Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
APOCHEKiPiKE
Aphrodite
Level 108
God Stats
8W - 3L
1,697 SR
Queue Stats
105W - 107L
1,518 Elo+
Party 4
Bellona
Bellona
ForbiddenMAGE1
Bellona
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,454 Elo+
Solo
Nemesis
Nemesis
JayJ39
Nemesis
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 22L
1,370 Elo+
Party 2
Zeus
Zeus
TriggerHappyZ
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,370 Elo+
Party 2
Team Averages
Level 74
1,539 SR
1,442 Elo+

VS

Team Averages
Level 87
1,534 SR
1,400 Elo+
Anubis
Anubis
Harper2821
Anubis
Level 122
God Stats
3W - 2L
1,684 SR
Queue Stats
207W - 199L
1,398 Elo+
Party 3
Bellona
Bellona
Soggy_Cheeks1
Bellona
Level 111
God Stats
8W - 8L
1,601 SR
Queue Stats
289W - 286L
1,404 Elo+
Party 3
Susano
Susano
Solider034687
Susano
Level 87
God Stats
1W - 3L
1,387 SR
Queue Stats
47W - 55L
1,385 Elo+
Party 3
Chang'e
Chang'e
YOHANZE
Chang'e
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 51L
1,404 Elo+
Party 1
Hachiman
Hachiman
nitelowlyclover
Hachiman
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 2 / 2
8,409
561
11,763
10,704
4,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
APOCHEKiPiKE
Aphrodite
12
2 / 3 / 4
7,161
477
8,923
10,492
6,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 2
8,030
535
8,261
16,995
18,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
JayJ39
Nemesis
14
2 / 1 / 3
7,969
531
3,089
12,455
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 5 / 0
7,737
516
4,014
8,177
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Harper2821
Anubis
15
11 / 2 / 0
10,041
669
11,692
8,184
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
13
0 / 3 / 2
8,315
554
8,982
15,116
15,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 6
8,278
552
6,505
13,291
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
YOHANZE
Chang'e
12
0 / 1 / 3
6,873
458
4,316
12,273
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
12
2 / 5 / 0
7,469
498
4,794
10,378
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
12
Kills
14
14
Deaths
15
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
2
2.5
W
Aphrodite
APOCHEKiPiKE
Aphrodite
2
3
4
1.33
W
2
3
2
1
L
Anubis
Harper2821
Anubis
11
2
0
5.5
W
Nemesis
JayJ39
Nemesis
2
1
3
3.5
L
Bellona
0
3
2
0.33
L
1
4
6
1
W
2
5
0
0.4
L
Chang'e
YOHANZE
Chang'e
0
1
3
1.5
L
Hachiman
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,050
Damage
36,289
58,823
Taken
59,242
37,017
Mitigated
35,731
17,062
Healing
21,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,763
5,361
0
3,119
10,704
4,844
549
2,830
7,874
0
62,703
W
Aphrodite
APOCHEKiPiKE
Aphrodite
8,923
701
3,132
4,752
10,492
6,876
427
3,790
6,702
35,382
0
W
8,261
4,200
0
5,003
16,995
18,682
161
1,035
15,960
0
56,997
L
Anubis
Harper2821
Anubis
11,692
669
0
3,558
8,184
4,354
1,055
4,002
4,182
70,356
0
W
Nemesis
JayJ39
Nemesis
3,089
1,067
0
646
12,455
4,577
1,168
3,948
8,507
0
70,853
L
Bellona
8,982
3,849
0
4,455
15,116
15,837
0
1,371
13,745
0
64,338
L
6,505
2,038
0
3,756
13,291
5,236
0
2,769
10,522
0
52,864
W
4,014
1,035
0
410
8,177
2,038
426
4,405
3,772
40,040
0
L
Chang'e
YOHANZE
Chang'e
4,316
308
1,649
6,590
12,273
6,971
0
3,008
9,265
37,251
0
L
Hachiman
4,794
2,929
0
1,190
10,378
3,333
912
1,787
8,591
0
33,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
40,976
420
Minions Killed
388
0
Camps Cleared
0
1,461,308
Distance Traveled
1,441,745
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,409
561
97
6
0
292,965
4
W
Aphrodite
7,161
477
51
3
0
273,391
0
W
Bellona
8,030
535
87
6
0
284,247
0
L
Anubis
10,041
669
109
7
0
250,390
0
W
Nemesis
7,969
531
103
7
0
356,503
0
L
Bellona
8,315
554
94
6
0
273,485
2
L
Susano
8,278
552
66
4
0
330,363
1
W
Zeus
7,737
516
82
5
0
254,202
0
L
Chang'e
6,873
458
49
3
0
314,632
1
L
Hachiman
7,469
498
70
5
0
272,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role