Player Matchup

Surtr
Surtr
Jah-Ramen
Surtr
Level 142
God Stats
9W - 4L
1,727 SR
Queue Stats
266W - 226L
1,537 Elo+
Party 2
Cupid
Cupid
TrojanVP
Cupid
Level 144
God Stats
12W - 13L
1,497 SR
Queue Stats
188W - 203L
1,542 Elo+
Party 3
Chronos
Chronos
VillisSwine
Chronos
Level 138
God Stats
25W - 18L
1,643 SR
Queue Stats
247W - 263L
1,571 Elo+
Party 3
Kuzenbo
Kuzenbo
casperGGEZ
Kuzenbo
Level 129
God Stats
3W - 3L
1,397 SR
Queue Stats
261W - 225L
1,536 Elo+
Party 2
Scylla
Scylla
migkiller115
Scylla
Level 131
God Stats
8W - 6L
1,651 SR
Queue Stats
87W - 91L
1,521 Elo+
Party 3
Team Averages
Level 137
1,583 SR
1,541 Elo+

VS

Team Averages
Level 115
1,593 SR
1,542 Elo+
Thoth
Thoth
Elphebah
Thoth
Level 143
God Stats
14W - 10L
1,577 SR
Queue Stats
222W - 201L
1,504 Elo+
Solo
King Arthur
King Arthur
Ex90Trouble
King Arthur
Level 109
God Stats
151W - 129L
1,612 SR
Queue Stats
471W - 399L
1,577 Elo+
Solo
Nike
Nike
Kajolika
Nike
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 49L
1,503 Elo+
Solo
Anhur
Anhur
SpeechlessMoon
Anhur
Level 152
God Stats
34W - 20L
1,644 SR
Queue Stats
340W - 295L
1,570 Elo+
Party 1
Thanatos
Thanatos
ethonlee
Thanatos
Level 29
God Stats
86W - 65L
1,633 SR
Queue Stats
121W - 110L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jah-Ramen
Surtr
10
3 / 3 / 1
6,295
450
7,195
9,982
4,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
TrojanVP
Cupid
11
1 / 7 / 1
6,817
487
5,742
12,718
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
VillisSwine
Chronos
13
0 / 3 / 1
7,091
507
3,313
8,643
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
casperGGEZ
Kuzenbo
11
3 / 3 / 4
7,367
526
6,801
12,945
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
12
2 / 4 / 1
7,312
522
3,146
8,265
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Elphebah
Thoth
14
1 / 1 / 5
8,675
620
5,446
4,926
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Ex90Trouble
King Arthur
14
5 / 0 / 2
8,910
636
7,828
8,382
6,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
11
0 / 1 / 7
7,439
531
5,961
9,573
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 2 / 1
9,594
685
10,740
11,772
4,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ethonlee
Thanatos
15
6 / 5 / 4
9,127
652
8,607
14,989
6,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
20
20
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
Elphebah
Thoth
1
1
5
3.5
W
King Arthur
Ex90Trouble
King Arthur
5
0
2
6
L
Surtr
Jah-Ramen
Surtr
3
3
1
1.17
W
Nike
0
1
7
3.5
W
8
2
1
4.25
L
Cupid
TrojanVP
Cupid
1
7
1
0.21
L
Chronos
VillisSwine
Chronos
0
3
1
0.17
L
Kuzenbo
casperGGEZ
Kuzenbo
3
3
4
1.67
W
Thanatos
ethonlee
Thanatos
6
5
4
1.6
L
Scylla
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,197
Damage
38,582
52,553
Taken
49,642
26,379
Mitigated
28,028
7,803
Healing
18,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Elphebah
Thoth
5,446
41
0
1,470
4,926
1,797
704
1,905
3,021
70,499
506
W
King Arthur
Ex90Trouble
King Arthur
7,828
375
0
564
8,382
6,578
0
2,678
5,598
0
58,794
L
Surtr
Jah-Ramen
Surtr
7,195
3,665
0
2,035
9,982
4,043
0
1,397
8,585
2,160
29,067
W
Nike
5,961
1,205
0
1,469
9,573
7,960
0
2,064
7,509
0
26,877
W
10,740
7,110
0
4,941
11,772
4,949
846
1,783
9,989
0
86,055
L
Cupid
TrojanVP
Cupid
5,742
2,902
132
2,154
12,718
2,753
0
537
12,181
0
47,869
L
Chronos
VillisSwine
Chronos
3,313
865
0
833
8,643
3,415
0
0
8,643
46,994
0
L
Kuzenbo
casperGGEZ
Kuzenbo
6,801
2,523
175
2,206
12,945
13,493
30
595
12,350
22,481
0
W
Thanatos
ethonlee
Thanatos
8,607
2,498
0
9,956
14,989
6,744
0
5,531
9,356
0
81,735
L
Scylla
3,146
414
0
268
8,265
2,675
0
2,842
5,423
51,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,882
Gold Earned
43,745
333
Minions Killed
490
0
Camps Cleared
0
1,292,169
Distance Traveled
1,424,843
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,675
620
121
9
0
252,807
0
W
King Arthur
8,910
636
85
6
0
291,252
6
L
Surtr
6,295
450
49
4
0
245,509
0
W
Nike
7,439
531
32
2
0
282,693
2
W
Anhur
9,594
685
136
10
0
267,735
2
L
Cupid
6,817
487
80
6
0
244,143
1
L
Chronos
7,091
507
95
7
0
274,950
0
L
Kuzenbo
7,367
526
23
2
0
287,412
0
W
Thanatos
9,127
652
116
8
0
330,356
0
L
Scylla
7,312
522
86
6
0
240,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role