Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Jhon2852
Danzaburou
Level 121
God Stats
3W - 5L
1,478 SR
Queue Stats
126W - 134L
1,404 Elo+
Party 3
Pele
Pele
KannybalZK
Pele
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Manc-Monto
Jormungandr
Level 154
God Stats
2W - 1L
1,843 SR
Queue Stats
195W - 207L
1,451 Elo+
Party 3
King Arthur
King Arthur
madtapdaddy
King Arthur
Level 67
God Stats
9W - 6L
1,553 SR
Queue Stats
89W - 71L
1,515 Elo+
Party 1
Team Averages
Level 104
1,575 SR
1,474 Elo+

VS

Team Averages
Level 91
1,484 SR
1,411 Elo+
Cabrakan
Cabrakan
Fallen8503
Cabrakan
Level 141
God Stats
5W - 1L
1,610 SR
Queue Stats
247W - 251L
1,449 Elo+
Solo
Persephone
Persephone
Galanock
Persephone
Level 92
God Stats
2W - 2L
1,487 SR
Queue Stats
2W - 7L
1,191 Elo+
Party 2
Anhur
Anhur
SaviorLuxy
Anhur
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 110L
1,472 Elo+
Solo
Bacchus
Bacchus
dangus69420
Bacchus
Level 54
God Stats
33W - 28L
1,530 SR
Queue Stats
103W - 112L
1,478 Elo+
Solo
Pele
Pele
lBryyl
Pele
Level 115
God Stats
1W - 2L
1,293 SR
Queue Stats
127W - 112L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 2 / 1
9,066
477
7,256
10,702
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Jhon2852
Danzaburou
14
4 / 4 / 1
9,943
523
12,141
14,159
5,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 3 / 3
8,165
430
6,580
16,318
5,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Manc-Monto
Jormungandr
12
1 / 4 / 5
7,675
404
5,367
15,309
12,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

King Arthur
madtapdaddy
King Arthur
16
7 / 3 / 1
10,481
552
12,081
21,349
24,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fallen8503
Cabrakan
18
4 / 5 / 0
11,222
591
11,965
16,967
14,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
Galanock
Persephone
15
3 / 5 / 5
10,426
549
13,862
13,988
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
17
2 / 3 / 4
10,687
562
9,046
14,421
6,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
dangus69420
Bacchus
14
0 / 1 / 8
9,419
496
6,075
12,045
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
lBryyl
Pele
15
7 / 5 / 1
10,193
536
11,051
20,504
8,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
17
Kills
16
16
Deaths
19
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
W
Cabrakan
Fallen8503
Cabrakan
4
5
0
0.8
W
Persephone
Galanock
Persephone
3
5
5
1.1
L
Danzaburou
Jhon2852
Danzaburou
4
4
1
1.13
L
4
3
3
1.83
L
Jormungandr
Manc-Monto
Jormungandr
1
4
5
0.88
W
Anhur
2
3
4
1.33
W
Bacchus
dangus69420
Bacchus
0
1
8
4
W
Pele
lBryyl
Pele
7
5
1
1.5
L
King Arthur
madtapdaddy
King Arthur
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,425
Damage
51,999
77,837
Taken
77,925
52,066
Mitigated
48,916
14,171
Healing
22,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,256
222
0
1,625
10,702
4,263
140
5,614
5,088
74,697
0
W
Cabrakan
Fallen8503
Cabrakan
11,965
2,525
0
2,723
16,967
14,614
477
1,046
15,921
97,593
778
W
Persephone
Galanock
Persephone
13,862
1,191
0
3,766
13,988
5,304
1,140
5,579
8,368
68,142
0
L
Danzaburou
Jhon2852
Danzaburou
12,141
5,664
0
4,379
14,159
5,440
972
6,008
8,151
0
69,541
L
6,580
1,481
0
4,019
16,318
5,315
0
3,175
13,143
0
48,621
L
Jormungandr
Manc-Monto
Jormungandr
5,367
1,370
154
1,479
15,309
12,378
132
5,909
9,400
39,527
0
W
Anhur
9,046
4,970
0
6,478
14,421
6,759
2,423
1,526
12,895
0
98,643
W
Bacchus
dangus69420
Bacchus
6,075
1,278
0
3,592
12,045
14,042
247
2,971
9,074
28,481
0
W
Pele
lBryyl
Pele
11,051
2,835
0
5,984
20,504
8,197
11
3,520
16,984
0
69,549
L
King Arthur
madtapdaddy
King Arthur
12,081
1,045
0
2,515
21,349
24,670
0
11,011
10,338
3,117
77,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,330
Gold Earned
51,947
442
Minions Killed
512
0
Camps Cleared
0
1,609,955
Distance Traveled
1,799,792
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,066
477
130
7
0
319,740
0
W
Cabrakan
11,222
591
152
8
0
310,047
0
W
Persephone
10,426
549
96
5
0
351,423
3
L
Danzaburou
9,943
523
109
6
0
332,015
3
L
Pele
8,165
430
61
3
0
344,175
4
L
Jormungandr
7,675
404
41
2
0
280,495
4
W
Anhur
10,687
562
137
7
0
329,663
0
W
Bacchus
9,419
496
60
3
0
377,495
0
W
Pele
10,193
536
67
4
0
431,164
10
L
King Arthur
10,481
552
101
5
0
333,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role