Player Matchup

Chaac
Chaac
Diddlekang
Chaac
Level 43
God Stats
6W - 7L
1,588 SR
Queue Stats
62W - 55L
1,500 Elo+
Party 1
Ullr
Ullr
GCSpooky
Ullr
Level 28
God Stats
3W - 4L
1,369 SR
Queue Stats
3W - 4L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
GCTheWeeb
Cernunnos
Level 69
God Stats
14W - 20L
1,422 SR
Queue Stats
75W - 82L
1,458 Elo+
Party 1
Team Averages
Level 47
1,460 SR
1,469 Elo+

VS

Team Averages
Level 66
1,521 SR
1,515 Elo+
Chang'e
Chang'e
GumGumBackshot
Chang'e
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 25L
1,448 Elo+
Party 2
Kuzenbo
Kuzenbo
SleepieRN
Kuzenbo
Level 126
God Stats
3W - 1L
1,467 SR
Queue Stats
154W - 155L
1,529 Elo+
Party 2
Amaterasu
Amaterasu
uwucreammesenpai
Amaterasu
Level 49
God Stats
21W - 11L
1,595 SR
Queue Stats
87W - 88L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 4 / 1
8,051
619
4,217
10,846
11,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
12
1 / 3 / 0
8,590
661
7,154
9,260
3,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
GCTheWeeb
Cernunnos
11
0 / 3 / 1
8,618
663
11,507
9,885
4,132
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
9,335
718
7,559
7,793
3,002
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kuzenbo
SleepieRN
Kuzenbo
13
2 / 0 / 8
9,530
733
9,913
10,549
19,234
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amaterasu
14
6 / 0 / 3
10,086
776
10,286
12,966
12,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
4
1
0.13
L
Ullr
1
3
0
0.33
L
Cernunnos
GCTheWeeb
Cernunnos
0
3
1
0.17
W
2
1
6
5
W
Kuzenbo
SleepieRN
Kuzenbo
2
0
8
6
W
Amaterasu
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,878
Damage
27,758
29,991
Taken
31,308
19,111
Mitigated
34,437
1,910
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,217
481
0
589
10,846
11,030
0
6,880
3,664
0
13,589
L
Ullr
7,154
2,422
0
250
9,260
3,949
0
6,096
2,992
0
29,186
L
Cernunnos
GCTheWeeb
Cernunnos
11,507
5,402
0
1,071
9,885
4,132
0
4,817
4,733
0
56,213
W
7,559
698
2,645
3,014
7,793
3,002
446
22
7,771
34,757
0
W
Kuzenbo
SleepieRN
Kuzenbo
9,913
2,252
254
798
10,549
19,234
158
493
10,056
36,576
0
W
Amaterasu
10,286
4,779
0
3,490
12,966
12,201
813
132
12,834
0
33,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,259
Gold Earned
28,951
145
Minions Killed
128
0
Camps Cleared
0
629,205
Distance Traveled
737,160
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,051
619
15
1
0
197,693
0
L
Ullr
8,590
661
46
4
0
225,850
0
L
Cernunnos
8,618
663
84
6
0
205,662
0
W
Chang'e
9,335
718
47
4
0
216,460
1
W
Kuzenbo
9,530
733
37
3
0
252,515
4
W
Amaterasu
10,086
776
44
3
0
268,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role