Player Matchup

Thanatos
Thanatos
Ciztii
Thanatos
Level 121
God Stats
2W - 1L
1,431 SR
Queue Stats
6W - 9L
1,385 Elo+
Party 2
Chang'e
Chang'e
NuklearOwl
Chang'e
Level 138
God Stats
5W - 4L
1,629 SR
Queue Stats
21W - 21L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
Survivor17x
Danzaburou
Level 162
God Stats
10W - 14L
1,442 SR
Queue Stats
183W - 187L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
TThanatos
Ao Kuang
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,410 Elo+
Party 2
Sun Wukong
Sun Wukong
jangotack
Sun Wukong
Level 25
God Stats
2W - 5L
1,298 SR
Queue Stats
27W - 33L
1,420 Elo+
Party 2
Team Averages
Level 119
1,460 SR
1,443 Elo+

VS

Team Averages
Level 90
1,519 SR
1,532 Elo+
Izanami
Izanami
DRrDE4TH
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hera
Hera
EzMando
Hera
Level 108
God Stats
0W - 1L
1,715 SR
Queue Stats
14W - 8L
1,665 Elo+
Party 3
Cupid
Cupid
GRANDTHFTMUFFlN
Cupid
Level 104
God Stats
3W - 4L
1,662 SR
Queue Stats
183W - 202L
1,490 Elo+
Party 1
Surtr
Surtr
LixBuu
Surtr
Level 122
God Stats
22W - 20L
1,549 SR
Queue Stats
230W - 252L
1,482 Elo+
Party 1
Hades
Hades
TheShadowStar
Hades
Level 103
God Stats
0W - 2L
1,168 SR
Queue Stats
23W - 29L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ciztii
Thanatos
17
10 / 1 / 6
11,985
1,199
13,693
9,696
4,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
NuklearOwl
Chang'e
18
6 / 1 / 12
11,844
1,184
14,531
9,847
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Survivor17x
Danzaburou
16
2 / 3 / 14
11,102
1,110
15,264
13,552
5,849
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
TThanatos
Ao Kuang
16
5 / 3 / 8
10,732
1,073
11,274
14,436
6,969
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
jangotack
Sun Wukong
17
0 / 1 / 14
10,352
1,035
7,603
13,678
11,718
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Team 1 Tickets

240

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DRrDE4TH
Izanami
16
0 / 4 / 3
9,774
977
5,086
9,397
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
EzMando
Hera
16
6 / 1 / 3
11,942
1,194
17,387
5,742
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 6 / 7
10,254
1,025
7,726
14,729
4,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Surtr
LixBuu
Surtr
16
1 / 10 / 4
10,138
1,014
18,285
24,918
19,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 2 / 5
10,215
1,022
8,526
11,979
5,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
23
Kills
9
9
Deaths
23
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ciztii
Thanatos
10
1
6
13
L
Izanami
DRrDE4TH
Izanami
0
4
3
0.38
L
Hera
EzMando
Hera
6
1
3
7.5
L
1
6
7
0.75
L
Surtr
LixBuu
Surtr
1
10
4
0.3
W
Chang'e
NuklearOwl
Chang'e
6
1
12
12
W
Danzaburou
Survivor17x
Danzaburou
2
3
14
3
W
Ao Kuang
TThanatos
Ao Kuang
5
3
8
3
L
1
2
5
1.75
W
Sun Wukong
jangotack
Sun Wukong
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,365
Damage
57,010
61,209
Taken
66,765
33,308
Mitigated
33,773
25,070
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ciztii
Thanatos
13,693
3,170
0
7,184
9,696
4,387
0
5,196
4,500
0
28,808
L
Izanami
DRrDE4TH
Izanami
5,086
4,118
0
865
9,397
2,870
0
1,917
7,480
0
20,249
L
Hera
EzMando
Hera
17,387
4,182
0
0
5,742
1,501
0
1,912
3,830
48,006
0
L
7,726
4,416
577
1,154
14,729
4,569
0
8,339
6,390
0
15,435
L
Surtr
LixBuu
Surtr
18,285
5,135
0
2,597
24,918
19,437
0
8,617
16,301
740
46,547
W
Chang'e
NuklearOwl
Chang'e
14,531
720
5,835
3,976
9,847
4,385
0
3,164
6,683
40,600
0
W
Danzaburou
Survivor17x
Danzaburou
15,264
4,392
0
2,393
13,552
5,849
0
4,835
8,717
0
37,296
W
Ao Kuang
TThanatos
Ao Kuang
11,274
2,716
0
2,002
14,436
6,969
0
7,310
7,126
23,514
0
L
8,526
349
577
1,657
11,979
5,396
0
5,020
6,959
16,295
0
W
Sun Wukong
jangotack
Sun Wukong
7,603
1,267
0
3,680
13,678
11,718
0
5,804
7,874
0
26,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,015
Gold Earned
52,323
237
Minions Killed
197
9
Camps Cleared
8
1,059,014
Distance Traveled
984,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,985
1,199
19
2
4
226,008
0
L
Izanami
9,774
977
30
3
2
179,986
0
L
Hera
11,942
1,194
76
8
4
206,274
0
L
Cupid
10,254
1,025
16
2
0
204,458
0
L
Surtr
10,138
1,014
55
6
0
192,445
0
W
Chang'e
11,844
1,184
68
7
0
228,490
0
W
Danzaburou
11,102
1,110
56
6
4
180,551
0
W
Ao Kuang
10,732
1,073
32
3
1
202,015
0
L
Hades
10,215
1,022
20
2
2
201,765
0
W
Sun Wukong
10,352
1,035
62
6
0
221,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role