Player Matchup

Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Bronze IV
Pr0_Bi0f
Anubis
Bronze IV
Level 66
God Stats
0W - 2L
1,388 SR
Queue Stats
0W - 6L
1,218 MMR
Solo
Ares
Ares
Gold V
xXINMUNEXx
Ares
Gold V
Level 154
God Stats
4W - 8L
1,505 SR
Queue Stats
225W - 239L
1,205 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,464 SR
1,308 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,558 SR
1,331 MMR
Agni
Agni
Gold IV
Cauagamer_42
Agni
Gold IV
Level 155
God Stats
6W - 1L
1,732 SR
Queue Stats
84W - 90L
1,478 MMR
Party 2
Odin
Odin
Silver II
SimC666
Odin
Silver II
Level 127
God Stats
3W - 1L
1,541 SR
Queue Stats
44W - 43L
1,207 MMR
Solo
Bacchus
Bacchus
Silver I
vitordemetrix
Bacchus
Silver I
Level 128
God Stats
3W - 3L
1,402 SR
Queue Stats
313W - 342L
1,309 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 1 / 0
7,502
750
7,470
5,189
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Pr0_Bi0f
Anubis
6
0 / 4 / 0
6,232
623
1,506
4,170
1,840
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 1
6,906
691
3,984
7,789
6,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetNe ZhaAchillesAnhurThoth

VS

Bans
AthenaMartichorasGebHou YiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
7,703
770
7,609
5,356
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
SimC666
Odin
10
3 / 1 / 1
7,755
776
3,510
6,935
4,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
10
1 / 0 / 3
7,097
710
2,940
6,486
7,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
0
1
W
2
0
3
3.5
L
Anubis
Pr0_Bi0f
Anubis
0
4
0
0
W
Odin
SimC666
Odin
3
1
1
3.5
W
Bacchus
1
0
3
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,960
Damage
14,059
17,148
Taken
18,777
11,031
Mitigated
14,008
3,401
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,470
1,917
738
1,725
5,189
2,445
0
3,989
1,155
0
40,320
W
7,609
431
0
2,203
5,356
1,957
0
1,880
3,476
38,245
0
L
Anubis
Pr0_Bi0f
Anubis
1,506
145
0
117
4,170
1,840
28
2,364
1,622
12,575
0
W
Odin
SimC666
Odin
3,510
363
0
2,111
6,935
4,839
0
1,961
4,974
0
23,171
W
Bacchus
2,940
287
0
467
6,486
7,212
0
1,999
4,487
11,782
0
L
3,984
161
0
821
7,789
6,746
0
4,466
3,042
12,051
220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,640
Gold Earned
22,555
99
Minions Killed
104
0
Camps Cleared
0
441,949
Distance Traveled
571,959
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,502
750
71
7
0
166,751
0
W
Agni
7,703
770
56
6
0
190,223
4
L
Anubis
6,232
623
19
2
0
87,186
0
W
Odin
7,755
776
38
4
0
185,835
0
W
Bacchus
7,097
710
10
1
0
195,901
0
L
Ares
6,906
691
9
1
0
188,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role