Player Matchup

Bellona
Bellona
 
Bellona
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Bokhy
Skadi
Level 85
God Stats
16W - 11L
1,586 SR
Queue Stats
402W - 374L
1,468 Elo+
Party 2
Awilix
Awilix
I zazka I
Awilix
Level 88
God Stats
12W - 8L
1,608 SR
Queue Stats
400W - 374L
1,448 Elo+
Party 2
Athena
Athena
imthebeesknees1
Athena
Level 89
God Stats
1W - 10L
1,210 SR
Queue Stats
63W - 84L
1,431 Elo+
Solo
Chang'e
Chang'e
luis max stiel
Chang'e
Level 64
God Stats
27W - 17L
1,615 SR
Queue Stats
221W - 186L
1,465 Elo+
Party 2
Team Averages
Level 85
1,504 SR
1,462 Elo+

VS

Team Averages
Level 53
1,541 SR
1,452 Elo+
Jing Wei
Jing Wei
Andremisu
Jing Wei
Level 25
God Stats
2W - 1L
1,525 SR
Queue Stats
12W - 16L
1,436 Elo+
Party 1
Awilix
Awilix
Cocobear132
Awilix
Level 65
God Stats
8W - 4L
1,622 SR
Queue Stats
26W - 23L
1,463 Elo+
Party 1
Sobek
Sobek
Support0rTroII
Sobek
Level 63
God Stats
23W - 18L
1,613 SR
Queue Stats
161W - 146L
1,482 Elo+
Solo
Chang'e
Chang'e
WeiWuu8436
Chang'e
Level 44
God Stats
3W - 1L
1,445 SR
Queue Stats
13W - 14L
1,377 Elo+
Party 1
Ah Puch
Ah Puch
mR_Leelaj
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 1 / 0
6,167
617
5,020
8,723
7,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Skadi
Bokhy
Skadi
9
1 / 0 / 0
5,393
539
4,289
4,252
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
I zazka I
Awilix
10
1 / 0 / 0
5,747
575
6,109
6,279
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 2 / 0
4,897
490
2,095
7,394
5,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,613
461
2,722
6,755
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andremisu
Jing Wei
7
0 / 1 / 0
4,532
453
2,438
6,269
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
10
2 / 1 / 3
5,626
563
5,878
6,936
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 2
5,168
517
2,309
7,138
4,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
WeiWuu8436
Chang'e
9
2 / 0 / 1
5,142
514
3,647
6,512
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
mR_Leelaj
Ah Puch
7
1 / 1 / 1
4,788
479
3,273
5,368
2,684
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
6
6
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
0
1
W
Jing Wei
Andremisu
Jing Wei
0
1
0
0
L
Skadi
Bokhy
Skadi
1
0
0
1
W
Awilix
2
1
3
3.5
L
Awilix
I zazka I
Awilix
1
0
0
1
W
1
0
2
2
W
Chang'e
WeiWuu8436
Chang'e
2
0
1
2.5
L
0
2
0
0
L
0
3
0
0
W
Ah Puch
mR_Leelaj
Ah Puch
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,235
Damage
17,545
33,403
Taken
32,223
18,850
Mitigated
13,002
9,765
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,020
1,571
0
2,296
8,723
7,727
0
3,201
5,522
0
39,198
W
Jing Wei
Andremisu
Jing Wei
2,438
1,446
0
1,557
6,269
1,722
0
352
5,917
0
23,716
L
Skadi
Bokhy
Skadi
4,289
2,157
0
1,847
4,252
1,484
0
539
3,713
0
36,891
W
Awilix
5,878
3,056
0
2,933
6,936
2,276
0
1,236
5,700
0
33,625
L
Awilix
I zazka I
Awilix
6,109
2,219
0
700
6,279
2,450
0
1,490
4,789
0
51,743
W
2,309
169
0
2,566
7,138
4,564
0
1,679
5,459
11,243
0
W
Chang'e
WeiWuu8436
Chang'e
3,647
582
547
3,070
6,512
1,756
0
1,301
5,211
28,980
0
L
2,095
307
0
1,532
7,394
5,245
0
2,330
5,064
14,351
0
L
2,722
94
360
3,030
6,755
1,944
0
1,669
5,086
26,041
0
W
Ah Puch
mR_Leelaj
Ah Puch
3,273
572
0
1,030
5,368
2,684
70
249
5,119
15,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
25,256
270
Minions Killed
188
0
Camps Cleared
0
1,021,284
Distance Traveled
1,006,522
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,167
617
75
8
0
195,887
1
W
Jing Wei
4,532
453
31
3
0
193,012
0
L
Skadi
5,393
539
51
5
0
175,749
2
W
Awilix
5,626
563
62
6
0
245,919
0
L
Awilix
5,747
575
74
7
0
247,577
0
W
Sobek
5,168
517
19
2
0
205,238
2
W
Chang'e
5,142
514
53
5
0
165,156
3
L
Athena
4,897
490
23
2
0
226,128
0
L
Chang'e
4,613
461
47
5
0
175,943
2
W
Ah Puch
4,788
479
23
2
0
197,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role