Player Matchup

He Bo
He Bo
AstarothBofill
He Bo
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 14L
1,231 Elo+
Party 2
Sylvanus
Sylvanus
ELPINGUI
Sylvanus
Level 12
God Stats
1W - 1L
1,393 SR
Queue Stats
6W - 10L
1,188 Elo+
Party 2
Charybdis
Charybdis
JSIEL
Charybdis
Level 18
God Stats
1W - 3L
1,253 SR
Queue Stats
7W - 12L
1,231 Elo+
Party 2
Team Averages
Level 34
1,382 SR
1,217 Elo+

VS

Team Averages
Level 51
1,555 SR
1,304 Elo+
Zhong Kui
Zhong Kui
Allan1014
Zhong Kui
Level 39
God Stats
4W - 3L
1,447 SR
Queue Stats
60W - 60L
1,387 Elo+
Party 1
Bacchus
Bacchus
Mabus19
Bacchus
Level 48
God Stats
27W - 21L
1,477 SR
Queue Stats
57W - 56L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
chriscoves
Danzaburou
Level 67
God Stats
1W - 0L
1,740 SR
Queue Stats
4W - 6L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
11,621
684
11,149
12,484
5,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
ELPINGUI
Sylvanus
15
1 / 4 / 3
11,652
685
5,596
18,521
23,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
JSIEL
Charybdis
14
2 / 4 / 2
11,863
698
18,262
15,199
7,409
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Allan1014
Zhong Kui
13
4 / 2 / 5
12,226
719
10,859
11,118
8,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Mabus19
Bacchus
15
2 / 1 / 10
12,267
722
5,755
13,357
17,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
chriscoves
Danzaburou
17
9 / 1 / 5
14,777
869
25,086
18,194
8,620
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
15
15
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Allan1014
Zhong Kui
4
2
5
3.25
L
1
7
3
0.36
L
Sylvanus
ELPINGUI
Sylvanus
1
4
3
0.63
L
Charybdis
JSIEL
Charybdis
2
4
2
0.75
W
Bacchus
Mabus19
Bacchus
2
1
10
7
W
Danzaburou
chriscoves
Danzaburou
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,007
Damage
41,700
46,204
Taken
42,669
36,286
Mitigated
35,120
5,452
Healing
11,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Allan1014
Zhong Kui
10,859
485
496
4,525
11,118
8,785
0
4,442
6,676
42,278
0
L
11,149
509
0
408
12,484
5,243
0
5,401
7,083
54,545
0
L
Sylvanus
ELPINGUI
Sylvanus
5,596
1,627
1,290
1,655
18,521
23,634
0
6,012
12,509
20,826
0
L
Charybdis
JSIEL
Charybdis
18,262
10,888
0
2,099
15,199
7,409
260
5,743
9,456
0
56,697
W
Bacchus
Mabus19
Bacchus
5,755
405
0
2,311
13,357
17,715
0
5,792
7,565
20,141
0
W
Danzaburou
chriscoves
Danzaburou
25,086
16,918
0
4,356
18,194
8,620
378
6,947
11,247
0
91,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,136
Gold Earned
39,270
185
Minions Killed
210
0
Camps Cleared
0
818,395
Distance Traveled
861,692
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,226
719
65
4
0
249,323
2
L
He Bo
11,621
684
79
5
0
301,858
0
L
Sylvanus
11,652
685
20
1
0
263,239
0
L
Charybdis
11,863
698
86
5
0
253,298
0
W
Bacchus
12,267
722
20
1
0
311,371
3
W
Danzaburou
14,777
869
125
7
0
300,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role