Player Matchup

Anubis
Anubis
Chapita753
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,240 Elo+
Party 2
Fenrir
Fenrir
Draberfrog
Fenrir
Level 53
God Stats
20W - 8L
1,598 SR
Queue Stats
65W - 62L
1,501 Elo+
Party 1
Ymir
Ymir
Kirato13
Ymir
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,477 Elo+
Party 2
Nike
Nike
SusanoMorph
Nike
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 47L
1,480 Elo+
Solo
Izanami
Izanami
Watain28126715
Izanami
Level 46
God Stats
1W - 1L
1,462 SR
Queue Stats
66W - 64L
1,498 Elo+
Party 1
Team Averages
Level 44
1,512 SR
1,439 Elo+

VS

Team Averages
Level 28
1,507 SR
1,536 Elo+
Aphrodite
Aphrodite
BELL 0F TAC0
Aphrodite
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
COGNETO
Kukulkan
Level 66
God Stats
0W - 1L
1,624 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 3
Artemis
Artemis
SlidCandle76906
Artemis
Level 41
God Stats
0W - 3L
1,362 SR
Queue Stats
13W - 18L
1,328 Elo+
Solo
Ymir
Ymir
trg81395
Ymir
Level 6
God Stats
1W - 2L
1,546 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 3
Neith
Neith
xFrisbeeGod420x
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chapita753
Anubis
10
1 / 3 / 2
6,190
516
2,234
6,399
2,730
Fenrir
Draberfrog
Fenrir
14
7 / 0 / 0
7,934
661
6,599
9,975
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
10
5 / 0 / 5
7,593
633
5,329
6,958
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 0 / 1
8,605
717
10,953
9,726
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 4
6,682
557
5,769
8,007
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BELL 0F TAC0
Aphrodite
8
0 / 6 / 0
4,862
405
1,065
10,469
3,620
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
COGNETO
Kukulkan
10
3 / 5 / 0
6,918
577
3,374
6,870
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,892
408
2,735
7,092
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
7
0 / 2 / 0
5,411
451
2,325
8,070
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 4 / 0
5,117
426
2,737
5,805
1,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
21
Kills
3
3
Deaths
21
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BELL 0F TAC0
Aphrodite
0
6
0
0
L
Kukulkan
COGNETO
Kukulkan
3
5
0
0.6
W
Anubis
Chapita753
Anubis
1
3
2
0.67
W
Fenrir
Draberfrog
Fenrir
7
0
0
7
W
Ymir
5
0
5
7.5
L
0
4
0
0
W
7
0
1
7.5
W
1
0
4
3
L
Ymir
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,884
Damage
12,236
41,065
Taken
38,306
20,292
Mitigated
13,695
18,268
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BELL 0F TAC0
Aphrodite
1,065
231
0
2,346
10,469
3,620
0
0
10,469
19,512
0
L
Kukulkan
COGNETO
Kukulkan
3,374
189
0
398
6,870
1,776
0
3,620
3,250
39,146
0
W
Anubis
Chapita753
Anubis
2,234
47
0
1,536
6,399
2,730
837
2,473
3,926
28,726
0
W
Fenrir
Draberfrog
Fenrir
6,599
1,667
0
8,601
9,975
5,068
0
333
9,642
0
74,325
W
Ymir
5,329
2,114
0
2,445
6,958
5,027
880
800
6,158
21,443
0
L
2,735
832
0
486
7,092
1,876
149
1,084
6,008
0
22,184
W
10,953
1,325
0
2,413
9,726
4,734
156
1,658
8,068
0
66,204
W
5,769
4,564
0
3,273
8,007
2,733
1,045
1,500
6,507
0
49,885
L
Ymir
2,325
696
0
1,063
8,070
4,901
52
1,878
6,192
11,849
0
L
2,737
954
0
190
5,805
1,522
243
981
4,824
0
33,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,004
Gold Earned
27,200
346
Minions Killed
202
0
Camps Cleared
0
1,226,002
Distance Traveled
1,064,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,862
405
16
1
0
205,238
0
L
Kukulkan
6,918
577
81
7
0
212,474
0
W
Anubis
6,190
516
45
4
0
223,531
0
W
Fenrir
7,934
661
108
9
0
274,522
0
W
Ymir
7,593
633
24
2
0
235,881
0
L
Artemis
4,892
408
36
3
0
205,981
0
W
Nike
8,605
717
89
7
0
277,251
0
W
Izanami
6,682
557
80
7
0
214,817
0
L
Ymir
5,411
451
17
1
0
243,571
0
L
Neith
5,117
426
52
4
0
196,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role