Player Matchup

Discordia
Discordia
MyNamesCash
Discordia
Level 69
God Stats
2W - 0L
1,601 SR
Queue Stats
16W - 12L
1,576 Elo+
Party 1
Chronos
Chronos
NewGrim
Chronos
Level 109
God Stats
5W - 1L
1,801 SR
Queue Stats
260W - 264L
1,552 Elo+
Solo
Cerberus
Cerberus
Orfaceman
Cerberus
Level 136
God Stats
1W - 0L
1,322 SR
Queue Stats
21W - 29L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
brad2778
Sun Wukong
Level 135
God Stats
3W - 0L
1,818 SR
Queue Stats
305W - 310L
1,521 Elo+
Solo
Bacchus
Bacchus
iClownPrince
Bacchus
Level 104
God Stats
1W - 0L
1,662 SR
Queue Stats
9W - 16L
1,412 Elo+
Party 1
Team Averages
Level 111
1,641 SR
1,505 Elo+

VS

Team Averages
Level 128
1,537 SR
1,509 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Antals
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,579 Elo+
Solo
Atlas
Atlas
Bigaa121
Atlas
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,548 Elo+
Solo
Kukulkan
Kukulkan
Shm0n3
Kukulkan
Level 146
God Stats
11W - 11L
1,556 SR
Queue Stats
674W - 665L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sovereign97
Ah Muzen Cab
Level 124
God Stats
7W - 9L
1,627 SR
Queue Stats
308W - 294L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MyNamesCash
Discordia
17
1 / 2 / 9
11,047
690
8,989
7,926
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
NewGrim
Chronos
20
7 / 4 / 6
12,709
794
22,225
20,967
11,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Orfaceman
Cerberus
18
1 / 3 / 10
10,967
685
8,793
19,289
24,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
brad2778
Sun Wukong
20
1 / 3 / 11
11,543
721
14,924
23,209
27,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
iClownPrince
Bacchus
18
5 / 2 / 6
12,023
751
7,830
19,065
28,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
3 / 5 / 9
11,000
688
18,398
14,706
7,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Antals
Charybdis
1
0 / 0 / 0
4,224
264
0
0
0
Atlas
Bigaa121
Atlas
18
1 / 3 / 10
10,219
639
13,475
26,627
22,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Shm0n3
Kukulkan
20
7 / 2 / 7
13,532
846
29,712
11,400
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
sovereign97
Ah Muzen Cab
18
3 / 5 / 9
10,711
669
17,220
14,062
7,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
49
15
Kills
14
14
Deaths
15
42
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
5
9
1.5
L
Charybdis
Antals
Charybdis
0
0
0
0
L
Atlas
Bigaa121
Atlas
1
3
10
2
W
Discordia
MyNamesCash
Discordia
1
2
9
2.75
W
Chronos
NewGrim
Chronos
7
4
6
2.5
W
Cerberus
Orfaceman
Cerberus
1
3
10
2
L
Kukulkan
Shm0n3
Kukulkan
7
2
7
5.25
W
Sun Wukong
brad2778
Sun Wukong
1
3
11
2.17
W
Bacchus
iClownPrince
Bacchus
5
2
6
4
L
Ah Muzen Cab
sovereign97
Ah Muzen Cab
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,761
Damage
78,805
90,456
Taken
66,795
95,569
Mitigated
42,179
30,122
Healing
18,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
18,398
13,552
1,185
3,451
14,706
7,021
0
11,318
3,388
0
27,848
L
Charybdis
Antals
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
Bigaa121
Atlas
13,475
3,952
477
8,230
26,627
22,118
99
20,507
6,120
23,220
0
W
Discordia
MyNamesCash
Discordia
8,989
258
40
21
7,926
3,336
1,629
5,412
2,514
20,445
0
W
Chronos
NewGrim
Chronos
22,225
10,212
3,804
5,043
20,967
11,907
0
10,638
10,329
49,925
2,211
W
Cerberus
Orfaceman
Cerberus
8,793
188
2,564
5,076
19,289
24,874
760
8,851
10,438
15,960
0
L
Kukulkan
Shm0n3
Kukulkan
29,712
1,278
977
1,902
11,400
5,967
513
8,212
3,188
68,890
0
W
Sun Wukong
brad2778
Sun Wukong
14,924
877
2,066
4,902
23,209
27,130
1,172
10,226
12,983
52
42,742
W
Bacchus
iClownPrince
Bacchus
7,830
644
1,561
5,045
19,065
28,322
537
8,060
11,005
14,797
0
L
Ah Muzen Cab
sovereign97
Ah Muzen Cab
17,220
3,048
705
1,777
14,062
7,073
1,067
7,831
6,231
0
35,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,289
Gold Earned
49,686
224
Minions Killed
184
0
Camps Cleared
0
1,440,578
Distance Traveled
1,142,899
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,000
688
21
1
0
285,673
0
L
Charybdis
4,224
264
0
0
0
0
0
L
Atlas
10,219
639
20
1
0
276,343
0
W
Discordia
11,047
690
40
3
0
285,106
0
W
Chronos
12,709
794
102
6
0
259,581
0
W
Cerberus
10,967
685
20
1
0
307,138
0
L
Kukulkan
13,532
846
102
6
0
302,564
0
W
Sun Wukong
11,543
721
46
3
0
305,058
0
W
Bacchus
12,023
751
16
1
0
283,695
1
L
Ah Muzen Cab
10,711
669
41
3
0
278,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role