Player Matchup

Artio
Artio
AngeIiic
Artio
Level 102
God Stats
0W - 2L
1,300 SR
Queue Stats
14W - 14L
1,544 Elo+
Party 1
Sol
Sol
MarMarGay
Sol
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,638 Elo+
Party 1
Medusa
Medusa
Th3RealzPow3r
Medusa
Level 105
God Stats
1W - 2L
1,502 SR
Queue Stats
7W - 9L
1,469 Elo+
Party 1
Yemoja
Yemoja
TheMasterfulFox
Yemoja
Level 23
God Stats
0W - 2L
1,558 SR
Queue Stats
7W - 12L
1,454 Elo+
Party 1
Mercury
Mercury
Trentachi
Mercury
Level 139
God Stats
0W - 1L
1,541 SR
Queue Stats
16W - 15L
1,552 Elo+
Party 1
Team Averages
Level 102
1,480 SR
1,532 Elo+

VS

Team Averages
Level 114
1,588 SR
1,410 Elo+
Nemesis
Nemesis
AngelsCreeds804
Nemesis
Level 105
God Stats
14W - 13L
1,589 SR
Queue Stats
106W - 113L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
JCraftingYTTTV
Nu Wa
Level 149
God Stats
5W - 7L
1,757 SR
Queue Stats
99W - 116L
1,410 Elo+
Party 2
Scylla
Scylla
SSG Absorb
Scylla
Level 128
God Stats
2W - 2L
1,507 SR
Queue Stats
11W - 28L
1,315 Elo+
Party 2
Thanatos
Thanatos
Youtube Vain
Thanatos
Level 120
God Stats
21W - 30L
1,481 SR
Queue Stats
240W - 230L
1,454 Elo+
Party 2
Ishtar
Ishtar
lilwesZ
Ishtar
Level 68
God Stats
1W - 1L
1,607 SR
Queue Stats
29W - 50L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AngeIiic
Artio
9
0 / 3 / 2
5,283
480
2,771
10,460
4,360
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 2
6,066
551
4,168
7,226
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 1
5,964
542
4,074
5,381
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 3
5,489
499
1,801
4,510
2,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Trentachi
Mercury
10
1 / 4 / 0
5,439
494
3,606
10,837
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
6,299
573
8,122
9,330
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 2 / 2
6,044
549
4,358
5,737
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
SSG Absorb
Scylla
10
1 / 0 / 2
6,136
558
4,254
4,126
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Youtube Vain
Thanatos
13
2 / 0 / 3
7,853
714
5,003
6,845
3,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
lilwesZ
Ishtar
11
1 / 0 / 0
6,538
594
2,078
4,131
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
3
Kills
8
8
Deaths
3
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
AngeIiic
Artio
0
3
2
0.33
W
4
1
3
5.5
W
0
2
2
0.5
L
1
1
2
2
W
Scylla
SSG Absorb
Scylla
1
0
2
2
L
1
0
1
1.5
L
0
0
3
1.5
L
Mercury
Trentachi
Mercury
1
4
0
0.25
W
Thanatos
Youtube Vain
Thanatos
2
0
3
3.5
W
Ishtar
lilwesZ
Ishtar
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,420
Damage
23,815
38,414
Taken
30,169
13,437
Mitigated
14,111
9,640
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AngeIiic
Artio
2,771
221
40
1,900
10,460
4,360
0
1,276
8,795
18,850
0
W
8,122
3,030
0
1,994
9,330
3,485
0
3,246
6,078
0
39,748
W
4,358
1,190
0
1,349
5,737
4,242
31
1,242
4,482
25,536
0
L
4,168
572
0
3,328
7,226
1,906
0
2,316
4,862
41,206
0
W
Scylla
SSG Absorb
Scylla
4,254
0
0
837
4,126
1,127
117
1,506
2,613
37,043
0
L
4,074
817
0
431
5,381
1,575
0
1,505
3,876
0
44,384
L
1,801
171
1,950
1,491
4,510
2,469
0
2,456
2,054
8,988
0
L
Mercury
Trentachi
Mercury
3,606
1,763
0
500
10,837
3,127
0
1,059
9,690
0
40,997
W
Thanatos
Youtube Vain
Thanatos
5,003
520
0
7,981
6,845
3,382
0
2,459
4,383
0
57,129
W
Ishtar
lilwesZ
Ishtar
2,078
866
0
2,802
4,131
1,875
690
258
3,873
0
48,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
32,870
283
Minions Killed
310
0
Camps Cleared
0
1,207,804
Distance Traveled
1,119,540
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,283
480
33
3
0
253,849
0
W
Nemesis
6,299
573
48
4
0
263,557
0
W
Nu Wa
6,044
549
27
2
0
217,082
2
L
Sol
6,066
551
75
7
0
228,982
2
W
Scylla
6,136
558
58
5
0
191,313
0
L
Medusa
5,964
542
92
8
0
219,716
0
L
Yemoja
5,489
499
14
1
0
229,407
2
L
Mercury
5,439
494
69
6
0
275,850
2
W
Thanatos
7,853
714
90
8
0
244,822
0
W
Ishtar
6,538
594
87
8
0
202,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role