Player Matchup

Achilles
Achilles
Gremario
Achilles
Level 26
God Stats
1W - 0L
1,236 SR
Queue Stats
4W - 0L
1,850 Elo+
Party 2
Anhur
Anhur
Jvig
Anhur
Level 118
God Stats
24W - 3L
1,866 SR
Queue Stats
33W - 11L
1,830 Elo+
Party 2
Nu Wa
Nu Wa
myvoor012
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,844 Elo+
Party 2
Team Averages
Level 50
1,534 SR
1,841 Elo+

VS

Team Averages
Level 32
1,555 SR
1,736 Elo+
Scylla
Scylla
Brayray7272
Scylla
Level 64
God Stats
1W - 2L
1,522 SR
Queue Stats
163W - 100L
1,712 Elo+
Party 1
Arachne
Arachne
Brayray72727
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,734 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IHateGeighs
Ah Muzen Cab
Level 26
God Stats
2W - 3L
1,643 SR
Queue Stats
43W - 17L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gremario
Achilles
13
5 / 1 / 11
10,494
875
9,896
13,483
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Jvig
Anhur
14
11 / 1 / 7
11,877
990
15,283
11,692
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
myvoor012
Nu Wa
13
2 / 3 / 13
10,205
850
10,223
7,797
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 5 / 2
8,921
743
7,578
9,358
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Brayray72727
Arachne
10
0 / 7 / 5
8,263
689
4,800
16,764
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
IHateGeighs
Ah Muzen Cab
12
2 / 6 / 2
9,291
774
8,433
13,787
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
4
5
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
5
2
0.6
L
Arachne
Brayray72727
Arachne
0
7
5
0.36
W
Achilles
Gremario
Achilles
5
1
11
10.5
L
Ah Muzen Cab
IHateGeighs
Ah Muzen Cab
2
6
2
0.5
W
Anhur
Jvig
Anhur
11
1
7
14.5
W
Nu Wa
myvoor012
Nu Wa
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,402
Damage
20,811
32,972
Taken
39,909
19,620
Mitigated
13,583
9,501
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,578
697
0
535
9,358
2,495
0
2,495
6,154
24,124
0
L
Arachne
Brayray72727
Arachne
4,800
3,106
0
2,348
16,764
6,359
0
4,307
11,737
0
12,490
W
Achilles
Gremario
Achilles
9,896
2,010
0
2,304
13,483
11,639
397
2,570
10,913
0
19,163
L
Ah Muzen Cab
IHateGeighs
Ah Muzen Cab
8,433
1,741
0
386
13,787
4,729
0
4,122
9,113
0
49,956
W
Anhur
Jvig
Anhur
15,283
8,517
0
5,704
11,692
5,336
1,348
3,062
8,630
0
64,204
W
Nu Wa
myvoor012
Nu Wa
10,223
1,653
0
1,493
7,797
2,645
949
2,305
5,492
45,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
26,475
189
Minions Killed
115
0
Camps Cleared
0
680,585
Distance Traveled
641,589
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,921
743
21
2
0
210,641
3
L
Arachne
8,263
689
15
1
0
210,905
3
W
Achilles
10,494
875
21
2
0
248,965
1
L
Ah Muzen Cab
9,291
774
79
7
0
220,043
6
W
Anhur
11,877
990
94
8
0
215,449
0
W
Nu Wa
10,205
850
74
6
0
216,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role