Player Matchup

Rama
Rama
Diamond I
Hisоka
Rama
Diamond I
Level 126
God Stats
2W - 0L
1,800 SR
Queue Stats
62W - 35L
2,385 MMR
Party 2
Achilles
Achilles
Diamond I
Roric
Achilles
Diamond I
Level 140
God Stats
10W - 7L
1,706 SR
Queue Stats
85W - 56L
2,441 MMR
Party 2
Mercury
Mercury
Diamond I
SkinnyBoiSwag
Mercury
Diamond I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
2,482 MMR
Solo
Gilgamesh
Gilgamesh
Masters
TheGeanmarcoM
Gilgamesh
Masters
Level 157
God Stats
3W - 2L
1,534 SR
Queue Stats
478W - 436L
2,411 MMR
Solo
Sol
Sol
Diamond I
WinterAGRS
Sol
Diamond I
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
2,416 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,608 SR
2,427 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,584 SR
2,067 MMR
Neith
Neith
Masters
 
Neith
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Masters
ChimiMerc
Hun Batz
Masters
Level 128
God Stats
3W - 3L
1,660 SR
Queue Stats
317W - 292L
2,474 MMR
Solo
Nu Wa
Nu Wa
Diamond I
CombatKill2134
Nu Wa
Diamond I
Level 173
God Stats
7W - 5L
1,738 SR
Queue Stats
148W - 118L
2,546 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
GaelicMarauder
Sun Wukong
Diamond II
Level 155
God Stats
8W - 15L
1,525 SR
Queue Stats
211W - 191L
2,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Hisоka
Rama
14
2 / 0 / 2
7,998
533
6,423
10,769
4,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Roric
Achilles
14
1 / 2 / 3
8,238
549
9,776
13,207
14,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
16
7 / 1 / 2
9,360
624
8,666
13,201
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
TheGeanmarcoM
Gilgamesh
13
2 / 0 / 6
7,090
473
8,300
16,621
12,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 3
8,449
563
10,524
11,126
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ThorAthenaMaman BrigitteSusano

VS

Bans
ThanatosAwilixLokiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 3 / 0
7,669
511
6,889
10,045
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
 
Fafnir
10
0 / 1 / 1
6,986
466
4,424
13,525
12,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
ChimiMerc
Hun Batz
12
1 / 4 / 2
7,207
480
8,322
12,673
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 0
7,264
484
6,416
8,147
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GaelicMarauder
Sun Wukong
14
2 / 3 / 1
8,961
597
10,644
17,732
14,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
3
3
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
L
Fafnir
 
Fafnir
0
1
1
0.5
L
Hun Batz
ChimiMerc
Hun Batz
1
4
2
0.5
L
0
4
0
0
L
Sun Wukong
GaelicMarauder
Sun Wukong
2
3
1
0.83
W
Rama
Hisоka
Rama
2
0
2
3
W
Achilles
Roric
Achilles
1
2
3
1.25
W
Mercury
7
1
2
8
W
Gilgamesh
TheGeanmarcoM
Gilgamesh
2
0
6
5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,689
Damage
36,695
64,924
Taken
62,122
40,432
Mitigated
38,753
22,383
Healing
12,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,889
2,810
0
2,403
10,045
3,946
769
0
9,786
0
70,215
L
Fafnir
 
Fafnir
4,424
1,318
1,702
3,623
13,525
12,692
0
3,649
9,293
14,543
0
L
Hun Batz
ChimiMerc
Hun Batz
8,322
2,227
0
575
12,673
5,092
0
3,778
8,662
0
56,286
L
6,416
1,280
0
500
8,147
2,982
0
2,324
5,619
69,179
48
L
Sun Wukong
GaelicMarauder
Sun Wukong
10,644
1,609
0
3,988
17,732
14,041
0
773
15,763
676
76,019
W
Rama
Hisоka
Rama
6,423
5,188
0
6,119
10,769
4,410
21
1,345
9,424
0
72,070
W
Achilles
Roric
Achilles
9,776
1,225
0
5,036
13,207
14,203
0
796
12,411
0
60,065
W
Mercury
8,666
5,938
0
588
13,201
5,563
38
2,225
10,976
0
95,773
W
Gilgamesh
TheGeanmarcoM
Gilgamesh
8,300
1,646
0
2,642
16,621
12,224
0
4,485
12,136
0
30,530
W
10,524
4,933
0
7,998
11,126
4,032
336
3,134
7,992
87,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
38,087
561
Minions Killed
455
0
Camps Cleared
0
1,578,290
Distance Traveled
1,535,223
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,669
511
127
8
0
283,990
5
L
Fafnir
6,986
466
13
1
0
328,047
5
L
Hun Batz
7,207
480
91
6
0
349,522
2
L
Nu Wa
7,264
484
99
7
0
281,058
1
L
Sun Wukong
8,961
597
125
8
0
292,606
2
W
Rama
7,998
533
131
9
0
310,892
7
W
Achilles
8,238
549
106
7
0
302,758
5
W
Mercury
9,360
624
132
9
0
346,460
2
W
Gilgamesh
7,090
473
37
2
0
328,124
1
W
Sol
8,449
563
155
10
0
290,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role