Player Matchup

Hachiman
Hachiman
Djcoasiic
Hachiman
Level 128
God Stats
0W - 1L
1,719 SR
Queue Stats
11W - 5L
1,725 Elo+
Party 1
Bacchus
Bacchus
King-FallenAngel
Bacchus
Level 145
God Stats
1W - 2L
1,590 SR
Queue Stats
547W - 530L
1,429 Elo+
Solo
Ullr
Ullr
Tonylocc602
Ullr
Level 94
God Stats
0W - 1L
1,372 SR
Queue Stats
3W - 2L
1,598 Elo+
Solo
Scylla
Scylla
kamina103
Scylla
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
194W - 180L
1,513 Elo+
Solo
Fenrir
Fenrir
xXlKinTharOlXx
Fenrir
Level 186
God Stats
0W - 3L
1,261 SR
Queue Stats
108W - 99L
1,555 Elo+
Party 1
Team Averages
Level 131
1,488 SR
1,564 Elo+

VS

Team Averages
Level 129
1,780 SR
1,562 Elo+
Scylla
Scylla
EPICRogue72
Scylla
Level 94
God Stats
4W - 2L
1,727 SR
Queue Stats
30W - 24L
1,555 Elo+
Party 2
Charon
Charon
EPICcrbox27
Charon
Level 126
God Stats
19W - 13L
1,720 SR
Queue Stats
107W - 83L
1,620 Elo+
Party 2
Chernobog
Chernobog
EPICpretzel179
Chernobog
Level 140
God Stats
2W - 0L
1,750 SR
Queue Stats
124W - 88L
1,607 Elo+
Party 2
Mercury
Mercury
EPICtoxicity
Mercury
Level 147
God Stats
3W - 0L
1,854 SR
Queue Stats
117W - 92L
1,561 Elo+
Party 2
Nike
Nike
kingace321
Nike
Level 137
God Stats
4W - 0L
1,851 SR
Queue Stats
210W - 199L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Djcoasiic
Hachiman
13
1 / 2 / 0
7,456
497
8,470
10,996
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 1
6,274
418
3,980
11,452
9,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 5 / 2
6,009
401
3,738
12,385
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
kamina103
Scylla
11
2 / 7 / 1
7,067
471
5,515
9,616
2,726
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 2 / 1
8,594
573
8,555
13,753
9,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 1 / 2
8,616
574
5,664
6,077
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
12
1 / 0 / 4
7,925
528
6,503
7,480
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
EPICpretzel179
Chernobog
14
4 / 0 / 2
8,533
569
10,409
10,022
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
EPICtoxicity
Mercury
15
6 / 4 / 4
9,008
601
9,445
13,330
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 3
8,214
548
8,475
11,614
8,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
18
18
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Djcoasiic
Hachiman
1
2
0
0.5
W
Scylla
5
1
2
6
W
Charon
1
0
4
3
W
Chernobog
EPICpretzel179
Chernobog
4
0
2
5
W
Mercury
EPICtoxicity
Mercury
6
4
4
2
L
0
2
1
0.25
L
0
5
2
0.2
L
Scylla
kamina103
Scylla
2
7
1
0.36
W
2
3
3
1.17
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,258
Damage
40,496
58,202
Taken
48,523
30,766
Mitigated
25,816
13,065
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Djcoasiic
Hachiman
8,470
5,509
0
2,318
10,996
3,992
0
1,956
9,040
0
59,636
W
Scylla
5,664
1,260
0
1,794
6,077
2,353
566
2,936
3,055
55,744
0
W
Charon
6,503
1,505
0
3,595
7,480
5,559
379
1,659
5,633
24,513
0
W
Chernobog
EPICpretzel179
Chernobog
10,409
6,648
0
4,876
10,022
3,802
1,430
1,720
8,066
0
68,299
W
Mercury
EPICtoxicity
Mercury
9,445
5,411
0
3,209
13,330
5,385
89
1,786
11,365
0
80,598
L
3,980
377
0
996
11,452
9,722
0
3,592
7,860
30,664
0
L
3,738
1,670
0
2,765
12,385
4,574
0
3,766
8,619
0
34,737
L
Scylla
kamina103
Scylla
5,515
346
0
500
9,616
2,726
0
2,372
7,244
31,449
0
W
8,475
1,348
0
2,342
11,614
8,717
0
800
10,118
2,648
51,863
L
8,555
3,349
0
6,486
13,753
9,752
0
1,506
12,247
0
61,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,400
Gold Earned
42,296
382
Minions Killed
448
0
Camps Cleared
0
1,444,197
Distance Traveled
1,524,674
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,456
497
96
6
0
268,793
0
W
Scylla
8,616
574
117
8
0
290,364
4
W
Charon
7,925
528
22
1
0
302,214
1
W
Chernobog
8,533
569
113
8
0
298,772
3
W
Mercury
9,008
601
107
7
0
364,330
0
L
Bacchus
6,274
418
59
4
0
281,161
4
L
Ullr
6,009
401
54
4
0
314,763
1
L
Scylla
7,067
471
60
4
0
284,630
0
W
Nike
8,214
548
89
6
0
268,994
0
L
Fenrir
8,594
573
113
8
0
294,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role