Player Matchup

Aphrodite
Aphrodite
Bronze II
 
Aphrodite
Bronze II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze I
ForgottenRituaL
Chang'e
Bronze I
Level 155
God Stats
36W - 18L
1,613 SR
Queue Stats
733W - 766L
419 MMR
Solo
Neith
Neith
Bronze III
GeeOmaniSoSmutty
Neith
Bronze III
Level 125
God Stats
6W - 7L
1,421 SR
Queue Stats
235W - 271L
322 MMR
Solo
Chaac
Chaac
Bronze V
NinthDiary
Chaac
Bronze V
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 137L
-104 MMR
Solo
Artemis
Artemis
Bronze III
UgetN Looped
Artemis
Bronze III
Level 157
God Stats
2W - 0L
1,430 SR
Queue Stats
100W - 145L
156 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,493 SR
459 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,423 SR
186 MMR
Arachne
Arachne
Bronze I
Lu952is
Arachne
Bronze I
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 113L
459 MMR
Party 1
Cerberus
Cerberus
Bronze II
Patriot87
Cerberus
Bronze II
Level 155
God Stats
6W - 4L
1,483 SR
Queue Stats
239W - 282L
259 MMR
Solo
Achilles
Achilles
Bronze I
death_maker2000
Achilles
Bronze I
Level 81
God Stats
4W - 9L
1,324 SR
Queue Stats
59W - 88L
423 MMR
Party 1
Raijin
Raijin
Bronze II
josephortega17
Raijin
Bronze II
Level 84
God Stats
2W - 6L
1,316 SR
Queue Stats
76W - 112L
170 MMR
Solo
Danzaburou
Danzaburou
Bronze V
xarliealb
Danzaburou
Bronze V
Level 154
God Stats
1W - 4L
1,494 SR
Queue Stats
167W - 232L
-384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 2 / 9
10,523
526
10,812
10,672
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
6 / 0 / 5
12,762
638
22,218
18,715
7,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
1 / 0 / 3
10,977
549
9,448
9,545
4,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
3
0 / 0 / 0
6,335
317
0
0
0
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
UgetN Looped
Artemis
19
12 / 1 / 1
11,807
590
20,722
18,478
8,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AwilixAnubisThanatosAres

VS

Bans
MartichorasSurtrMaman BrigitteLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lu952is
Arachne
14
2 / 7 / 1
8,873
444
8,352
22,138
10,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Patriot87
Cerberus
10
0 / 3 / 1
7,728
386
8,544
24,610
24,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
15
0 / 4 / 0
8,897
445
5,619
17,980
14,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 3 / 1
8,612
431
8,173
12,349
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xarliealb
Danzaburou
14
0 / 5 / 0
8,951
448
3,568
13,481
5,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
21
Kills
3
3
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
9
3.25
W
6
0
5
8.5
W
1
0
3
2.5
L
Arachne
Lu952is
Arachne
2
7
1
0.36
W
Chaac
0
0
0
0
L
Cerberus
Patriot87
Cerberus
0
3
1
0.17
W
Artemis
UgetN Looped
Artemis
12
1
1
12.5
L
Achilles
0
4
0
0
L
1
3
1
0.5
L
Danzaburou
xarliealb
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,200
Damage
34,256
57,410
Taken
90,558
25,712
Mitigated
58,658
35,138
Healing
28,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,812
1,971
2,635
6,309
10,672
5,384
1,934
5,374
5,251
54,246
3,096
W
22,218
2,908
1,092
12,913
18,715
7,634
616
3,918
13,948
115,165
0
W
9,448
2,858
0
5,246
9,545
4,614
1,185
1,631
7,914
0
93,786
L
Arachne
Lu952is
Arachne
8,352
6,018
0
7,189
22,138
10,607
0
5,927
16,211
0
77,711
W
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Patriot87
Cerberus
8,544
960
264
10,378
24,610
24,057
0
9,973
14,637
37,867
0
W
Artemis
UgetN Looped
Artemis
20,722
13,554
0
6,943
18,478
8,080
3,405
5,794
12,684
0
116,176
L
Achilles
5,619
828
0
4,193
17,980
14,358
0
10,983
6,997
0
60,757
L
8,173
217
65
4,673
12,349
4,384
0
2,612
9,737
60,672
0
L
Danzaburou
xarliealb
Danzaburou
3,568
412
0
1,278
13,481
5,252
892
3,009
10,472
0
62,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,404
Gold Earned
43,061
566
Minions Killed
468
0
Camps Cleared
0
1,532,150
Distance Traveled
1,659,980
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,523
526
97
5
0
361,499
7
W
Chang'e
12,762
638
164
8
0
402,874
0
W
Neith
10,977
549
161
8
0
364,385
0
L
Arachne
8,873
444
99
5
0
391,297
3
W
Chaac
6,335
317
0
0
0
51,539
0
L
Cerberus
7,728
386
69
3
0
287,427
2
W
Artemis
11,807
590
144
7
0
351,853
3
L
Achilles
8,897
445
97
5
0
389,064
6
L
Raijin
8,612
431
87
4
0
321,481
0
L
Danzaburou
8,951
448
116
6
0
270,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role