Player Matchup

Ishtar
Ishtar
Hyssop
Ishtar
Level 49
God Stats
0W - 1L
1,630 SR
Queue Stats
4W - 6L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
JustChamp
Nu Wa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,387 Elo+
Party 1
Khepri
Khepri
Nathan7704
Khepri
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 3
Nox
Nox
Yuknuc
Nox
Level 17
God Stats
0W - 1L
1,338 SR
Queue Stats
4W - 6L
1,387 Elo+
Party 1
Achilles
Achilles
killer122005
Achilles
Level 88
God Stats
15W - 11L
1,584 SR
Queue Stats
187W - 160L
1,509 Elo+
Party 3
Team Averages
Level 47
1,511 SR
1,434 Elo+

VS

Team Averages
Level 85
1,475 SR
1,425 Elo+
Awilix
Awilix
Italian_KaTz
Awilix
Level 123
God Stats
69W - 48L
1,613 SR
Queue Stats
193W - 186L
1,507 Elo+
Solo
Ares
Ares
Palavicini03
Ares
Level 145
God Stats
2W - 4L
1,281 SR
Queue Stats
350W - 342L
1,530 Elo+
Solo
Ishtar
Ishtar
louisrock55
Ishtar
Level 8
God Stats
1W - 2L
1,316 SR
Queue Stats
2W - 3L
1,340 Elo+
Party 2
Poseidon
Poseidon
oMattyyy_
Poseidon
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,303 Elo+
Party 2
Yu Huang
Yu Huang
oTastey
Yu Huang
Level 62
God Stats
13W - 11L
1,667 SR
Queue Stats
81W - 73L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hyssop
Ishtar
10
0 / 6 / 1
6,483
381
6,683
12,560
4,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
JustChamp
Nu Wa
13
2 / 3 / 0
7,937
467
16,484
10,683
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Nathan7704
Khepri
10
0 / 3 / 2
6,813
401
2,091
10,823
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Nox
Yuknuc
Nox
13
2 / 5 / 0
8,014
471
2,922
11,630
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
killer122005
Achilles
12
2 / 8 / 3
7,615
448
8,965
19,452
8,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
12 / 0 / 2
10,514
618
12,810
13,159
5,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 12
7,826
460
5,776
15,392
13,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
15
5 / 1 / 5
9,394
553
11,073
14,649
5,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
oMattyyy_
Poseidon
15
4 / 3 / 10
9,694
570
10,494
10,876
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
oTastey
Yu Huang
19
3 / 0 / 3
11,784
693
9,535
14,165
7,152
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
25
25
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Hyssop
Ishtar
0
6
1
0.08
W
Awilix
12
0
2
13
L
Nu Wa
JustChamp
Nu Wa
2
3
0
0.67
L
Khepri
Nathan7704
Khepri
0
3
2
0.33
W
1
2
12
3.5
L
Nox
Yuknuc
Nox
2
5
0
0.4
L
Achilles
killer122005
Achilles
2
8
3
0.44
W
Ishtar
5
1
5
7.5
W
Poseidon
oMattyyy_
Poseidon
4
3
10
3
W
Yu Huang
oTastey
Yu Huang
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,145
Damage
49,688
65,148
Taken
68,241
30,716
Mitigated
35,904
9,840
Healing
17,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Hyssop
Ishtar
6,683
4,187
412
1,699
12,560
4,927
0
5,398
7,162
0
33,831
W
Awilix
12,810
4,278
0
886
13,159
5,727
78
2,649
10,346
0
96,533
L
Nu Wa
JustChamp
Nu Wa
16,484
3,419
206
2,300
10,683
3,692
15
5,700
4,983
59,131
0
L
Khepri
Nathan7704
Khepri
2,091
178
0
1,158
10,823
9,043
0
3,690
7,133
15,410
0
W
5,776
537
336
1,080
15,392
13,068
0
6,869
8,317
28,313
0
L
Nox
Yuknuc
Nox
2,922
311
0
810
11,630
4,659
0
5,099
6,531
42,944
0
L
Achilles
killer122005
Achilles
8,965
2,269
0
3,255
19,452
8,395
0
5,918
13,534
0
43,712
W
Ishtar
11,073
7,357
0
4,855
14,649
5,891
936
4,461
9,994
0
83,656
W
Poseidon
oMattyyy_
Poseidon
10,494
1,609
0
766
10,876
4,066
0
2,489
8,206
74,527
0
W
Yu Huang
oTastey
Yu Huang
9,535
640
0
9,433
14,165
7,152
0
5,676
8,051
137,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,862
Gold Earned
49,212
324
Minions Killed
596
0
Camps Cleared
0
1,638,441
Distance Traveled
1,702,354
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,483
381
60
4
0
302,080
0
W
Awilix
10,514
618
120
7
0
396,513
5
L
Nu Wa
7,937
467
87
5
0
314,692
1
L
Khepri
6,813
401
15
1
0
318,770
0
W
Ares
7,826
460
31
2
0
285,692
0
L
Nox
8,014
471
93
5
0
345,198
0
L
Achilles
7,615
448
69
4
0
357,701
0
W
Ishtar
9,394
553
114
7
0
323,825
0
W
Poseidon
9,694
570
120
7
0
347,345
0
W
Yu Huang
11,784
693
211
12
0
348,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role