Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Attilasz
Charon
Level 153
God Stats
10W - 2L
1,819 SR
Queue Stats
406W - 407L
1,545 Elo+
Solo
Atlas
Atlas
KiErEn PaYnE 93
Atlas
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 214L
1,397 Elo+
Solo
Zeus
Zeus
snc freeman
Zeus
Level 147
God Stats
24W - 6L
1,800 SR
Queue Stats
611W - 601L
1,437 Elo+
Solo
Team Averages
Level 132
1,624 SR
1,476 Elo+

VS

Team Averages
Level 100
1,516 SR
1,485 Elo+
Kali
Kali
BeeCraft 16
Kali
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,507 Elo+
Party 1
Nox
Nox
DerBuschi89
Nox
Level 128
God Stats
4W - 4L
1,571 SR
Queue Stats
249W - 224L
1,477 Elo+
Solo
Chernobog
Chernobog
GraceLouisse
Chernobog
Level 146
God Stats
0W - 2L
1,511 SR
Queue Stats
73W - 90L
1,470 Elo+
Party 1
Maman Brigitte
Maman Brigitte
cc1911
Maman Brigitte
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,417 Elo+
Solo
Danzaburou
Danzaburou
kouboj
Danzaburou
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 2 / 3
9,035
821
7,980
9,711
5,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
 
Bacchus
11
1 / 3 / 5
7,251
659
1,992
7,246
8,229
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
Attilasz
Charon
17
6 / 1 / 9
10,471
952
10,795
11,475
8,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
2 / 0 / 15
9,838
894
9,759
8,617
8,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 2 / 11
8,732
794
11,890
7,094
3,617
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,594
599
2,152
8,904
3,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 3
7,701
700
4,536
7,483
4,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
GraceLouisse
Chernobog
15
0 / 3 / 5
7,560
687
4,115
10,015
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
cc1911
Maman Brigitte
15
3 / 3 / 5
7,847
713
4,559
7,284
7,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
kouboj
Danzaburou
15
3 / 5 / 2
8,062
733
6,406
11,062
4,902
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
19
Kills
7
8
Deaths
19
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
2
3
4.25
W
Bacchus
 
Bacchus
1
3
5
1.17
W
Charon
Attilasz
Charon
6
1
9
10.5
L
0
5
4
0.4
L
1
3
3
0.83
L
Chernobog
GraceLouisse
Chernobog
0
3
5
0.83
W
2
0
15
9.5
L
Maman Brigitte
cc1911
Maman Brigitte
3
3
5
1.83
L
Danzaburou
kouboj
Danzaburou
3
5
2
0.8
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,416
Damage
21,768
44,143
Taken
44,748
34,781
Mitigated
25,288
22,081
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,980
970
1,439
6,291
9,711
5,129
27
2,479
7,232
0
19,522
W
Bacchus
 
Bacchus
1,992
73
504
934
7,246
8,229
144
1,150
6,096
4,294
0
W
Charon
Attilasz
Charon
10,795
928
811
5,849
11,475
8,915
1,708
1,301
10,174
21,444
0
L
2,152
790
638
1,121
8,904
3,928
0
6,049
2,812
0
2,508
L
4,536
467
1,220
1,372
7,483
4,243
0
6,479
992
16,964
0
L
Chernobog
GraceLouisse
Chernobog
4,115
2,435
1,029
2,074
10,015
4,276
0
6,747
3,250
0
21,810
W
9,759
2,609
898
3,268
8,617
8,891
0
2,548
6,069
23,076
0
L
Maman Brigitte
cc1911
Maman Brigitte
4,559
67
627
1,028
7,284
7,939
0
5,435
1,812
7,822
0
L
Danzaburou
kouboj
Danzaburou
6,406
2,497
549
1,518
11,062
4,902
0
9,543
1,446
0
13,763
W
11,890
916
1,051
1,036
7,094
3,617
1,534
1,617
5,477
24,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,327
Gold Earned
37,764
112
Minions Killed
90
0
Camps Cleared
0
1,044,406
Distance Traveled
904,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,035
821
27
2
0
165,688
0
W
Bacchus
7,251
659
6
1
0
229,505
0
W
Charon
10,471
952
13
1
0
216,609
0
L
Kali
6,594
599
2
0
0
158,039
0
L
Nox
7,701
700
35
3
0
194,909
0
L
Chernobog
7,560
687
33
3
0
174,529
0
W
Atlas
9,838
894
21
2
0
217,835
0
L
Maman Brigitte
7,847
713
4
0
0
196,453
0
L
Danzaburou
8,062
733
16
1
0
180,100
0
W
Zeus
8,732
794
45
4
0
214,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role