Player Matchup

Nu Wa
Nu Wa
AzulGlare
Nu Wa
Level 64
God Stats
32W - 24L
1,648 SR
Queue Stats
85W - 89L
1,424 Elo+
Party 3
Fenrir
Fenrir
The Oni Viroli
Fenrir
Level 117
God Stats
0W - 2L
1,128 SR
Queue Stats
5W - 14L
1,226 Elo+
Party 2
Athena
Athena
UNBradable101
Athena
Level 38
God Stats
18W - 18L
1,477 SR
Queue Stats
31W - 37L
1,465 Elo+
Solo
Heimdallr
Heimdallr
ayoOdyssey
Heimdallr
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
65W - 53L
1,528 Elo+
Party 3
Amaterasu
Amaterasu
dualdesto
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,187 Elo+
Party 2
Team Averages
Level 50
1,451 SR
1,366 Elo+

VS

Team Averages
Level 34
1,440 SR
1,482 Elo+
Cthulhu
Cthulhu
CostlyHornet
Cthulhu
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
JustedAngst
Discordia
Level 43
God Stats
3W - 2L
1,428 SR
Queue Stats
40W - 41L
1,411 Elo+
Solo
Surtr
Surtr
Skudunk
Surtr
Level 27
God Stats
1W - 0L
1,254 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
SpaceboyCowman
Artemis
Level 84
God Stats
1W - 0L
1,517 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Fafnir
Fafnir
YuumiTopOnly
Fafnir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AzulGlare
Nu Wa
11
1 / 4 / 0
6,679
1,113
7,757
9,181
3,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,852
975
1,277
4,292
1,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 1
7,050
1,175
5,169
12,830
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
ayoOdyssey
Heimdallr
11
0 / 2 / 1
6,512
1,085
8,180
8,196
3,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
dualdesto
Amaterasu
9
0 / 0 / 0
4,114
686
0
0
0
Team 1 Tickets

307

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CostlyHornet
Cthulhu
12
3 / 0 / 5
7,079
1,180
5,200
6,031
5,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
JustedAngst
Discordia
12
2 / 0 / 5
6,902
1,150
6,980
1,696
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Skudunk
Surtr
12
0 / 0 / 8
6,515
1,086
5,408
5,588
3,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 5
7,530
1,255
10,752
7,966
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
12
1 / 0 / 7
7,735
1,289
3,276
4,604
5,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
10
10
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AzulGlare
Nu Wa
1
4
0
0.25
W
Cthulhu
CostlyHornet
Cthulhu
3
0
5
5.5
W
Discordia
JustedAngst
Discordia
2
0
5
4.5
W
Surtr
Skudunk
Surtr
0
0
8
4
W
4
1
5
6.5
L
0
3
0
0
L
0
1
1
0.5
W
Fafnir
1
0
7
4.5
L
Heimdallr
ayoOdyssey
Heimdallr
0
2
1
0.25
L
Amaterasu
dualdesto
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
31,616
34,499
Taken
25,885
19,970
Mitigated
18,731
2,067
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AzulGlare
Nu Wa
7,757
2,646
0
354
9,181
3,113
0
2,736
6,223
20,411
0
W
Cthulhu
CostlyHornet
Cthulhu
5,200
525
174
450
6,031
5,888
0
2,467
3,534
16,270
117
W
Discordia
JustedAngst
Discordia
6,980
342
0
0
1,696
707
0
457
1,239
18,575
0
W
Surtr
Skudunk
Surtr
5,408
2,591
0
1,635
5,588
3,240
0
2,728
2,821
462
10,520
W
10,752
7,639
0
2,379
7,966
3,420
0
4,019
3,947
0
25,741
L
1,277
426
11
188
4,292
1,943
0
2,081
2,022
0
5,528
L
5,169
1,669
0
788
12,830
11,727
0
5,801
6,237
11,086
0
W
Fafnir
3,276
1,052
0
1,310
4,604
5,476
0
3,255
1,313
7,824
0
L
Heimdallr
ayoOdyssey
Heimdallr
8,180
3,144
0
726
8,196
3,187
0
3,803
3,808
0
32,245
L
Amaterasu
dualdesto
Amaterasu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,207
Gold Earned
35,761
107
Minions Killed
123
5
Camps Cleared
4
372,048
Distance Traveled
598,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,679
1,113
32
5
2
92,546
0
W
Cthulhu
7,079
1,180
36
6
2
114,671
0
W
Discordia
6,902
1,150
31
5
0
117,628
0
W
Surtr
6,515
1,086
20
3
2
151,890
0
W
Artemis
7,530
1,255
29
5
0
107,582
0
L
Fenrir
5,852
975
5
1
1
42,475
0
L
Athena
7,050
1,175
13
2
0
118,071
0
W
Fafnir
7,735
1,289
7
1
0
106,984
0
L
Heimdallr
6,512
1,085
57
10
2
118,956
0
L
Amaterasu
4,114
686
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role