Player Matchup

Bacchus
Bacchus
AlextheBlueKing
Bacchus
Level 59
God Stats
13W - 13L
1,398 SR
Queue Stats
73W - 82L
1,338 Elo+
Party 1
Bastet
Bastet
King_Ragnarok02
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 95L
1,329 Elo+
Party 1
Anubis
Anubis
King_Zeus-PR
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,348 Elo+
Party 1
Team Averages
Level 39
1,466 SR
1,338 Elo+

VS

Team Averages
Level 46
1,611 SR
1,316 Elo+
Olorun
Olorun
OJDaGawd
Olorun
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 76L
1,286 Elo+
Solo
Achilles
Achilles
Sikzzlokin
Achilles
Level 57
God Stats
6W - 5L
1,428 SR
Queue Stats
150W - 140L
1,351 Elo+
Solo
Izanami
Izanami
jrockstarrrr
Izanami
Level 46
God Stats
8W - 5L
1,904 SR
Queue Stats
36W - 41L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
11,050
789
12,685
16,593
16,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 4
9,751
697
9,664
16,177
6,483
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
1 / 7 / 2
9,678
691
5,029
13,088
5,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
OJDaGawd
Olorun
16
6 / 3 / 9
11,937
853
11,577
14,215
6,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Sikzzlokin
Achilles
14
4 / 2 / 10
11,303
807
9,896
16,155
17,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
jrockstarrrr
Izanami
14
6 / 2 / 8
12,019
859
16,141
13,021
5,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
16
16
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
1
5
4
0.6
L
Anubis
1
7
2
0.29
W
Olorun
OJDaGawd
Olorun
6
3
9
3.5
W
Achilles
Sikzzlokin
Achilles
4
2
10
4.5
W
Izanami
jrockstarrrr
Izanami
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,378
Damage
37,614
45,858
Taken
43,391
28,095
Mitigated
29,941
7,062
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,685
409
0
1,824
16,593
16,083
541
5,596
10,997
32,964
0
L
9,664
2,221
0
3,618
16,177
6,483
0
2,474
13,703
0
26,858
L
Anubis
5,029
252
0
1,620
13,088
5,529
343
3,776
9,312
40,749
0
W
Olorun
OJDaGawd
Olorun
11,577
4,922
1,738
6,905
14,215
6,610
1,353
6,681
7,534
45,057
0
W
Achilles
Sikzzlokin
Achilles
9,896
1,779
0
945
16,155
17,904
351
6,124
10,031
0
24,542
W
Izanami
jrockstarrrr
Izanami
16,141
11,899
0
2,539
13,021
5,427
1,643
5,334
7,687
0
76,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
35,259
116
Minions Killed
171
0
Camps Cleared
0
703,156
Distance Traveled
687,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,050
789
29
2
0
239,798
0
L
Bastet
9,751
697
22
2
0
260,523
0
L
Anubis
9,678
691
65
5
0
202,835
0
W
Olorun
11,937
853
58
4
0
219,798
0
W
Achilles
11,303
807
17
1
0
259,285
0
W
Izanami
12,019
859
96
7
0
207,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role