11,025
613
13,959
9,519
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
jorgehdez1
Ao Kuang
18
14 / 1 / 4
12,090
672
18,748
20,927
8,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
tw1tchma1n2951
Sun Wukong
19
4 / 0 / 5
12,419
690
9,139
14,377
13,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AnhurOsirisSusanoChernobog

VS

Bans
AchillesArachneThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
2 / 3 / 4
9,485
527
4,675
16,860
15,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Mllama
Nu Wa
15
2 / 5 / 3
9,041
502
12,333
10,801
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 5 / 0
9,071
504
9,382
16,068
6,186
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
lNotRambol
Hachiman
16
4 / 3 / 0
10,072
560
8,625
11,662
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 0
8,685
483
4,362
18,044
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
22
Kills
9
9
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
2
3
4
1.33
W
Khepri
BimiTenpix
Khepri
0
1
8
4
W
0
5
0
0
L
Nu Wa
Mllama
Nu Wa
2
5
3
0.7
W
4
2
10
4.5
L
0
5
0
0
W
Ao Kuang
jorgehdez1
Ao Kuang
14
1
4
16
L
Hachiman
lNotRambol
Hachiman
4
3
0
1.33
W
Sun Wukong
tw1tchma1n2951
Sun Wukong
4
0
5
6.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,310
Damage
39,377
69,322
Taken
73,435
39,467
Mitigated
35,415
23,547
Healing
21,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,675
246
0
2,971
16,860
15,217
53
7,434
9,234
29,737
0
W
Khepri
BimiTenpix
Khepri
3,406
458
302
2,357
9,833
9,013
0
2,378
7,455
25,305
0
W
6,058
5,275
0
3,533
14,666
5,988
1,095
4,335
10,331
0
87,564
L
Nu Wa
Mllama
Nu Wa
12,333
1,988
0
567
10,801
3,582
0
8,280
2,467
77,419
0
W
13,959
753
0
2,118
9,519
3,229
488
5,153
4,366
96,730
0
L
9,382
656
352
7,415
16,068
6,186
0
5,301
9,826
74,794
0
W
Ao Kuang
jorgehdez1
Ao Kuang
18,748
4,339
0
8,640
20,927
8,210
0
6,721
14,206
103,130
2,914
L
Hachiman
lNotRambol
Hachiman
8,625
6,677
0
3,627
11,662
4,422
2,765
5,243
6,419
0
91,088
W
Sun Wukong
tw1tchma1n2951
Sun Wukong
9,139
1,007
0
6,597
14,377
13,027
0
9,486
4,891
80
95,526
L
4,362
527
0
6,293
18,044
6,008
0
9,290
8,609
0
74,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,746
Gold Earned
46,354
602
Minions Killed
551
0
Camps Cleared
0
1,908,176
Distance Traveled
1,673,539
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,485
527
10
1
0
377,966
11
W
Khepri
9,231
513
39
2
0
390,124
9
W
Rama
9,981
555
137
8
0
319,147
3
L
Nu Wa
9,041
502
122
7
0
332,871
2
W
Thoth
11,025
613
142
8
0
391,188
3
L
Hel
9,071
504
140
8
0
291,356
0
W
Ao Kuang
12,090
672
115
6
0
432,085
0
L
Hachiman
10,072
560
177
10
0
323,312
3
W
Sun Wukong
12,419
690
169
9
0
375,632
0
L
Loki
8,685
483
102
6
0
348,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role