Player Matchup

Olorun
Olorun
 
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Dredgen_Azzir
Da Ji
Level 119
God Stats
2W - 0L
1,792 SR
Queue Stats
91W - 78L
1,563 Elo+
Party 1
Janus
Janus
fabianprro
Janus
Level 106
God Stats
15W - 17L
1,502 SR
Queue Stats
424W - 391L
1,429 Elo+
Party 2
Ymir
Ymir
ii2legit2ii
Ymir
Level 135
God Stats
2W - 5L
1,361 SR
Queue Stats
405W - 382L
1,521 Elo+
Party 1
Mulan
Mulan
shadowproud
Mulan
Level 126
God Stats
19W - 12L
1,597 SR
Queue Stats
404W - 371L
1,480 Elo+
Party 2
Team Averages
Level 122
1,550 SR
1,499 Elo+

VS

Team Averages
Level 147
1,534 SR
1,507 Elo+
Ullr
Ullr
DeathhMau5
Ullr
Level 206
God Stats
30W - 25L
1,615 SR
Queue Stats
437W - 406L
1,607 Elo+
Solo
Nike
Nike
Halq209
Nike
Level 107
God Stats
0W - 1L
1,771 SR
Queue Stats
6W - 10L
1,437 Elo+
Party 3
Baba Yaga
Baba Yaga
MissaelMX
Baba Yaga
Level 145
God Stats
0W - 1L
1,598 SR
Queue Stats
27W - 33L
1,462 Elo+
Party 3
Maman Brigitte
Maman Brigitte
RunningRIOT116
Maman Brigitte
Level 129
God Stats
2W - 4L
1,361 SR
Queue Stats
447W - 397L
1,529 Elo+
Solo
Cupid
Cupid
Ultraman145
Cupid
Level 149
God Stats
0W - 1L
1,324 SR
Queue Stats
39W - 36L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
6 / 1 / 0
8,450
650
9,506
7,172
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 1 / 3
8,033
618
6,383
9,161
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
13
2 / 1 / 2
7,695
592
7,200
6,408
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 2 / 8
7,404
570
4,223
12,114
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 3 / 2
7,799
600
8,625
10,646
6,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,326
564
6,388
13,179
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
Halq209
Nike
11
2 / 4 / 2
6,865
528
5,355
15,275
7,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
MissaelMX
Baba Yaga
10
0 / 2 / 2
5,964
459
5,449
5,834
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Maman Brigitte
RunningRIOT116
Maman Brigitte
9
1 / 5 / 4
5,972
459
3,537
11,106
5,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 3 / 2
7,124
548
5,884
9,052
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
17
Kills
8
8
Deaths
17
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
1
0
6
L
3
3
3
1.5
W
5
1
3
6.5
L
Nike
Halq209
Nike
2
4
2
0.75
L
Baba Yaga
MissaelMX
Baba Yaga
0
2
2
0.5
L
Maman Brigitte
RunningRIOT116
Maman Brigitte
1
5
4
0.6
L
2
3
2
1
W
Janus
2
1
2
3
W
2
2
8
3
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,937
Damage
26,613
45,501
Taken
54,446
27,289
Mitigated
23,603
11,547
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,506
6,045
600
3,806
7,172
3,264
382
734
6,438
60,029
8,507
L
6,388
2,920
0
4,607
13,179
4,695
0
4,367
8,760
0
51,574
W
6,383
1,702
0
968
9,161
4,184
391
802
8,359
0
58,893
L
Nike
Halq209
Nike
5,355
189
0
3,631
15,275
7,467
0
1,790
13,419
202
45,284
L
Baba Yaga
MissaelMX
Baba Yaga
5,449
79
0
791
5,834
2,294
0
3,992
1,742
35,294
0
L
Maman Brigitte
RunningRIOT116
Maman Brigitte
3,537
460
0
874
11,106
5,927
0
4,146
6,916
20,834
0
L
5,884
4,100
335
2,482
9,052
3,220
0
6,332
2,680
0
44,235
W
Janus
7,200
53
0
447
6,408
2,583
350
3,899
2,509
60,519
0
W
4,223
1,428
0
3,310
12,114
10,383
0
3,278
8,836
17,138
0
W
8,625
813
0
2,416
10,646
6,875
243
475
10,171
0
58,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,381
Gold Earned
33,251
405
Minions Killed
317
0
Camps Cleared
0
1,306,930
Distance Traveled
1,242,424
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,450
650
106
8
0
247,370
4
L
Ullr
7,326
564
81
6
0
273,625
0
W
Da Ji
8,033
618
86
7
0
287,252
0
L
Nike
6,865
528
77
6
0
247,414
0
L
Baba Yaga
5,964
459
58
4
0
190,474
0
L
Maman Brigitte
5,972
459
19
1
0
277,886
0
L
Cupid
7,124
548
82
6
0
253,025
2
W
Janus
7,695
592
107
8
0
278,726
0
W
Ymir
7,404
570
23
2
0
268,160
0
W
Mulan
7,799
600
83
6
0
225,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role