Player Matchup

Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AcruxWolf
Baron Samedi
Level 116
God Stats
3W - 1L
1,715 SR
Queue Stats
157W - 170L
1,368 Elo+
Party 3
Cthulhu
Cthulhu
Bodytriangle
Cthulhu
Level 23
God Stats
2W - 0L
1,760 SR
Queue Stats
46W - 66L
1,334 Elo+
Party 2
Tiamat
Tiamat
Helinh0
Tiamat
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 76L
1,358 Elo+
Solo
Hercules
Hercules
xman2414
Hercules
Level 109
God Stats
4W - 2L
1,554 SR
Queue Stats
81W - 87L
1,374 Elo+
Party 3
Team Averages
Level 90
1,606 SR
1,387 Elo+

VS

Team Averages
Level 89
1,544 SR
1,366 Elo+
Ratatoskr
Ratatoskr
Avisthehood
Ratatoskr
Level 122
God Stats
11W - 6L
1,740 SR
Queue Stats
901W - 939L
1,441 Elo+
Solo
Danzaburou
Danzaburou
BLACKDRACO83
Danzaburou
Level 127
God Stats
0W - 1L
1,480 SR
Queue Stats
19W - 25L
1,377 Elo+
Solo
Osiris
Osiris
HoneyBadger9831
Osiris
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,347 Elo+
Solo
Hercules
Hercules
ItsnotDominic
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,336 Elo+
Party 1
Eset
Eset
SlightIyAwake
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 2 / 14
8,971
748
4,777
10,248
6,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
AcruxWolf
Baron Samedi
17
5 / 0 / 15
9,887
824
18,489
12,534
8,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
Bodytriangle
Cthulhu
14
1 / 4 / 12
8,843
737
7,222
15,902
20,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Helinh0
Tiamat
15
3 / 1 / 15
9,419
785
8,271
8,479
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
xman2414
Hercules
18
13 / 0 / 7
10,405
867
11,826
19,515
16,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Avisthehood
Ratatoskr
12
1 / 6 / 2
7,072
589
5,744
11,173
9,458
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
BLACKDRACO83
Danzaburou
16
3 / 3 / 2
8,317
693
16,046
9,019
4,915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 5
7,930
661
10,077
11,268
11,962
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
ItsnotDominic
Hercules
12
0 / 6 / 4
6,854
571
8,280
14,927
6,550
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 4
7,932
661
12,742
9,595
4,712
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
22
Kills
6
7
Deaths
22
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
14
3.5
W
Baron Samedi
AcruxWolf
Baron Samedi
5
0
15
12.5
L
Ratatoskr
Avisthehood
Ratatoskr
1
6
2
0.33
L
Danzaburou
BLACKDRACO83
Danzaburou
3
3
2
1.33
W
Cthulhu
Bodytriangle
Cthulhu
1
4
12
1.75
W
Tiamat
Helinh0
Tiamat
3
1
15
10.5
L
1
2
5
1.75
L
Hercules
ItsnotDominic
Hercules
0
6
4
0.33
L
1
5
4
0.6
W
Hercules
xman2414
Hercules
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,585
Damage
52,889
66,678
Taken
55,982
58,347
Mitigated
37,597
40,283
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,777
234
4,670
2,520
10,248
6,678
204
390
9,652
14,130
0
W
Baron Samedi
AcruxWolf
Baron Samedi
18,489
2,080
6,911
7,975
12,534
8,739
733
2,982
9,293
30,789
0
L
Ratatoskr
Avisthehood
Ratatoskr
5,744
1,266
408
1,564
11,173
9,458
0
5,828
4,699
0
11,826
L
Danzaburou
BLACKDRACO83
Danzaburou
16,046
7,220
0
1,988
9,019
4,915
0
6,582
2,028
0
32,156
W
Cthulhu
Bodytriangle
Cthulhu
7,222
111
783
1,534
15,902
20,848
0
2,430
12,956
14,637
707
W
Tiamat
Helinh0
Tiamat
8,271
1,101
1,179
3,738
8,479
5,856
327
1,321
7,008
23,482
0
L
10,077
1,132
454
1,572
11,268
11,962
0
8,508
2,322
0
12,855
L
Hercules
ItsnotDominic
Hercules
8,280
1,993
820
3,902
14,927
6,550
0
10,699
3,491
0
12,893
L
12,742
715
810
1,679
9,595
4,712
0
5,098
4,085
26,758
0
W
Hercules
xman2414
Hercules
11,826
2,688
307
10,666
19,515
16,226
506
5,619
13,575
0
17,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,525
Gold Earned
38,105
128
Minions Killed
104
0
Camps Cleared
0
1,083,805
Distance Traveled
962,083
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,971
748
27
2
0
214,597
0
W
Baron Samedi
9,887
824
38
3
0
220,703
0
L
Ratatoskr
7,072
589
11
1
0
163,009
0
L
Danzaburou
8,317
693
40
3
0
188,371
0
W
Cthulhu
8,843
737
10
1
0
209,859
0
W
Tiamat
9,419
785
36
3
0
220,564
0
L
Osiris
7,930
661
11
1
0
222,684
3
L
Hercules
6,854
571
9
1
0
192,345
0
L
Eset
7,932
661
33
3
0
195,674
0
W
Hercules
10,405
867
17
1
0
218,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role