Player Matchup

Hachiman
Hachiman
Dankus711
Hachiman
Level 29
God Stats
10W - 5L
1,617 SR
Queue Stats
33W - 28L
1,469 Elo+
Party 2
Janus
Janus
RazzzMaTaz
Janus
Level 64
God Stats
1W - 1L
1,711 SR
Queue Stats
32W - 29L
1,464 Elo+
Party 2
Achilles
Achilles
c0ch1se
Achilles
Level 107
God Stats
1W - 1L
1,695 SR
Queue Stats
17W - 14L
1,528 Elo+
Party 2
Team Averages
Level 67
1,674 SR
1,487 Elo+

VS

Team Averages
Level 87
1,598 SR
1,473 Elo+
Athena
Athena
Beano312
Athena
Level 83
God Stats
4W - 0L
1,545 SR
Queue Stats
10W - 6L
1,494 Elo+
Party 1
Artemis
Artemis
Goonie32
Artemis
Level 72
God Stats
1W - 0L
1,679 SR
Queue Stats
4W - 3L
1,425 Elo+
Party 1
Sol
Sol
MANderson023
Sol
Level 106
God Stats
1W - 0L
1,570 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dankus711
Hachiman
9
0 / 4 / 0
7,261
660
6,252
10,897
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
11
1 / 3 / 0
7,848
713
7,405
7,299
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
c0ch1se
Achilles
8
0 / 4 / 0
6,774
616
4,772
12,377
12,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beano312
Athena
10
1 / 0 / 9
7,937
722
6,135
11,659
10,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Goonie32
Artemis
12
5 / 0 / 5
9,084
826
11,681
6,294
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
5 / 1 / 5
9,041
822
9,235
8,689
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
11
11
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
Beano312
Athena
1
0
9
5.5
L
Hachiman
Dankus711
Hachiman
0
4
0
0
W
Artemis
Goonie32
Artemis
5
0
5
7.5
W
5
1
5
7.5
L
Janus
1
3
0
0.33
L
Achilles
c0ch1se
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,429
Damage
27,051
30,573
Taken
26,642
19,533
Mitigated
16,539
2,026
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Beano312
Athena
6,135
1,389
0
250
11,659
10,810
231
3,747
7,650
13,093
191
L
Hachiman
Dankus711
Hachiman
6,252
3,642
0
699
10,897
4,087
0
5,185
5,712
0
21,602
W
Artemis
Goonie32
Artemis
11,681
7,041
0
986
6,294
2,695
1,181
1,742
4,430
0
38,851
W
9,235
3,967
0
4,962
8,689
3,034
1,115
2,255
6,286
33,254
742
L
Janus
7,405
689
0
250
7,299
3,097
0
3,702
3,597
39,422
0
L
Achilles
c0ch1se
Achilles
4,772
1,315
60
1,017
12,377
12,349
0
6,695
5,682
0
11,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,883
Gold Earned
26,062
101
Minions Killed
96
0
Camps Cleared
0
525,311
Distance Traveled
616,082
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,937
722
8
1
0
241,991
2
L
Hachiman
7,261
660
29
3
0
171,530
0
W
Artemis
9,084
826
50
5
0
186,144
0
W
Sol
9,041
822
38
3
0
187,947
1
L
Janus
7,848
713
63
6
0
178,834
0
L
Achilles
6,774
616
9
1
0
174,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role