Player Matchup

Baba Yaga
Baba Yaga
BigCheezeXD
Baba Yaga
Level 27
God Stats
0W - 2L
1,292 SR
Queue Stats
26W - 47L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
Randazzle
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 68L
1,380 Elo+
Party 1
Yemoja
Yemoja
Souflay
Yemoja
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,425 Elo+
Party 1
Bakasura
Bakasura
The_White_Sir
Bakasura
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,488 Elo+
Party 2
Ravana
Ravana
ThyGooglyMoogly
Ravana
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,488 Elo+
Party 2
Team Averages
Level 64
1,458 SR
1,428 Elo+

VS

Team Averages
Level 81
1,610 SR
1,431 Elo+
Yemoja
Yemoja
AbsolutelyNoDad
Yemoja
Level 103
God Stats
4W - 4L
1,452 SR
Queue Stats
331W - 306L
1,470 Elo+
Party 3
Poseidon
Poseidon
Aidinhoh
Poseidon
Level 65
God Stats
5W - 3L
1,705 SR
Queue Stats
168W - 152L
1,481 Elo+
Party 4
Zeus
Zeus
KnowingOrg
Zeus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,272 Elo+
Solo
Mercury
Mercury
LebiaronJmes
Mercury
Level 140
God Stats
6W - 8L
1,481 SR
Queue Stats
244W - 235L
1,458 Elo+
Party 3
Hera
Hera
iMackoXI
Hera
Level 49
God Stats
12W - 1L
1,914 SR
Queue Stats
188W - 178L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BigCheezeXD
Baba Yaga
16
1 / 4 / 10
9,027
694
10,066
13,582
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Randazzle
Zhong Kui
13
0 / 4 / 7
7,314
563
7,556
11,932
10,604
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Souflay
Yemoja
17
4 / 3 / 3
9,261
712
8,486
14,470
11,984
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bakasura
The_White_Sir
Bakasura
15
4 / 3 / 3
8,643
665
3,459
11,600
7,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 6 / 4
7,829
602
4,003
11,463
5,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 12
10,801
831
4,872
11,198
8,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Aidinhoh
Poseidon
17
4 / 2 / 8
10,527
810
12,393
10,690
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 12
10,097
777
17,761
8,350
3,759
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
LebiaronJmes
Mercury
15
4 / 6 / 4
10,617
817
7,197
15,873
8,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
18
6 / 1 / 11
10,951
842
16,547
8,268
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
11
Kills
20
20
Deaths
12
27
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
Poseidon
Aidinhoh
Poseidon
4
2
8
4
L
Baba Yaga
BigCheezeXD
Baba Yaga
1
4
10
1.5
W
2
2
12
4
W
Mercury
LebiaronJmes
Mercury
4
6
4
1
L
Zhong Kui
Randazzle
Zhong Kui
0
4
7
0.88
L
Yemoja
Souflay
Yemoja
4
3
3
1.83
L
Bakasura
The_White_Sir
Bakasura
4
3
3
1.83
L
2
6
4
0.67
W
Hera
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,570
Damage
58,770
63,047
Taken
54,379
40,842
Mitigated
28,878
18,498
Healing
22,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,872
1,146
8,957
3,552
11,198
8,628
549
4,890
6,308
11,569
0
W
Poseidon
Aidinhoh
Poseidon
12,393
1,633
491
1,740
10,690
4,337
2,565
6,196
4,219
26,145
0
L
Baba Yaga
BigCheezeXD
Baba Yaga
10,066
925
256
2,127
13,582
6,023
0
9,602
3,751
37,101
0
W
17,761
1,640
311
230
8,350
3,759
1,373
4,611
3,739
41,932
0
W
Mercury
LebiaronJmes
Mercury
7,197
3,168
364
4,247
15,873
8,462
0
5,061
10,507
0
21,459
L
Zhong Kui
Randazzle
Zhong Kui
7,556
1,060
506
1,423
11,932
10,604
0
9,404
2,448
10,571
0
L
Yemoja
Souflay
Yemoja
8,486
694
8,569
2,398
14,470
11,984
0
11,713
2,351
17,880
0
L
Bakasura
The_White_Sir
Bakasura
3,459
2,599
452
2,211
11,600
7,017
0
9,509
1,942
0
4,386
L
4,003
1,195
32
524
11,463
5,214
0
10,332
982
0
4,702
W
Hera
16,547
3,751
1,324
1,552
8,268
3,692
2,392
5,350
2,918
32,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,074
Gold Earned
52,993
102
Minions Killed
166
0
Camps Cleared
0
1,173,442
Distance Traveled
1,267,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,801
831
9
1
0
238,968
0
W
Poseidon
10,527
810
41
3
0
271,237
0
L
Baba Yaga
9,027
694
50
4
0
251,550
0
W
Zeus
10,097
777
56
4
0
231,108
0
W
Mercury
10,617
817
21
2
0
284,919
0
L
Zhong Kui
7,314
563
4
0
0
229,881
0
L
Yemoja
9,261
712
24
2
0
236,058
0
L
Bakasura
8,643
665
20
2
0
249,719
0
L
Ravana
7,829
602
4
0
0
206,234
0
W
Hera
10,951
842
39
3
0
241,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role