Player Matchup

Bacchus
Bacchus
BigPumpie_
Bacchus
Level 125
God Stats
10W - 5L
1,663 SR
Queue Stats
220W - 243L
1,395 Elo+
Party 2
King Arthur
King Arthur
Ryngz1
King Arthur
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 12L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xidin_
Morgan Le Fay
Level 60
God Stats
11W - 12L
1,480 SR
Queue Stats
84W - 106L
1,403 Elo+
Party 2
Team Averages
Level 95
1,548 SR
1,408 Elo+

VS

Team Averages
Level 76
1,561 SR
1,538 Elo+
Skadi
Skadi
MrMarch25
Skadi
Level 42
God Stats
0W - 3L
1,230 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Camazotz
Camazotz
SauceMane_
Camazotz
Level 103
God Stats
0W - 2L
1,864 SR
Queue Stats
3W - 11L
1,576 Elo+
Party 1
Nu Wa
Nu Wa
TheReal-SHADOW24
Nu Wa
Level 83
God Stats
0W - 1L
1,590 SR
Queue Stats
8W - 13L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigPumpie_
Bacchus
11
5 / 0 / 5
8,384
838
6,948
6,936
7,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Ryngz1
King Arthur
10
1 / 1 / 6
7,378
738
5,136
7,394
6,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Xidin_
Morgan Le Fay
11
4 / 0 / 3
8,123
812
7,099
3,637
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MrMarch25
Skadi
9
1 / 4 / 0
6,698
670
4,726
7,716
2,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
SauceMane_
Camazotz
8
0 / 2 / 1
6,575
658
3,039
8,796
2,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
6,608
661
4,702
7,061
2,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
1
1
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BigPumpie_
Bacchus
5
0
5
7.5
L
Skadi
MrMarch25
Skadi
1
4
0
0.25
W
King Arthur
Ryngz1
King Arthur
1
1
6
4
L
Camazotz
SauceMane_
Camazotz
0
2
1
0.25
L
0
4
1
0.13
W
Morgan Le Fay
Xidin_
Morgan Le Fay
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,183
Damage
12,467
17,967
Taken
23,573
15,890
Mitigated
7,513
2,525
Healing
3,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BigPumpie_
Bacchus
6,948
987
0
844
6,936
7,706
606
1,955
4,981
23,359
326
L
Skadi
MrMarch25
Skadi
4,726
2,495
0
305
7,716
2,525
57
5,100
2,248
0
14,908
W
King Arthur
Ryngz1
King Arthur
5,136
797
298
1,166
7,394
6,631
58
2,301
5,093
0
17,933
L
Camazotz
SauceMane_
Camazotz
3,039
426
0
1,751
8,796
2,885
0
4,129
4,328
0
13,506
L
4,702
2,129
0
1,419
7,061
2,103
0
4,224
2,463
24,024
0
W
Morgan Le Fay
Xidin_
Morgan Le Fay
7,099
2,037
0
217
3,637
1,553
787
1,064
2,573
33,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,885
Gold Earned
19,881
101
Minions Killed
67
0
Camps Cleared
0
511,415
Distance Traveled
451,808
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,384
838
24
2
0
178,210
0
L
Skadi
6,698
670
20
2
0
139,618
0
W
King Arthur
7,378
738
15
2
0
172,083
0
L
Camazotz
6,575
658
16
2
0
166,253
0
L
Nu Wa
6,608
661
31
3
0
145,937
1
W
Morgan Le Fay
8,123
812
62
6
0
161,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role