Player Matchup

Danzaburou
Danzaburou
DontHateMeIm13
Danzaburou
Level 29
God Stats
3W - 1L
1,282 SR
Queue Stats
4W - 14L
1,057 Elo+
Party 3
Thanatos
Thanatos
JuxtDawson
Thanatos
Level 36
God Stats
15W - 7L
1,594 SR
Queue Stats
35W - 30L
1,453 Elo+
Party 1
Baba Yaga
Baba Yaga
bigblackneo
Baba Yaga
Level 28
God Stats
5W - 2L
1,651 SR
Queue Stats
39W - 31L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
rosarytayy
Sylvanus
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 36L
1,261 Elo+
Party 3
Surtr
Surtr
tiny_posters
Surtr
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 58L
1,523 Elo+
Party 1
Team Averages
Level 42
1,505 SR
1,360 Elo+

VS

Team Averages
Level 37
1,345 SR
1,203 Elo+
Bacchus
Bacchus
AlozChino69
Bacchus
Level 45
God Stats
10W - 6L
1,662 SR
Queue Stats
106W - 102L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
JUNIDIZE
Sun Wukong
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,231 Elo+
Party 2
King Arthur
King Arthur
MyNaMe is Hiro
King Arthur
Level 8
God Stats
2W - 4L
1,183 SR
Queue Stats
2W - 5L
1,130 Elo+
Party 2
Hachiman
Hachiman
Shanghaihoney
Hachiman
Level 8
God Stats
1W - 3L
1,183 SR
Queue Stats
2W - 5L
1,130 Elo+
Party 2
Kukulkan
Kukulkan
Wiggy3971
Kukulkan
Level 27
God Stats
1W - 2L
1,196 SR
Queue Stats
2W - 5L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DontHateMeIm13
Danzaburou
13
1 / 0 / 4
7,799
557
5,510
6,491
2,753
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
JuxtDawson
Thanatos
15
8 / 1 / 1
9,061
647
6,441
13,860
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
bigblackneo
Baba Yaga
14
1 / 2 / 4
8,275
591
6,872
9,044
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
rosarytayy
Sylvanus
11
0 / 0 / 3
7,192
514
1,993
7,651
4,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 0 / 1
10,302
736
13,724
12,682
8,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlozChino69
Bacchus
11
0 / 1 / 2
7,124
509
6,684
8,763
8,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
JUNIDIZE
Sun Wukong
10
2 / 3 / 0
6,545
468
3,423
13,025
6,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MyNaMe is Hiro
King Arthur
11
0 / 4 / 0
6,453
461
3,558
14,207
11,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Shanghaihoney
Hachiman
10
0 / 2 / 0
6,268
448
3,929
6,889
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Wiggy3971
Kukulkan
11
1 / 6 / 0
6,871
491
7,087
9,396
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlozChino69
Bacchus
0
1
2
1
W
Danzaburou
DontHateMeIm13
Danzaburou
1
0
4
3
L
Sun Wukong
JUNIDIZE
Sun Wukong
2
3
0
0.67
W
Thanatos
JuxtDawson
Thanatos
8
1
1
8.5
L
King Arthur
MyNaMe is Hiro
King Arthur
0
4
0
0
L
Hachiman
Shanghaihoney
Hachiman
0
2
0
0
L
Kukulkan
Wiggy3971
Kukulkan
1
6
0
0.17
W
Baba Yaga
bigblackneo
Baba Yaga
1
2
4
1.5
W
Sylvanus
rosarytayy
Sylvanus
0
0
3
1.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,540
Damage
24,681
49,728
Taken
52,280
28,091
Mitigated
32,315
25,864
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlozChino69
Bacchus
6,684
753
0
2,789
8,763
8,581
84
1,494
7,269
35,077
0
W
Danzaburou
DontHateMeIm13
Danzaburou
5,510
2,473
0
3,580
6,491
2,753
3,093
2,502
3,989
0
56,338
L
Sun Wukong
JUNIDIZE
Sun Wukong
3,423
813
0
1,368
13,025
6,757
142
2,236
10,789
0
41,293
W
Thanatos
JuxtDawson
Thanatos
6,441
1,525
0
11,729
13,860
6,341
0
2,326
11,534
0
71,020
L
King Arthur
MyNaMe is Hiro
King Arthur
3,558
323
0
166
14,207
11,438
0
453
13,754
0
44,261
L
Hachiman
Shanghaihoney
Hachiman
3,929
3,121
0
572
6,889
1,855
0
1,861
5,028
0
32,543
L
Kukulkan
Wiggy3971
Kukulkan
7,087
405
0
508
9,396
3,684
0
3,748
5,648
52,093
0
W
Baba Yaga
bigblackneo
Baba Yaga
6,872
95
0
1,255
9,044
5,224
0
3,063
5,981
72,672
0
W
Sylvanus
rosarytayy
Sylvanus
1,993
774
2,066
3,045
7,651
4,786
290
2,932
4,719
20,716
0
W
13,724
4,507
0
4,189
12,682
8,987
339
2,948
9,734
3,695
88,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,629
Gold Earned
33,261
470
Minions Killed
343
0
Camps Cleared
0
1,402,207
Distance Traveled
1,440,793
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,124
509
49
4
0
315,843
0
W
Danzaburou
7,799
557
94
7
0
245,009
2
L
Sun Wukong
6,545
468
66
5
0
306,870
0
W
Thanatos
9,061
647
98
7
0
326,657
1
L
King Arthur
6,453
461
62
4
0
275,146
0
L
Hachiman
6,268
448
65
5
0
258,668
0
L
Kukulkan
6,871
491
101
7
0
284,266
0
W
Baba Yaga
8,275
591
114
8
0
286,280
2
W
Sylvanus
7,192
514
34
2
0
259,943
4
W
Surtr
10,302
736
130
9
0
284,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role