Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Gspeedy99
Baron Samedi
Level 133
God Stats
29W - 6L
1,900 SR
Queue Stats
423W - 79L
1,898 Elo+
Party 1
Chaac
Chaac
Mønké
Chaac
Level 145
God Stats
2W - 1L
1,659 SR
Queue Stats
88W - 27L
1,800 Elo+
Party 1
Cthulhu
Cthulhu
Toochdoon
Cthulhu
Level 81
God Stats
3W - 2L
1,402 SR
Queue Stats
8W - 8L
1,439 Elo+
Solo
Anhur
Anhur
freshlemonde
Anhur
Level 144
God Stats
6W - 1L
1,770 SR
Queue Stats
752W - 154L
1,849 Elo+
Party 1
Team Averages
Level 114
1,646 SR
1,697 Elo+

VS

Team Averages
Level 108
1,556 SR
1,533 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Dissaster1
Janus
Level 144
God Stats
2W - 3L
1,566 SR
Queue Stats
168W - 155L
1,506 Elo+
Solo
Nu Wa
Nu Wa
HiddenAway87
Nu Wa
Level 59
God Stats
17W - 12L
1,593 SR
Queue Stats
33W - 27L
1,509 Elo+
Solo
Mulan
Mulan
Noaxec
Mulan
Level 129
God Stats
2W - 2L
1,539 SR
Queue Stats
6W - 10L
1,486 Elo+
Solo
Ymir
Ymir
dna8731
Ymir
Level 123
God Stats
2W - 1L
1,585 SR
Queue Stats
33W - 20L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 8
6,216
1,243
2,730
3,305
1,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Gspeedy99
Baron Samedi
11
4 / 0 / 9
6,808
1,362
3,412
1,274
605
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Mønké
Chaac
11
1 / 0 / 12
6,110
1,222
4,952
4,867
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Toochdoon
Cthulhu
11
2 / 0 / 10
6,450
1,290
4,865
5,957
4,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
5 / 0 / 8
6,983
1,397
5,703
2,326
715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

403

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 2 / 0
5,570
1,114
4,447
4,272
1,687
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
10
0 / 3 / 0
5,505
1,101
3,038
4,684
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,279
1,056
4,342
5,575
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Noaxec
Mulan
9
0 / 1 / 0
4,995
999
330
1,275
561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
dna8731
Ymir
10
0 / 4 / 0
5,744
1,149
2,403
7,987
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
0
14
Kills
0
0
Deaths
14
47
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
8
6
L
Danzaburou
 
Danzaburou
0
2
0
0
L
Janus
0
3
0
0
W
Baron Samedi
Gspeedy99
Baron Samedi
4
0
9
8.5
L
0
4
0
0
W
Chaac
Mønké
Chaac
1
0
12
7
L
Mulan
Noaxec
Mulan
0
1
0
0
W
Cthulhu
Toochdoon
Cthulhu
2
0
10
7
L
Ymir
dna8731
Ymir
0
4
0
0
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,662
Damage
14,560
17,729
Taken
23,793
10,837
Mitigated
11,723
8,665
Healing
1,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,730
560
0
879
3,305
1,066
0
1,908
1,335
21,572
0
L
Danzaburou
 
Danzaburou
4,447
2,148
0
439
4,272
1,687
0
1,889
2,330
0
15,665
L
Janus
3,038
132
0
384
4,684
1,742
0
2,689
1,912
17,022
0
W
Baron Samedi
Gspeedy99
Baron Samedi
3,412
674
1,279
843
1,274
605
0
719
515
9,958
0
L
4,342
1,014
0
0
5,575
1,370
0
1,738
3,669
16,699
0
W
Chaac
Mønké
Chaac
4,952
1,035
0
1,890
4,867
4,300
0
2,475
2,318
0
11,592
L
Mulan
Noaxec
Mulan
330
94
0
104
1,275
561
0
382
893
0
1,481
W
Cthulhu
Toochdoon
Cthulhu
4,865
492
374
2,039
5,957
4,151
0
2,839
2,992
13,588
0
L
Ymir
dna8731
Ymir
2,403
442
0
165
7,987
6,363
0
4,241
3,580
7,555
0
W
5,703
3,720
0
1,361
2,326
715
0
1,499
685
0
14,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,567
Gold Earned
27,093
123
Minions Killed
95
6
Camps Cleared
4
472,323
Distance Traveled
364,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,216
1,243
46
9
0
88,112
0
L
Danzaburou
5,570
1,114
14
3
2
94,407
0
L
Janus
5,505
1,101
34
7
0
72,493
0
W
Baron Samedi
6,808
1,362
19
4
0
90,969
0
L
Nu Wa
5,279
1,056
29
6
1
86,914
0
W
Chaac
6,110
1,222
10
2
2
99,184
0
L
Mulan
4,995
999
3
1
1
27,251
0
W
Cthulhu
6,450
1,290
25
5
0
101,698
0
L
Ymir
5,744
1,149
15
3
0
83,158
0
W
Anhur
6,983
1,397
23
5
4
92,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role