Player Matchup

Nu Wa
Nu Wa
DoppEFX
Nu Wa
Level 87
God Stats
4W - 1L
1,544 SR
Queue Stats
220W - 194L
1,529 Elo+
Party 2
Da Ji
Da Ji
Lrtzeh2
Da Ji
Level 149
God Stats
9W - 3L
1,583 SR
Queue Stats
270W - 207L
1,567 Elo+
Party 2
Sobek
Sobek
OhioBigfoot
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
ZombieCubeTK
Erlang Shen
Level 144
God Stats
6W - 7L
1,356 SR
Queue Stats
689W - 619L
1,611 Elo+
Party 2
Vulcan
Vulcan
phatnoah
Vulcan
Level 82
God Stats
7W - 3L
1,628 SR
Queue Stats
209W - 177L
1,547 Elo+
Party 2
Team Averages
Level 98
1,522 SR
1,551 Elo+

VS

Team Averages
Level 121
1,451 SR
1,481 Elo+
Vamana
Vamana
EyeLikeTurtles
Vamana
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,392 Elo+
Solo
Ishtar
Ishtar
OTAABA
Ishtar
Level 77
God Stats
9W - 5L
1,610 SR
Queue Stats
422W - 409L
1,533 Elo+
Party 3
Scylla
Scylla
PoacherTy97
Scylla
Level 143
God Stats
0W - 5L
1,112 SR
Queue Stats
367W - 399L
1,463 Elo+
Party 1
Loki
Loki
Th3MuffinMan815
Loki
Level 129
God Stats
2W - 8L
1,271 SR
Queue Stats
499W - 477L
1,542 Elo+
Party 3
Ymir
Ymir
kyman000
Ymir
Level 121
God Stats
1W - 1L
1,760 SR
Queue Stats
42W - 54L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DoppEFX
Nu Wa
14
2 / 1 / 12
8,405
841
7,513
4,048
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Lrtzeh2
Da Ji
15
9 / 2 / 10
9,589
959
11,055
8,214
5,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 11
7,784
778
1,824
6,846
6,541
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
ZombieCubeTK
Erlang Shen
15
3 / 0 / 16
8,945
895
9,477
14,670
10,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
phatnoah
Vulcan
16
8 / 2 / 13
9,951
995
17,765
7,234
3,762
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
7,858
786
5,519
10,507
9,076
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ishtar
OTAABA
Ishtar
13
2 / 7 / 1
7,701
770
7,194
11,370
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
13
0 / 5 / 3
7,223
722
4,852
8,507
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 4
8,332
833
8,340
7,325
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
10
1 / 6 / 2
6,941
694
5,081
14,021
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
24
Kills
7
7
Deaths
24
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DoppEFX
Nu Wa
2
1
12
8
L
2
3
3
1.17
W
Da Ji
Lrtzeh2
Da Ji
9
2
10
7
L
Ishtar
OTAABA
Ishtar
2
7
1
0.36
W
2
2
11
3.75
L
Scylla
0
5
3
0.3
L
2
3
4
1.33
W
Erlang Shen
ZombieCubeTK
Erlang Shen
3
0
16
11
L
Ymir
1
6
2
0.33
W
Vulcan
phatnoah
Vulcan
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,634
Damage
30,986
41,012
Taken
51,730
27,247
Mitigated
30,204
16,790
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DoppEFX
Nu Wa
7,513
1,506
629
933
4,048
1,616
1,420
913
3,135
19,125
0
L
5,519
2,334
636
1,787
10,507
9,076
0
6,364
3,879
128
14,662
W
Da Ji
Lrtzeh2
Da Ji
11,055
1,755
454
926
8,214
5,271
806
1,984
6,230
0
13,315
L
Ishtar
OTAABA
Ishtar
7,194
3,569
636
1,211
11,370
3,596
0
6,956
4,279
0
20,574
W
1,824
128
344
899
6,846
6,541
135
1,731
5,115
2,643
0
L
Scylla
4,852
531
25
732
8,507
2,884
0
5,134
3,131
24,450
0
L
8,340
821
614
1,172
7,325
2,382
0
1,697
5,547
0
26,874
W
Erlang Shen
ZombieCubeTK
Erlang Shen
9,477
2,821
1,510
9,887
14,670
10,057
335
2,833
11,837
0
19,373
L
Ymir
5,081
656
0
348
14,021
12,266
0
6,951
6,674
9,535
0
W
Vulcan
phatnoah
Vulcan
17,765
8,453
617
591
7,234
3,762
1,349
2,550
4,684
35,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,674
Gold Earned
38,055
108
Minions Killed
127
0
Camps Cleared
0
1,002,695
Distance Traveled
854,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,405
841
22
2
0
190,505
0
L
Vamana
7,858
786
17
2
0
197,321
0
W
Da Ji
9,589
959
14
1
0
207,514
0
L
Ishtar
7,701
770
21
2
0
132,373
0
W
Sobek
7,784
778
3
0
0
199,430
0
L
Scylla
7,223
722
38
4
0
174,566
0
L
Loki
8,332
833
46
5
0
208,500
0
W
Erlang Shen
8,945
895
27
3
0
208,016
0
L
Ymir
6,941
694
5
1
0
142,037
0
W
Vulcan
9,951
995
42
4
0
197,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role