Player Matchup

Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shouiji
Morgan Le Fay
Level 18
God Stats
3W - 3L
1,460 SR
Queue Stats
26W - 20L
1,557 Elo+
Party 2
Nemesis
Nemesis
VelmaDink
Nemesis
Level 145
God Stats
2W - 4L
1,444 SR
Queue Stats
223W - 219L
1,511 Elo+
Party 2
Lancelot
Lancelot
matorral-serio7
Lancelot
Level 66
God Stats
2W - 5L
1,260 SR
Queue Stats
146W - 149L
1,464 Elo+
Solo
Jormungandr
Jormungandr
xWiz01
Jormungandr
Level 129
God Stats
4W - 3L
1,708 SR
Queue Stats
278W - 237L
1,496 Elo+
Solo
Team Averages
Level 96
1,474 SR
1,505 Elo+

VS

Team Averages
Level 93
1,505 SR
1,483 Elo+
Kukulkan
Kukulkan
Ding-Dong-Redoon
Kukulkan
Level 83
God Stats
38W - 36L
1,559 SR
Queue Stats
44W - 53L
1,451 Elo+
Solo
Ares
Ares
HDxMovement
Ares
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
I-MaSk_Decx-I
Baron Samedi
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 31L
1,488 Elo+
Solo
Loki
Loki
Ievard
Loki
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 21L
1,481 Elo+
Party 1
Poseidon
Poseidon
XeroTix7
Poseidon
Level 148
God Stats
13W - 5L
1,680 SR
Queue Stats
396W - 378L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 2 / 0
7,831
559
1,188
8,004
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Shouiji
Morgan Le Fay
12
0 / 5 / 6
7,591
542
6,481
8,559
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
VelmaDink
Nemesis
13
6 / 1 / 1
8,062
576
8,287
9,931
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Lancelot
13
3 / 3 / 2
7,826
559
4,143
13,730
6,700
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
xWiz01
Jormungandr
14
4 / 3 / 1
8,262
590
9,331
12,940
10,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
8,386
599
3,783
4,521
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 4
7,990
571
3,908
7,983
6,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
I-MaSk_Decx-I
Baron Samedi
12
0 / 4 / 3
7,503
536
6,261
11,917
6,212
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Loki
Ievard
Loki
14
6 / 2 / 0
8,348
596
4,260
10,878
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
XeroTix7
Poseidon
13
4 / 7 / 5
8,146
582
9,979
12,126
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
14
Kills
14
14
Deaths
14
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
W
0
1
2
1
W
4
0
4
6
W
Baron Samedi
I-MaSk_Decx-I
Baron Samedi
0
4
3
0.38
W
Loki
Ievard
Loki
6
2
0
3
L
Morgan Le Fay
Shouiji
Morgan Le Fay
0
5
6
0.6
L
Nemesis
VelmaDink
Nemesis
6
1
1
6.5
W
Poseidon
XeroTix7
Poseidon
4
7
5
0.93
L
Lancelot
3
3
2
1.33
L
Jormungandr
xWiz01
Jormungandr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,430
Damage
28,191
53,164
Taken
47,425
26,299
Mitigated
21,899
15,152
Healing
16,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,188
693
0
3,402
8,004
2,892
0
2,967
5,037
0
62,833
W
3,783
0
0
959
4,521
1,697
186
0
4,521
82,358
0
W
3,908
616
0
2,049
7,983
6,771
201
1,402
6,581
17,205
0
W
Baron Samedi
I-MaSk_Decx-I
Baron Samedi
6,261
1,063
0
5,203
11,917
6,212
0
8,493
3,424
50,135
0
W
Loki
Ievard
Loki
4,260
1,254
0
5,652
10,878
3,506
0
1,071
9,807
0
65,242
L
Morgan Le Fay
Shouiji
Morgan Le Fay
6,481
703
0
778
8,559
2,901
0
6,850
1,709
48,781
0
L
Nemesis
VelmaDink
Nemesis
8,287
3,194
0
4,798
9,931
3,677
0
4,350
5,581
0
50,813
W
Poseidon
XeroTix7
Poseidon
9,979
1,076
0
3,074
12,126
3,713
0
4,846
7,280
63,729
0
L
Lancelot
4,143
311
0
2,429
13,730
6,700
48
2,802
10,928
0
38,126
L
Jormungandr
xWiz01
Jormungandr
9,331
1,282
0
3,745
12,940
10,129
0
6,962
5,978
57,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
40,373
419
Minions Killed
455
0
Camps Cleared
0
1,403,234
Distance Traveled
1,375,209
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,831
559
129
9
0
235,321
2
W
Kukulkan
8,386
599
142
10
0
275,577
6
W
Ares
7,990
571
27
2
0
300,166
2
W
Baron Samedi
7,503
536
84
6
0
231,957
2
W
Loki
8,348
596
97
7
0
316,755
0
L
Morgan Le Fay
7,591
542
80
6
0
278,848
0
L
Nemesis
8,062
576
68
5
0
339,482
0
W
Poseidon
8,146
582
105
8
0
250,754
0
L
Lancelot
7,826
559
53
4
0
292,914
0
L
Jormungandr
8,262
590
89
6
0
256,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role