Player Matchup

Janus
Janus
Jackhajduch
Janus
Level 74
God Stats
1W - 2L
1,497 SR
Queue Stats
16W - 28L
1,416 Elo+
Party 1
Thor
Thor
JohnSpartan28
Thor
Level 104
God Stats
3W - 7L
1,607 SR
Queue Stats
11W - 23L
1,391 Elo+
Party 1
Osiris
Osiris
TheBustyBagle
Osiris
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 62L
1,423 Elo+
Solo
Geb
Geb
friendlyfriendz
Geb
Level 117
God Stats
0W - 1L
1,187 SR
Queue Stats
7W - 18L
1,382 Elo+
Party 1
Chiron
Chiron
wrtl99
Chiron
Level 118
God Stats
0W - 1L
1,000 SR
Queue Stats
15W - 30L
1,402 Elo+
Party 1
Team Averages
Level 100
1,358 SR
1,403 Elo+

VS

Team Averages
Level 95
1,560 SR
1,450 Elo+
Neith
Neith
Hankokkuuuuttv
Neith
Level 103
God Stats
1W - 0L
1,640 SR
Queue Stats
41W - 28L
1,476 Elo+
Party 2
Ao Kuang
Ao Kuang
IceAngelSergioTv
Ao Kuang
Level 106
God Stats
7W - 3L
1,363 SR
Queue Stats
59W - 40L
1,481 Elo+
Party 2
Mulan
Mulan
JoseLaWey
Mulan
Level 54
God Stats
3W - 0L
1,836 SR
Queue Stats
79W - 75L
1,461 Elo+
Solo
Ra
Ra
ceyvha
Ra
Level 91
God Stats
8W - 9L
1,464 SR
Queue Stats
393W - 407L
1,400 Elo+
Solo
Maui
Maui
yuikimury
Maui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,158
520
1,079
4,192
1,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
4,772
597
500
6,814
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 1 / 0
3,349
419
492
2,268
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 0
4,543
568
1,693
6,303
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
wrtl99
Chiron
8
0 / 0 / 0
4,233
529
1,783
4,718
1,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,398
675
5,064
4,221
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 1 / 0
5,268
659
866
6,091
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
JoseLaWey
Mulan
10
2 / 1 / 1
6,065
758
4,043
6,291
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
9
0 / 0 / 1
5,250
656
2,449
2,386
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
8
0 / 0 / 3
5,062
633
733
3,767
2,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
7
7
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
3
1
0
3
L
0
2
1
0.25
L
0
1
0
0
W
Mulan
JoseLaWey
Mulan
2
1
1
2.5
L
0
1
0
0
W
Ra
0
0
1
0.5
L
1
3
0
0.33
L
Chiron
wrtl99
Chiron
0
0
0
0
W
Maui
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,547
Damage
13,155
24,295
Taken
22,756
10,703
Mitigated
10,687
8,028
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,064
582
0
1,271
4,221
1,544
608
181
4,040
0
38,397
W
866
217
0
608
6,091
1,881
0
214
5,877
30,310
0
L
1,079
0
0
183
4,192
1,401
0
2,755
1,290
25,902
0
L
500
0
87
3,887
6,814
2,608
0
341
6,473
0
31,238
W
Mulan
JoseLaWey
Mulan
4,043
620
0
1,673
6,291
4,084
332
897
5,394
0
41,253
L
492
286
0
1,002
2,268
1,143
0
0
2,268
0
5,119
W
Ra
2,449
0
288
1,571
2,386
727
400
865
1,521
38,548
0
L
1,693
115
69
807
6,303
4,178
0
671
5,632
14,982
0
L
Chiron
wrtl99
Chiron
1,783
690
227
1,766
4,718
1,373
0
134
4,584
0
23,656
W
Maui
733
253
0
1,215
3,767
2,451
48
615
3,152
10,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,055
Gold Earned
27,043
164
Minions Killed
276
0
Camps Cleared
0
694,655
Distance Traveled
816,392
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,398
675
66
8
0
163,700
0
W
Ao Kuang
5,268
659
51
6
0
189,293
0
L
Janus
4,158
520
32
4
0
159,269
4
L
Thor
4,772
597
71
9
0
191,270
3
W
Mulan
6,065
758
64
8
0
156,685
0
L
Osiris
3,349
419
8
1
0
39,543
0
W
Ra
5,250
656
74
9
0
145,765
2
L
Geb
4,543
568
15
2
0
169,866
1
L
Chiron
4,233
529
38
5
0
134,707
0
W
Maui
5,062
633
21
3
0
160,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role