Player Matchup

Charon
Charon
 
Charon
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Azragamel
Zeus
Level 108
God Stats
1W - 1L
1,615 SR
Queue Stats
51W - 55L
1,440 Elo+
Party 1
Arachne
Arachne
QueenChaos--
Arachne
Level 66
God Stats
1W - 2L
1,510 SR
Queue Stats
281W - 268L
1,409 Elo+
Party 3
Hachiman
Hachiman
Testaclops
Hachiman
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 107L
1,446 Elo+
Party 1
Thor
Thor
X-_BraapAsap_-X
Thor
Level 66
God Stats
2W - 5L
1,333 SR
Queue Stats
241W - 234L
1,398 Elo+
Party 3
Team Averages
Level 91
1,492 SR
1,439 Elo+

VS

Team Averages
Level 106
1,520 SR
1,442 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DingusKhan1
Kukulkan
Level 57
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 23L
1,378 Elo+
Solo
Merlin
Merlin
Pauly January
Merlin
Level 148
God Stats
4W - 0L
1,849 SR
Queue Stats
109W - 113L
1,448 Elo+
Party 2
Da Ji
Da Ji
Prozac1983
Da Ji
Level 128
God Stats
2W - 3L
1,286 SR
Queue Stats
127W - 137L
1,455 Elo+
Party 2
Vulcan
Vulcan
The Touchera
Vulcan
Level 63
God Stats
2W - 4L
1,250 SR
Queue Stats
64W - 69L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 2 / 4
7,180
552
1,325
4,062
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
20
11 / 4 / 2
11,158
858
21,007
10,308
4,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
QueenChaos--
Arachne
8
0 / 3 / 2
6,637
511
1,838
4,886
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Testaclops
Hachiman
17
0 / 6 / 6
8,107
624
5,326
13,389
6,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 1
6,759
520
1,169
5,279
2,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
0 / 3 / 10
10,083
776
4,417
21,396
20,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
DingusKhan1
Kukulkan
17
9 / 4 / 4
11,280
868
10,645
12,824
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 3 / 9
9,503
731
5,353
8,341
3,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
19
7 / 2 / 7
11,777
906
5,752
9,170
5,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
17
2 / 1 / 12
10,079
775
8,982
7,004
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
11
Kills
19
19
Deaths
13
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
4
1
W
Kumbhakarna
 
Kumbhakarna
0
3
10
1.67
L
Zeus
11
4
2
3
W
Kukulkan
DingusKhan1
Kukulkan
9
4
4
2.75
W
1
3
9
1.83
W
Da Ji
7
2
7
5.25
L
Arachne
QueenChaos--
Arachne
0
3
2
0.33
L
Hachiman
Testaclops
Hachiman
0
6
6
0.5
W
Vulcan
2
1
12
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,665
Damage
35,149
37,924
Taken
58,735
20,569
Mitigated
38,063
3,989
Healing
21,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,325
226
176
351
4,062
3,547
0
2,859
1,203
3,956
0
W
Kumbhakarna
 
Kumbhakarna
4,417
442
3,456
6,076
21,396
20,913
1,279
5,052
16,306
12,143
0
L
Zeus
21,007
1,145
527
1,719
10,308
4,634
0
5,893
4,415
49,900
0
W
Kukulkan
DingusKhan1
Kukulkan
10,645
1,585
793
2,548
12,824
5,363
2,077
7,201
5,623
28,387
0
W
5,353
112
3,008
1,420
8,341
3,649
2,443
2,956
5,385
27,822
0
W
Da Ji
5,752
1,047
897
1,538
9,170
5,426
1,333
3,936
5,234
0
16,614
L
Arachne
QueenChaos--
Arachne
1,838
1,314
109
389
4,886
3,983
0
4,122
764
0
3,434
L
Hachiman
Testaclops
Hachiman
5,326
3,654
271
289
13,389
6,058
0
12,150
1,239
0
15,060
W
Vulcan
8,982
2,779
361
949
7,004
2,712
445
3,187
2,577
27,416
0
L
1,169
73
97
61
5,279
2,347
0
4,373
906
0
3,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,841
Gold Earned
52,722
93
Minions Killed
148
0
Camps Cleared
0
575,986
Distance Traveled
1,232,679
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,180
552
5
0
0
37,651
0
W
Kumbhakarna
10,083
776
11
1
0
241,294
0
L
Zeus
11,158
858
59
5
0
210,281
0
W
Kukulkan
11,280
868
27
2
0
255,507
0
W
Merlin
9,503
731
34
3
0
232,497
0
W
Da Ji
11,777
906
36
3
0
257,606
0
L
Arachne
6,637
511
2
0
0
72,594
0
L
Hachiman
8,107
624
20
2
0
182,504
0
W
Vulcan
10,079
775
40
3
0
245,775
6
L
Thor
6,759
520
7
1
0
72,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role