Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Bks Snthetic
Ishtar
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,280 Elo+
Solo
Chronos
Chronos
Dovahkiin-_-PR
Chronos
Level 128
God Stats
0W - 2L
1,822 SR
Queue Stats
89W - 87L
1,441 Elo+
Party 1
Eset
Eset
GameboyyAdvance
Eset
Level 129
God Stats
0W - 1L
1,414 SR
Queue Stats
78W - 97L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
LopBloop_76
Erlang Shen
Level 103
God Stats
0W - 3L
1,663 SR
Queue Stats
5W - 11L
1,598 Elo+
Party 1
Team Averages
Level 114
1,580 SR
1,449 Elo+

VS

Team Averages
Level 120
1,513 SR
1,519 Elo+
Da Ji
Da Ji
Acheron_A_Ashes
Da Ji
Level 118
God Stats
6W - 6L
1,503 SR
Queue Stats
73W - 68L
1,479 Elo+
Solo
Ra
Ra
Ascended5
Ra
Level 123
God Stats
12W - 15L
1,451 SR
Queue Stats
124W - 136L
1,424 Elo+
Solo
Ares
Ares
Kronicalz
Ares
Level 128
God Stats
2W - 1L
1,654 SR
Queue Stats
76W - 60L
1,551 Elo+
Solo
Chiron
Chiron
jgalaniz87
Chiron
Level 116
God Stats
172W - 140L
1,527 SR
Queue Stats
365W - 342L
1,420 Elo+
Solo
Osiris
Osiris
ramahatta
Osiris
Level 115
God Stats
3W - 0L
1,428 SR
Queue Stats
8W - 2L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 2 / 2
5,457
606
3,667
10,399
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
3
0 / 4 / 1
3,598
400
554
4,122
1,078
9
1 / 0 / 2
5,569
619
4,149
4,428
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 0 / 1
4,992
555
2,788
4,063
2,058
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
LopBloop_76
Erlang Shen
9
0 / 0 / 0
5,598
622
5,239
8,282
7,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,335
593
4,383
7,992
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 0 / 0
4,983
554
2,871
4,228
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
8
1 / 1 / 3
5,387
599
2,297
7,137
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
jgalaniz87
Chiron
9
1 / 2 / 1
5,692
632
2,896
4,190
1,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Osiris
ramahatta
Osiris
10
0 / 0 / 0
5,264
585
4,969
9,373
7,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
5
Kills
5
6
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
2
2
W
3
3
0
1
W
0
0
0
0
L
Ishtar
0
4
1
0.13
L
1
0
2
2
L
1
0
1
1.5
W
Ares
1
1
3
2.5
L
Erlang Shen
LopBloop_76
Erlang Shen
0
0
0
0
W
Chiron
jgalaniz87
Chiron
1
2
1
0.75
W
Osiris
ramahatta
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,397
Damage
17,416
31,294
Taken
32,920
16,315
Mitigated
18,396
10,959
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,667
1,293
0
4,364
10,399
3,746
0
1,521
8,878
0
32,276
W
4,383
1,039
0
2,294
7,992
2,914
0
1,513
6,479
0
26,578
W
2,871
396
386
3,080
4,228
1,843
0
2,057
2,171
35,776
0
L
Ishtar
554
346
0
270
4,122
1,078
0
578
3,544
0
6,425
L
4,149
1,337
0
1,997
4,428
1,512
0
2,499
1,862
36,751
0
L
2,788
308
75
1,491
4,063
2,058
0
503
3,560
22,467
0
W
Ares
2,297
87
0
2,323
7,137
4,360
0
2,340
4,797
11,268
0
L
Erlang Shen
LopBloop_76
Erlang Shen
5,239
2,737
0
2,762
8,282
7,921
0
0
8,282
0
36,947
W
Chiron
jgalaniz87
Chiron
2,896
388
94
1,028
4,190
1,369
795
1,027
3,148
0
34,051
W
Osiris
ramahatta
Osiris
4,969
2,738
0
3,567
9,373
7,910
0
0
8,652
22
33,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,214
Gold Earned
26,661
248
Minions Killed
237
0
Camps Cleared
0
788,643
Distance Traveled
926,112
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,457
606
58
6
0
197,257
0
W
Da Ji
5,335
593
48
5
0
188,782
0
W
Ra
4,983
554
59
7
0
189,663
0
L
Ishtar
3,598
400
6
1
0
88,745
0
L
Chronos
5,569
619
76
8
0
166,965
0
L
Eset
4,992
555
39
4
0
148,161
0
W
Ares
5,387
599
17
2
0
189,317
1
L
Erlang Shen
5,598
622
69
8
0
187,515
0
W
Chiron
5,692
632
64
7
0
183,777
0
W
Osiris
5,264
585
49
5
0
174,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role