Player Matchup

Jing Wei
Jing Wei
Ahten
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,172 Elo+
Party 2
Chaac
Chaac
LynxLadyBlossom
Chaac
Level 113
God Stats
3W - 0L
1,498 SR
Queue Stats
68W - 59L
1,531 Elo+
Party 2
Ix Chel
Ix Chel
NaughtyNocturn
Ix Chel
Level 129
God Stats
6W - 2L
1,678 SR
Queue Stats
53W - 49L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
himynameisxtd
Sylvanus
Level 107
God Stats
3W - 6L
1,544 SR
Queue Stats
21W - 19L
1,495 Elo+
Party 2
Izanami
Izanami
iced vegeta
Izanami
Level 82
God Stats
6W - 9L
1,327 SR
Queue Stats
580W - 602L
1,422 Elo+
Solo
Team Averages
Level 87
1,509 SR
1,424 Elo+

VS

Team Averages
Level 106
1,520 SR
1,422 Elo+
Arachne
Arachne
BecoDiagonal
Arachne
Level 102
God Stats
29W - 30L
1,501 SR
Queue Stats
926W - 949L
1,471 Elo+
Solo
Medusa
Medusa
DaddyBigSock
Medusa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,388 Elo+
Party 1
Bake Kujira
Bake Kujira
DatBoyMTwitty21
Bake Kujira
Level 102
God Stats
1W - 3L
1,764 SR
Queue Stats
27W - 34L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SmolPines
Morgan Le Fay
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,385 Elo+
Solo
Mulan
Mulan
TimM00re90
Mulan
Level 121
God Stats
5W - 13L
1,336 SR
Queue Stats
131W - 132L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ahten
Jing Wei
16
2 / 1 / 12
9,991
999
9,758
8,485
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 12
11,121
1,112
15,250
15,191
19,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
10 / 0 / 9
12,242
1,224
18,301
4,323
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
himynameisxtd
Sylvanus
17
4 / 0 / 14
10,811
1,081
13,175
9,948
11,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
iced vegeta
Izanami
16
2 / 1 / 11
9,895
990
13,941
12,654
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

295

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BecoDiagonal
Arachne
14
0 / 0 / 0
8,734
873
1,234
927
450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
15
0 / 8 / 1
9,473
947
13,581
18,871
8,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bake Kujira
DatBoyMTwitty21
Bake Kujira
15
0 / 1 / 2
10,302
1,030
12,566
20,473
27,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
SmolPines
Morgan Le Fay
15
0 / 7 / 1
9,181
918
11,215
13,951
5,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
15
2 / 6 / 0
9,904
990
9,409
21,636
15,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
6
22
Kills
2
2
Deaths
22
58
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ahten
Jing Wei
2
1
12
8
L
Arachne
BecoDiagonal
Arachne
0
0
0
0
L
Medusa
0
8
1
0.06
L
Bake Kujira
DatBoyMTwitty21
Bake Kujira
0
1
2
1
W
4
0
12
10
W
10
0
9
14.5
L
Morgan Le Fay
SmolPines
Morgan Le Fay
0
7
1
0.07
L
Mulan
2
6
0
0.33
W
Sylvanus
himynameisxtd
Sylvanus
4
0
14
11
W
Izanami
iced vegeta
Izanami
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,425
Damage
48,005
50,601
Taken
75,858
42,115
Mitigated
57,082
13,333
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ahten
Jing Wei
9,758
7,753
0
1,062
8,485
3,749
0
3,115
5,370
0
24,350
L
Arachne
BecoDiagonal
Arachne
1,234
1,234
0
0
927
450
0
276
609
0
3,398
L
Medusa
13,581
6,562
105
305
18,871
8,228
0
6,843
11,732
0
32,754
L
Bake Kujira
DatBoyMTwitty21
Bake Kujira
12,566
7,526
1,869
1,639
20,473
27,028
0
8,219
11,370
33,303
0
W
15,250
4,552
0
3,679
15,191
19,949
0
7,376
7,815
0
32,126
W
18,301
2,700
2,335
1,301
4,323
2,042
0
3,419
904
53,936
0
L
Morgan Le Fay
SmolPines
Morgan Le Fay
11,215
144
0
353
13,951
5,656
0
5,820
7,700
32,310
0
L
Mulan
9,409
2,452
0
282
21,636
15,720
0
8,027
12,894
0
28,415
W
Sylvanus
himynameisxtd
Sylvanus
13,175
3,911
1,375
2,873
9,948
11,005
0
4,860
5,088
17,988
979
W
Izanami
iced vegeta
Izanami
13,941
11,224
0
708
12,654
5,370
0
5,011
7,643
0
26,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,060
Gold Earned
47,594
223
Minions Killed
187
5
Camps Cleared
5
930,797
Distance Traveled
805,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,991
999
37
4
0
172,036
0
L
Arachne
8,734
873
3
0
1
82,774
0
L
Medusa
9,473
947
43
4
2
152,429
0
L
Bake Kujira
10,302
1,030
39
4
0
198,637
0
W
Chaac
11,121
1,112
53
5
1
205,785
0
W
Ix Chel
12,242
1,224
85
9
1
197,425
0
L
Morgan Le Fay
9,181
918
50
5
1
181,219
0
L
Mulan
9,904
990
52
5
1
190,605
0
W
Sylvanus
10,811
1,081
10
1
2
177,704
0
W
Izanami
9,895
990
38
4
1
177,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role